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path: root/drivers/gpu/nvgpu/gk20a/sync_gk20a.c
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/*
 * GK20A Sync Framework Integration
 *
 * Copyright (c) 2014-2017, NVIDIA CORPORATION.  All rights reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

#include <linux/file.h>
#include <linux/fs.h>
#include <linux/hrtimer.h>
#include <linux/module.h>
#include <nvgpu/lock.h>
#include <uapi/linux/nvgpu.h>

#include <nvgpu/kmem.h>
#include <nvgpu/semaphore.h>
#include <nvgpu/bug.h>
#include <nvgpu/kref.h>

#include "../drivers/staging/android/sync.h"

#include "sync_gk20a.h"

static const struct sync_timeline_ops gk20a_sync_timeline_ops;

struct gk20a_sync_timeline {
	struct sync_timeline		obj;
	u32				max;
	u32				min;
};

/**
 * The sync framework dups pts when merging fences. We share a single
 * refcounted gk20a_sync_pt for each duped pt.
 */
struct gk20a_sync_pt {
	struct gk20a			*g;
	struct nvgpu_ref			refcount;
	u32				thresh;
	struct nvgpu_semaphore		*sema;
	struct gk20a_sync_timeline	*obj;

	/*
	 * Use a spin lock here since it will have better performance
	 * than a mutex - there should be very little contention on this
	 * lock.
	 */
	struct nvgpu_spinlock			lock;
};

struct gk20a_sync_pt_inst {
	struct sync_pt			pt;
	struct gk20a_sync_pt		*shared;
};

/**
 * Check if the passed sync_fence is backed by a single GPU semaphore. In such
 * cases we can short circuit a lot of SW involved in signaling pre-fences and
 * post fences.
 *
 * For now reject multi-sync_pt fences. This could be changed in future. It
 * would require that the sema fast path push a sema acquire for each semaphore
 * in the fence.
 */
int gk20a_is_sema_backed_sync_fence(struct sync_fence *fence)
{
	struct sync_timeline *t;

	struct fence *pt = fence->cbs[0].sync_pt;
	struct sync_pt *spt = sync_pt_from_fence(pt);

	if (fence->num_fences != 1)
		return 0;

	if (spt == NULL)
		return 0;

	t = sync_pt_parent(spt);

	if (t->ops == &gk20a_sync_timeline_ops)
		return 1;
	return 0;
}

struct nvgpu_semaphore *gk20a_sync_fence_get_sema(struct sync_fence *f)
{
	struct sync_pt *spt;
	struct gk20a_sync_pt_inst *pti;

	struct fence *pt;

	if (!f)
		return NULL;

	if (!gk20a_is_sema_backed_sync_fence(f))
		return NULL;

	pt = f->cbs[0].sync_pt;
	spt = sync_pt_from_fence(pt);
	pti = container_of(spt, struct gk20a_sync_pt_inst, pt);

	return pti->shared->sema;
}

/**
 * Compares sync pt values a and b, both of which will trigger either before
 * or after ref (i.e. a and b trigger before ref, or a and b trigger after
 * ref). Supplying ref allows us to handle wrapping correctly.
 *
 * Returns -1 if a < b (a triggers before b)
 *	    0 if a = b (a and b trigger at the same time)
 *	    1 if a > b (b triggers before a)
 */
static int __gk20a_sync_pt_compare_ref(
	u32 ref,
	u32 a,
	u32 b)
{
	/*
	 * We normalize both a and b by subtracting ref from them.
	 * Denote the normalized values by a_n and b_n. Note that because
	 * of wrapping, a_n and/or b_n may be negative.
	 *
	 * The normalized values a_n and b_n satisfy:
	 * - a positive value triggers before a negative value
	 * - a smaller positive value triggers before a greater positive value
	 * - a smaller negative value (greater in absolute value) triggers
	 *   before a greater negative value (smaller in absolute value).
	 *
	 * Thus we can just stick to unsigned arithmetic and compare
	 * (u32)a_n to (u32)b_n.
	 *
	 * Just to reiterate the possible cases:
	 *
	 *	1A) ...ref..a....b....
	 *	1B) ...ref..b....a....
	 *	2A) ...b....ref..a....              b_n < 0
	 *	2B) ...a....ref..b....     a_n > 0
	 *	3A) ...a....b....ref..     a_n < 0, b_n < 0
	 *	3A) ...b....a....ref..     a_n < 0, b_n < 0
	 */
	u32 a_n = a - ref;
	u32 b_n = b - ref;
	if (a_n < b_n)
		return -1;
	else if (a_n > b_n)
		return 1;
	else
		return 0;
}

