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/*
* Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*/
#include <linux/delay.h> /* for udelay */
#include "gk20a/gk20a.h"
#include "gk20a/pmu_gk20a.h"
#include "gp10b/pmu_gp10b.h"
#include "hw_mc_gp106.h"
#include "hw_pwr_gp106.h"
int gp106_pmu_reset(struct gk20a *g)
{
gk20a_dbg_fn("");
gk20a_reset(g, mc_enable_pwr_enabled_f());
gk20a_writel(g, pwr_falcon_engine_r(),
pwr_falcon_engine_reset_true_f());
udelay(10);
gk20a_writel(g, pwr_falcon_engine_r(),
pwr_falcon_engine_reset_false_f());
gk20a_dbg_fn("done");
return 0;
}
void gp106_init_pmu_ops(struct gpu_ops *gops)
{
gk20a_dbg_fn("");
gp10b_init_pmu_ops(gops);
gops->pmu.reset = gp106_pmu_reset;
gk20a_dbg_fn("done");
}
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