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/*
* Copyright (c) 2017-2018, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <nvgpu/log.h>
#include <nvgpu/io.h>
#include "gk20a/gk20a.h"
#include "ptimer_gk20a.h"
#include <nvgpu/hw/gk20a/hw_timer_gk20a.h>
void gk20a_ptimer_isr(struct gk20a *g)
{
u32 save0, save1, fecs_errcode = 0;
save0 = gk20a_readl(g, timer_pri_timeout_save_0_r());
if (timer_pri_timeout_save_0_fecs_tgt_v(save0)) {
/*
* write & addr fields in timeout_save0
* might not be reliable
*/
fecs_errcode = gk20a_readl(g,
timer_pri_timeout_fecs_errcode_r());
}
save1 = gk20a_readl(g, timer_pri_timeout_save_1_r());
nvgpu_err(g, "PRI timeout: ADR 0x%08x "
"%s DATA 0x%08x",
timer_pri_timeout_save_0_addr_v(save0) << 2,
timer_pri_timeout_save_0_write_v(save0) ?
"WRITE" : "READ", save1);
gk20a_writel(g, timer_pri_timeout_save_0_r(), 0);
gk20a_writel(g, timer_pri_timeout_save_1_r(), 0);
if (fecs_errcode) {
nvgpu_err(g, "FECS_ERRCODE 0x%08x", fecs_errcode);
if (g->ops.priv_ring.decode_error_code)
g->ops.priv_ring.decode_error_code(g,
fecs_errcode);
}
}
int gk20a_read_ptimer(struct gk20a *g, u64 *value)
{
const unsigned int max_iterations = 3;
unsigned int i = 0;
u32 gpu_timestamp_hi_prev = 0;
if (!value)
return -EINVAL;
/* Note. The GPU nanosecond timer consists of two 32-bit
* registers (high & low). To detect a possible low register
* wrap-around between the reads, we need to read the high
* register before and after low. The wraparound happens
* approximately once per 4 secs. */
/* get initial gpu_timestamp_hi value */
gpu_timestamp_hi_prev = gk20a_readl(g, timer_time_1_r());
for (i = 0; i < max_iterations; ++i) {
u32 gpu_timestamp_hi = 0;
u32 gpu_timestamp_lo = 0;
gpu_timestamp_lo = gk20a_readl(g, timer_time_0_r());
gpu_timestamp_hi = gk20a_readl(g, timer_time_1_r());
if (gpu_timestamp_hi == gpu_timestamp_hi_prev) {
*value = (((u64)gpu_timestamp_hi) << 32) |
gpu_timestamp_lo;
return 0;
}
/* wrap-around detected, retry */
gpu_timestamp_hi_prev = gpu_timestamp_hi;
}
/* too many iterations, bail out */
nvgpu_err(g, "failed to read ptimer");
return -EBUSY;
}
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