summaryrefslogtreecommitdiffstats
path: root/drivers/gpu/nvgpu/common/mm/nvgpu_mem.c
blob: f7c51f42e5acd7e9d2f6b4f81b53e2cd2275293e (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
/*
 * Copyright (c) 2017-2018, NVIDIA CORPORATION.  All rights reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

#include <nvgpu/bug.h>
#include <nvgpu/kmem.h>
#include <nvgpu/nvgpu_mem.h>
#include <nvgpu/dma.h>
#include <nvgpu/vidmem.h>

#include "gk20a/gk20a.h"

struct nvgpu_sgl *nvgpu_sgt_get_next(struct nvgpu_sgt *sgt,
				     struct nvgpu_sgl *sgl)
{
	return sgt->ops->sgl_next(sgl);
}

u64 nvgpu_sgt_get_phys(struct nvgpu_sgt *sgt, struct nvgpu_sgl *sgl)
{
	return sgt->ops->sgl_phys(sgl);
}

u64 nvgpu_sgt_get_dma(struct nvgpu_sgt *sgt, struct nvgpu_sgl *sgl)
{
	return sgt->ops->sgl_dma(sgl);
}

u64 nvgpu_sgt_get_length(struct nvgpu_sgt *sgt, struct nvgpu_sgl *sgl)
{
	return sgt->ops->sgl_length(sgl);
}

u64 nvgpu_sgt_get_gpu_addr(struct gk20a *g, struct nvgpu_sgt *sgt,
			   struct nvgpu_sgl *sgl,
			   struct nvgpu_gmmu_attrs *attrs)
{
	return sgt->ops->sgl_gpu_addr(g, sgl, attrs);
}

bool nvgpu_sgt_iommuable(struct gk20a *g, struct nvgpu_sgt *sgt)
{
	if (sgt->ops->sgt_iommuable)
		return sgt->ops->sgt_iommuable(g, sgt);
	return false;
}

void nvgpu_sgt_free(struct gk20a *g, struct nvgpu_sgt *sgt)
{
	if (sgt && sgt->ops->sgt_free)
		sgt->ops->sgt_free(g, sgt);
}

u64 nvgpu_mem_iommu_translate(struct gk20a *g, u64 phys)
{
	/* ensure it is not vidmem allocation */
	WARN_ON(nvgpu_addr_is_vidmem_page_alloc(phys));

	if (nvgpu_iommuable(g) && g->ops.mm.get_iommu_bit)
		return phys | 1ULL << g->ops.mm.get_iommu_bit(g);

	return phys;
}

/*
 * Determine alignment for a passed buffer. Necessary since the buffer may
 * appear big enough to map with large pages but the SGL may have chunks that
 * are not aligned on a 64/128kB large page boundary. There's also the
 * possibility chunks are odd sizes which will necessitate small page mappings
 * to correctly glue them together into a contiguous virtual mapping.
 */
u64 nvgpu_sgt_alignment(struct gk20a *g, struct nvgpu_sgt *sgt)
{
	u64 align = 0, chunk_align = 0;
	struct nvgpu_sgl *sgl;

	/*
	 * If this SGT is iommuable and we want to use the IOMMU address then
	 * the SGT's first entry has the IOMMU address. We will align on this
	 * and double check length of buffer later. Also, since there's an
	 * IOMMU we know that this DMA address is contiguous.
	 */
	if (nvgpu_iommuable(g) &&
	    nvgpu_sgt_iommuable(g, sgt) &&
	    nvgpu_sgt_get_dma(sgt, sgt->sgl))
		return 1ULL << __ffs(nvgpu_sgt_get_dma(sgt, sgt->sgl));

	/*
	 * Otherwise the buffer is not iommuable (VIDMEM, for example) or we are
	 * bypassing the IOMMU and need to use the underlying physical entries
	 * of the SGT.
	 */
	nvgpu_sgt_for_each_sgl(sgl, sgt) {
		chunk_align = 1ULL << __ffs(nvgpu_sgt_get_phys(sgt, sgl) |
					    nvgpu_sgt_get_length(sgt, sgl));

		if (align)
			align = min(align, chunk_align);
		else
			align = chunk_align;
	}

	return align;
}