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/*
* Virtualized GPU CE2
*
* Copyright (c) 2015-2017, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*/
#include "vgpu/vgpu.h"
#include <nvgpu/bug.h>
int vgpu_ce2_nonstall_isr(struct gk20a *g,
struct tegra_vgpu_ce2_nonstall_intr_info *info)
{
gk20a_dbg_fn("");
switch (info->type) {
case TEGRA_VGPU_CE2_NONSTALL_INTR_NONBLOCKPIPE:
gk20a_channel_semaphore_wakeup(g, true);
break;
default:
WARN_ON(1);
break;
}
return 0;
}
static u32 vgpu_ce_get_num_pce(struct gk20a *g)
{
struct vgpu_priv_data *priv = vgpu_get_priv_data(g);
return priv->constants.num_pce;
}
void vgpu_init_ce2_ops(struct gpu_ops *gops)
{
gops->ce2.get_num_pce = vgpu_ce_get_num_pce;
}
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