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/*
* Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef BITMAP_ALLOCATOR_PRIV_H
#define BITMAP_ALLOCATOR_PRIV_H
#include <nvgpu/rbtree.h>
#include <nvgpu/kmem.h>
struct nvgpu_allocator;
struct nvgpu_bitmap_allocator {
struct nvgpu_allocator *owner;
u64 base; /* Base address of the space. */
u64 length; /* Length of the space. */
u64 blk_size; /* Size that corresponds to 1 bit. */
u64 blk_shift; /* Bit shift to divide by blk_size. */
u64 num_bits; /* Number of allocatable bits. */
u64 bit_offs; /* Offset of bitmap. */
/*
* Optimization for making repeated allocations faster. Keep track of
* the next bit after the most recent allocation. This is where the next
* search will start from. This should make allocation faster in cases
* where lots of allocations get made one after another. It shouldn't
* have a negative impact on the case where the allocator is fragmented.
*/
u64 next_blk;
unsigned long *bitmap; /* The actual bitmap! */
struct nvgpu_rbtree_node *allocs; /* Tree of outstanding allocations */
struct nvgpu_kmem_cache *meta_data_cache;
u64 flags;
bool inited;
/* Statistics */
u64 nr_allocs;
u64 nr_fixed_allocs;
u64 bytes_alloced;
u64 bytes_freed;
};
struct nvgpu_bitmap_alloc {
u64 base;
u64 length;
struct nvgpu_rbtree_node alloc_entry; /* RB tree of allocations. */
};
static inline struct nvgpu_bitmap_alloc *
nvgpu_bitmap_alloc_from_rbtree_node(struct nvgpu_rbtree_node *node)
{
return (struct nvgpu_bitmap_alloc *)
((uintptr_t)node - offsetof(struct nvgpu_bitmap_alloc, alloc_entry));
};
static inline struct nvgpu_bitmap_allocator *bitmap_allocator(
struct nvgpu_allocator *a)
{
return (struct nvgpu_bitmap_allocator *)(a)->priv;
}
#endif
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