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/*
* Copyright (c) 2015, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*/
#ifndef RPFB_GP20B_H
#define RPFB_GP20B_H
struct gk20a;
#define NV_UVM_FAULT_BUF_SIZE 32
int gp10b_replayable_pagefault_buffer_init(struct gk20a *g);
u32 gp10b_replayable_pagefault_buffer_get_index(struct gk20a *g);
u32 gp10b_replayable_pagefault_buffer_put_index(struct gk20a *g);
bool gp10b_replayable_pagefault_buffer_is_empty(struct gk20a *g);
bool gp10b_replayable_pagefault_buffer_is_full(struct gk20a *g);
bool gp10b_replayable_pagefault_buffer_is_overflow(struct gk20a *g);
void gp10b_replayable_pagefault_buffer_clear_overflow(struct gk20a *g);
void gp10b_replayable_pagefault_buffer_info(struct gk20a *g);
void gp10b_replayable_pagefault_buffer_deinit(struct gk20a *g);
#endif
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