static struct gk20a_sync_pt *to_gk20a_sync_pt(struct sync_pt *pt)
{
	struct gk20a_sync_pt_inst *pti =
			container_of(pt, struct gk20a_sync_pt_inst, pt);
	return pti->shared;
}
static struct gk20a_sync_timeline *to_gk20a_timeline(struct sync_timeline *obj)
{
	if (WARN_ON(obj->ops != &gk20a_sync_timeline_ops))
		return NULL;
	return (struct gk20a_sync_timeline *)obj;
}

static void gk20a_sync_pt_free_shared(struct nvgpu_ref *ref)
{
	struct gk20a_sync_pt *pt =
		container_of(ref, struct gk20a_sync_pt, refcount);
	struct gk20a *g = pt->g;

	if (pt->sema)
		nvgpu_semaphore_put(pt->sema);
	nvgpu_kfree(g, pt);
}

static struct gk20a_sync_pt *gk20a_sync_pt_create_shared(
		struct gk20a *g,
		struct gk20a_sync_timeline *obj,
		struct nvgpu_semaphore *sema)
{
	struct gk20a_sync_pt *shared;

	shared = nvgpu_kzalloc(g, sizeof(*shared));
	if (!shared)
		return NULL;

	nvgpu_ref_init(&shared->refcount);
	shared->g = g;
	shared->obj = obj;
	shared->sema = sema;
	shared->thresh = ++obj->max; /* sync framework has a lock */

	nvgpu_spinlock_init(&shared->lock);

	nvgpu_semaphore_get(sema);

	return shared;
}

static struct sync_pt *gk20a_sync_pt_create_inst(
		struct gk20a *g,
		struct gk20a_sync_timeline *obj,
		struct nvgpu_semaphore *sema)
{
	struct gk20a_sync_pt_inst *pti;

	pti = (struct gk20a_sync_pt_inst *)
		sync_pt_create(&obj->obj, sizeof(*pti));
	if (!pti)
		return NULL;

	pti->shared = gk20a_sync_pt_create_shared(g, obj, sema);
	if (!pti->shared) {
		sync_pt_free(&pti->pt);
		return NULL;
	}
	return &pti->pt;
}

static void gk20a_sync_pt_free_inst(struct sync_pt *sync_pt)
{
	struct gk20a_sync_pt *pt = to_gk20a_sync_pt(sync_pt);
	if (pt)
		nvgpu_ref_put(&pt->refcount, gk20a_sync_pt_free_shared);
}

static struct sync_pt *gk20a_sync_pt_dup_inst(struct sync_pt *sync_pt)
{
	struct gk20a_sync_pt_inst *pti;
	struct gk20a_sync_pt *pt = to_gk20a_sync_pt(sync_pt);

	pti = (struct gk20a_sync_pt_inst *)
		sync_pt_create(&pt->obj->obj, sizeof(*pti));
	if (!pti)
		return NULL;
	pti->shared = pt;
	nvgpu_ref_get(&pt->refcount);
	return &pti->pt;
}

/*
 * This function must be able to run on the same sync_pt concurrently. This
 * requires a lock to protect access to the sync_pt's internal data structures
 * which are modified as a side effect of calling this function.
 */
static int gk20a_sync_pt_has_signaled(struct sync_pt *sync_pt)
{
	struct gk20a_sync_pt *pt = to_gk20a_sync_pt(sync_pt);
	struct gk20a_sync_timeline *obj = pt->obj;
	bool signaled = true;

	nvgpu_spinlock_acquire(&pt->lock);
	if (!pt->sema)
		goto done;

	/* Acquired == not realeased yet == active == not signaled. */
	signaled = !nvgpu_semaphore_is_acquired(pt->sema);

	if (signaled) {
		/* Update min if necessary. */
		if (__gk20a_sync_pt_compare_ref(obj->max, pt->thresh,
						obj->min) == 1)
			obj->min = pt->thresh;

		/* Release the semaphore to the pool. */
		nvgpu_semaphore_put(pt->sema);
		pt->sema = NULL;
	}
done:
	nvgpu_spinlock_release(&pt->lock);

	return signaled;
}

static int gk20a_sync_pt_compare(struct sync_pt *a, struct sync_pt *b)
{
	bool a_expired;
	bool b_expired;
	struct gk20a_sync_pt *pt_a = to_gk20a_sync_pt(a);
	struct gk20a_sync_pt *pt_b = to_gk20a_sync_pt(b);

	if (WARN_ON(pt_a->obj != pt_b->obj))
		return 0;

