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/*
* Volta GPU series Copy Engine.
*
* Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "nvgpu/log.h"
#include "nvgpu/bitops.h"
#include "gk20a/gk20a.h"
#include "gp10b/ce_gp10b.h"
#include "ce_gv11b.h"
#include <nvgpu/hw/gv11b/hw_ce_gv11b.h>
#include <nvgpu/hw/gv11b/hw_top_gv11b.h>
u32 gv11b_ce_get_num_pce(struct gk20a *g)
{
/* register contains a bitmask indicating which physical copy
* engines are present (and not floorswept).
*/
u32 num_pce;
u32 ce_pce_map = gk20a_readl(g, ce_pce_map_r());
num_pce = hweight32(ce_pce_map);
nvgpu_log_info(g, "num PCE: %d", num_pce);
return num_pce;
}
void gv11b_ce_isr(struct gk20a *g, u32 inst_id, u32 pri_base)
{
u32 ce_intr = gk20a_readl(g, ce_intr_status_r(inst_id));
u32 clear_intr = 0;
nvgpu_log(g, gpu_dbg_intr, "ce isr 0x%08x 0x%08x", ce_intr, inst_id);
/* An INVALID_CONFIG interrupt will be generated if a floorswept
* PCE is assigned to a valid LCE in the NV_CE_PCE2LCE_CONFIG
* registers. This is a fatal error and the LCE will have to be
* reset to get back to a working state.
*/
if (ce_intr & ce_intr_status_invalid_config_pending_f()) {
nvgpu_log(g, gpu_dbg_intr,
"ce: inst %d: invalid config", inst_id);
clear_intr |= ce_intr_status_invalid_config_reset_f();
}
/* A MTHD_BUFFER_FAULT interrupt will be triggered if any access
* to a method buffer during context load or save encounters a fault.
* This is a fatal interrupt and will require at least the LCE to be
* reset before operations can start again, if not the entire GPU.
*/
if (ce_intr & ce_intr_status_mthd_buffer_fault_pending_f()) {
nvgpu_log(g, gpu_dbg_intr,
"ce: inst %d: mthd buffer fault", inst_id);
clear_intr |= ce_intr_status_mthd_buffer_fault_reset_f();
}
gk20a_writel(g, ce_intr_status_r(inst_id), clear_intr);
gp10b_ce_isr(g, inst_id, pri_base);
}
u32 gv11b_ce_get_num_lce(struct gk20a *g)
{
u32 reg_val, num_lce;
reg_val = gk20a_readl(g, top_num_ces_r());
num_lce = top_num_ces_value_v(reg_val);
nvgpu_log_info(g, "num LCE: %d", num_lce);
return num_lce;
}
void gv11b_ce_mthd_buffer_fault_in_bar2_fault(struct gk20a *g)
{
u32 reg_val, num_lce, lce, clear_intr;
num_lce = gv11b_ce_get_num_lce(g);
for (lce = 0; lce < num_lce; lce++) {
reg_val = gk20a_readl(g, ce_intr_status_r(lce));
if (reg_val & ce_intr_status_mthd_buffer_fault_pending_f()) {
nvgpu_log(g, gpu_dbg_intr,
"ce: lce %d: mthd buffer fault", lce);
clear_intr = ce_intr_status_mthd_buffer_fault_reset_f();
gk20a_writel(g, ce_intr_status_r(lce), clear_intr);
}
}
}
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