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/*
 * Copyright (c) 2015-2017, NVIDIA CORPORATION.  All rights reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

#ifndef __VGPU_GR_GP10B_H__
#define __VGPU_GR_GP10B_H__

#include "gk20a/gk20a.h"

void vgpu_gr_gp10b_free_gr_ctx(struct gk20a *g, struct vm_gk20a *vm,
				struct gr_ctx_desc *gr_ctx);
int vgpu_gr_gp10b_alloc_gr_ctx(struct gk20a *g,
				struct gr_ctx_desc **__gr_ctx,
				struct vm_gk20a *vm,
				u32 class,
				u32 flags);
int vgpu_gr_gp10b_set_ctxsw_preemption_mode(struct gk20a *g,
				struct gr_ctx_desc *gr_ctx,
				struct vm_gk20a *vm, u32 class,
				u32 graphics_preempt_mode,
				u32 compute_preempt_mode);
int vgpu_gr_gp10b_set_preemption_mode(struct channel_gk20a *ch,
					u32 graphics_preempt_mode,
					u32 compute_preempt_mode);
int vgpu_gr_gp10b_init_ctx_state(struct gk20a *g);

#endif