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/*
 * Copyright (c) 2011-2014, NVIDIA CORPORATION.  All rights reserved.
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms and conditions of the GNU General Public License,
 * version 2, as published by the Free Software Foundation.
 *
 * This program is distributed in the hope it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef GK20A_ALLOCATOR_H
#define GK20A_ALLOCATOR_H

#include <linux/rbtree.h>
#include <linux/rwsem.h>
#include <linux/slab.h>

/* #define ALLOCATOR_DEBUG */

/* main struct */
struct gk20a_allocator {

	char name[32];			/* name for allocator */
	struct rb_root rb_root;		/* rb tree root for blocks */

	u32 base;			/* min value of this linear space */
	u32 limit;			/* max value = limit - 1 */

	unsigned long *bitmap;		/* bitmap */

	struct gk20a_alloc_block *block_first;	/* first block in list */
	struct gk20a_alloc_block *block_recent; /* last visited block */

	u32 first_free_addr;		/* first free addr, non-contigous
					   allocation preferred start,
					   in order to pick up small holes */
	u32 last_free_addr;		/* last free addr, contiguous
					   allocation preferred start */
	u32 cached_hole_size;		/* max free hole size up to
					   last_free_addr */
	u32 block_count;		/* number of blocks */

	struct rw_semaphore rw_sema;	/* lock */
	struct kmem_cache *block_cache;	/* slab cache */

	/* if enabled, constrain to [base, limit) */
	struct {
		bool enable;
		u32 base;
		u32 limit;
	} constraint;

	int (*alloc)(struct gk20a_allocator *allocator,
		u32 *addr, u32 len, u32 align);
	int (*free)(struct gk20a_allocator *allocator,
		u32 addr, u32 len, u32 align);

};

int gk20a_allocator_init(struct gk20a_allocator *allocator,
			const char *name, u32 base, u32 size);
void gk20a_allocator_destroy(struct gk20a_allocator *allocator);

int gk20a_allocator_block_alloc(struct gk20a_allocator *allocator,
			u32 *addr, u32 len, u32 align);

int gk20a_allocator_block_free(struct gk20a_allocator *allocator,
			u32 addr, u32 len, u32 align);

#if defined(ALLOCATOR_DEBUG)

#define allocator_dbg(alloctor, format, arg...)				\
do {								\
	if (1)							\
		pr_debug("gk20a_allocator (%s) %s: " format "\n",\
			alloctor->name, __func__, ##arg);\
} while (0)

#else /* ALLOCATOR_DEBUG */

#define allocator_dbg(format, arg...)

#endif /* ALLOCATOR_DEBUG */

#endif /* GK20A_ALLOCATOR_H */