	/* Early out */
	if (a == b)
		return 0;

	a_expired = gk20a_sync_pt_has_signaled(a);
	b_expired = gk20a_sync_pt_has_signaled(b);
	if (a_expired && !b_expired) {
		/* Easy, a was earlier */
		return -1;
	} else if (!a_expired && b_expired) {
		/* Easy, b was earlier */
		return 1;
	}

	/* Both a and b are expired (trigger before min) or not
	 * expired (trigger after min), so we can use min
	 * as a reference value for __gk20a_sync_pt_compare_ref.
	 */
	return __gk20a_sync_pt_compare_ref(pt_a->obj->min,
			pt_a->thresh, pt_b->thresh);
}

static u32 gk20a_sync_timeline_current(struct gk20a_sync_timeline *obj)
{
	return obj->min;
}

static void gk20a_sync_timeline_value_str(struct sync_timeline *timeline,
		char *str, int size)
{
	struct gk20a_sync_timeline *obj =
		(struct gk20a_sync_timeline *)timeline;
	snprintf(str, size, "%d", gk20a_sync_timeline_current(obj));
}

static void gk20a_sync_pt_value_str_for_sema(struct gk20a_sync_pt *pt,
					     char *str, int size)
{
	struct nvgpu_semaphore *s = pt->sema;

	snprintf(str, size, "S: c=%d [v=%u,r_v=%u]",
		 s->hw_sema->ch->chid,
		 nvgpu_semaphore_get_value(s),
		 nvgpu_semaphore_read(s));
}

static void gk20a_sync_pt_value_str(struct sync_pt *sync_pt, char *str,
		int size)
{
	struct gk20a_sync_pt *pt = to_gk20a_sync_pt(sync_pt);

	if (pt->sema) {
		gk20a_sync_pt_value_str_for_sema(pt, str, size);
		return;
	}

	snprintf(str, size, "%d", pt->thresh);
}

static const struct sync_timeline_ops gk20a_sync_timeline_ops = {
	.driver_name = "nvgpu_semaphore",
	.dup = gk20a_sync_pt_dup_inst,
	.has_signaled = gk20a_sync_pt_has_signaled,
	.compare = gk20a_sync_pt_compare,
	.free_pt = gk20a_sync_pt_free_inst,
	.timeline_value_str = gk20a_sync_timeline_value_str,
	.pt_value_str = gk20a_sync_pt_value_str,
};

/* Public API */

struct sync_fence *gk20a_sync_fence_fdget(int fd)
{
	return sync_fence_fdget(fd);
}

void gk20a_sync_timeline_signal(struct sync_timeline *timeline)
{
	sync_timeline_signal(timeline, 0);
}

void gk20a_sync_timeline_destroy(struct sync_timeline *timeline)
{
	sync_timeline_destroy(timeline);
}

struct sync_timeline *gk20a_sync_timeline_create(
		const char *fmt, ...)
{
	struct gk20a_sync_timeline *obj;
	char name[30];
	va_list args;

	va_start(args, fmt);
	vsnprintf(name, sizeof(name), fmt, args);
	va_end(args);

	obj = (struct gk20a_sync_timeline *)
		sync_timeline_create(&gk20a_sync_timeline_ops,
				     sizeof(struct gk20a_sync_timeline),
				     name);
	if (!obj)
		return NULL;
	obj->max = 0;
	obj->min = 0;
	return &obj->obj;
}

struct sync_fence *gk20a_sync_fence_create(
		struct gk20a *g,
		struct sync_timeline *obj,
		struct nvgpu_semaphore *sema,
		const char *fmt, ...)
{
	char name[30];
	va_list args;
	struct sync_pt *pt;
	struct sync_fence *fence;
	struct gk20a_sync_timeline *timeline = to_gk20a_timeline(obj);

	pt = gk20a_sync_pt_create_inst(g, timeline, sema);
	if (pt == NULL)
		return NULL;

	va_start(args, fmt);
	vsnprintf(name, sizeof(name), fmt, args);
	va_end(args);

	fence = sync_fence_create(name, pt);
	if (fence == NULL) {
		sync_pt_free(pt);
		return NULL;
	}
	return fence;
}