1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
|
/*
* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <nvgpu/bug.h>
#include <nvgpu/bitops.h>
#include <nvgpu/comptags.h>
#include "gk20a/gk20a.h"
int gk20a_comptaglines_alloc(struct gk20a_comptag_allocator *allocator,
u32 *offset, u32 len)
{
unsigned long addr;
int err = 0;
nvgpu_mutex_acquire(&allocator->lock);
addr = bitmap_find_next_zero_area(allocator->bitmap, allocator->size,
0, len, 0);
if (addr < allocator->size) {
/* number zero is reserved; bitmap base is 1 */
*offset = 1 + addr;
bitmap_set(allocator->bitmap, addr, len);
} else {
err = -ENOMEM;
}
nvgpu_mutex_release(&allocator->lock);
return err;
}
void gk20a_comptaglines_free(struct gk20a_comptag_allocator *allocator,
u32 offset, u32 len)
{
/* number zero is reserved; bitmap base is 1 */
u32 addr = offset - 1;
WARN_ON(offset == 0);
WARN_ON(addr > allocator->size);
WARN_ON(addr + len > allocator->size);
nvgpu_mutex_acquire(&allocator->lock);
bitmap_clear(allocator->bitmap, addr, len);
nvgpu_mutex_release(&allocator->lock);
}
int gk20a_comptag_allocator_init(struct gk20a *g,
struct gk20a_comptag_allocator *allocator,
unsigned long size)
{
nvgpu_mutex_init(&allocator->lock);
/*
* 0th comptag is special and is never used. The base for this bitmap
* is 1, and its size is one less than the size of comptag store.
*/
size--;
allocator->bitmap = nvgpu_vzalloc(g,
BITS_TO_LONGS(size) * sizeof(long));
if (!allocator->bitmap)
return -ENOMEM;
allocator->size = size;
return 0;
}
void gk20a_comptag_allocator_destroy(struct gk20a *g,
struct gk20a_comptag_allocator *allocator)
{
/*
* called only when exiting the driver (gk20a_remove, or unwinding the
* init stage); no users should be active, so taking the mutex is
* unnecessary here.
*/
allocator->size = 0;
nvgpu_vfree(g, allocator->bitmap);
}
|