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/*
* GP10B CDE
*
* Copyright (c) 2015, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*/
#include "gk20a/gk20a.h"
#include "cde_gp10b.h"
enum gp10b_programs {
GP10B_PROG_HPASS = 0,
GP10B_PROG_HPASS_4K = 1,
GP10B_PROG_VPASS = 2,
GP10B_PROG_VPASS_4K = 3,
GP10B_PROG_HPASS_DEBUG = 4,
GP10B_PROG_HPASS_4K_DEBUG = 5,
GP10B_PROG_VPASS_DEBUG = 6,
GP10B_PROG_VPASS_4K_DEBUG = 7,
GP10B_PROG_PASSTHROUGH = 8,
};
static void gp10b_cde_get_program_numbers(struct gk20a *g,
u32 block_height_log2,
int *hprog_out, int *vprog_out)
{
int hprog, vprog;
if (g->cde_app.shader_parameter == 1) {
hprog = GP10B_PROG_PASSTHROUGH;
vprog = GP10B_PROG_PASSTHROUGH;
} else {
hprog = GP10B_PROG_HPASS;
vprog = GP10B_PROG_VPASS;
if (g->cde_app.shader_parameter == 2) {
hprog = GP10B_PROG_HPASS_DEBUG;
vprog = GP10B_PROG_VPASS_DEBUG;
}
if (g->mm.bypass_smmu) {
if (!g->mm.disable_bigpage) {
gk20a_warn(&g->dev->dev,
"when bypass_smmu is 1, disable_bigpage must be 1 too");
}
hprog |= 1;
vprog |= 1;
}
}
*hprog_out = hprog;
*vprog_out = vprog;
}
void gp10b_init_cde_ops(struct gpu_ops *gops)
{
gops->cde.get_program_numbers = gp10b_cde_get_program_numbers;
}
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