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/*
* Tegra GK20A GPU Debugger Driver
*
* Copyright (c) 2013-2017, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DBG_GPU_GK20A_H
#define DBG_GPU_GK20A_H
#include <linux/poll.h>
/* module debug driver interface */
int gk20a_dbg_gpu_dev_release(struct inode *inode, struct file *filp);
int gk20a_dbg_gpu_dev_open(struct inode *inode, struct file *filp);
long gk20a_dbg_gpu_dev_ioctl(struct file *filp, unsigned int cmd, unsigned long arg);
unsigned int gk20a_dbg_gpu_dev_poll(struct file *filep, poll_table *wait);
/* used by profiler driver interface */
int gk20a_prof_gpu_dev_open(struct inode *inode, struct file *filp);
/* used by the interrupt handler to post events */
void gk20a_dbg_gpu_post_events(struct channel_gk20a *fault_ch);
struct channel_gk20a *
nvgpu_dbg_gpu_get_session_channel(struct dbg_session_gk20a *dbg_s);
struct dbg_gpu_session_events {
wait_queue_head_t wait_queue;
bool events_enabled;
int num_pending_events;
};
struct dbg_session_gk20a {
/* dbg session id used for trace/prints */
int id;
/* profiler session, if any */
bool is_profiler;
/* has a valid profiler reservation */
bool has_profiler_reservation;
/* power enabled or disabled */
bool is_pg_disabled;
/* timeouts enabled or disabled */
bool is_timeout_disabled;
/*
* There can be different versions of the whitelists
* between both global and per-context sets; as well
* as between debugger and profiler interfaces.
*/
struct regops_whitelist *global;
struct regops_whitelist *per_context;
/* gpu module vagaries */
struct device *dev;
struct gk20a *g;
/* list of bound channels, if any */
struct nvgpu_list_node ch_list;
struct nvgpu_mutex ch_list_lock;
/* event support */
struct dbg_gpu_session_events dbg_events;
bool broadcast_stop_trigger;
struct nvgpu_mutex ioctl_lock;
};
struct dbg_session_data {
struct dbg_session_gk20a *dbg_s;
struct nvgpu_list_node dbg_s_entry;
};
static inline struct dbg_session_data *
dbg_session_data_from_dbg_s_entry(struct nvgpu_list_node *node)
{
return (struct dbg_session_data *)
((uintptr_t)node - offsetof(struct dbg_session_data, dbg_s_entry));
};
struct dbg_session_channel_data {
/*
* We have to keep a ref to the _file_, not the channel, because
* close(channel_fd) is synchronous and would deadlock if we had an
* open debug session fd holding a channel ref at that time. Holding a
* ref to the file makes close(channel_fd) just drop a kernel ref to
* the file; the channel will close when the last file ref is dropped.
*/
struct file *ch_f;
int channel_fd;
int chid;
struct nvgpu_list_node ch_entry;
struct dbg_session_data *session_data;
};
static inline struct dbg_session_channel_data *
dbg_session_channel_data_from_ch_entry(struct nvgpu_list_node *node)
{
return (struct dbg_session_channel_data *)
((uintptr_t)node - offsetof(struct dbg_session_channel_data, ch_entry));
};
struct dbg_profiler_object_data {
int session_id;
u32 prof_handle;
struct channel_gk20a *ch;
bool has_reservation;
struct nvgpu_list_node prof_obj_entry;
};
static inline struct dbg_profiler_object_data *
dbg_profiler_object_data_from_prof_obj_entry(struct nvgpu_list_node *node)
{
return (struct dbg_profiler_object_data *)
((uintptr_t)node - offsetof(struct dbg_profiler_object_data, prof_obj_entry));
};
int dbg_unbind_single_channel_gk20a(struct dbg_session_gk20a *dbg_s,
struct dbg_session_channel_data *ch_data);
bool gk20a_dbg_gpu_broadcast_stop_trigger(struct channel_gk20a *ch);
int gk20a_dbg_gpu_clear_broadcast_stop_trigger(struct channel_gk20a *ch);
int dbg_set_powergate(struct dbg_session_gk20a *dbg_s, u32 powermode);
bool nvgpu_check_and_set_global_reservation(
struct dbg_session_gk20a *dbg_s,
struct dbg_profiler_object_data *prof_obj);
bool nvgpu_check_and_set_context_reservation(
struct dbg_session_gk20a *dbg_s,
struct dbg_profiler_object_data *prof_obj);
void nvgpu_release_profiler_reservation(struct dbg_session_gk20a *dbg_s,
struct dbg_profiler_object_data *prof_obj);
int gk20a_perfbuf_enable_locked(struct gk20a *g, u64 offset, u32 size);
int gk20a_perfbuf_disable_locked(struct gk20a *g);
#endif /* DBG_GPU_GK20A_H */
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