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/*
* Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*/
#ifndef _BOARDOBJGRP_E32_H_
#define _BOARDOBJGRP_E32_H_
#include "ctrl/ctrlboardobj.h"
#include "boardobj.h"
#include "boardobjgrp.h"
#include "boardobjgrpmask.h"
#include "boardobj/boardobjgrp.h"
/*
* boardobjgrp_e32 is @ref BOARDOBJGRP child class allowing storage of up to 32
* @ref BOARDOBJ object pointers with single static 32-bit mask denoting valid
* object pointers.
*/
struct boardobjgrp_e32 {
/*
* BOARDOBJGRP super-class. Must be first element of the structure.
*/
struct boardobjgrp super;
/*
* Statically allocated array of PBOARDOBJ-s
*/
struct boardobj *objects[CTRL_BOARDOBJGRP_E32_MAX_OBJECTS];
/*
* Statically allocated mask strcuture referenced by super::pMask.
*/
struct boardobjgrpmask_e32 mask;
};
/*
* Wrapper to the _SUPER implementation. Provided for the child classes which
* implement this interface.
*/
#define boardobjgrp_pmudatainit_e32(g, pboardpbjgrp, pboardobjgrppmu) \
boardobjgrp_pmudatainit_super(g, pboardpbjgrp, pboardobjgrppmu)
/* Constructor and destructor */
u32 boardobjgrpconstruct_e32(struct boardobjgrp_e32 *pboardobjgrp);
boardobjgrp_destruct boardobjgrpdestruct_e32;
boardobjgrp_pmuhdrdatainit boardobjgrp_pmuhdrdatainit_e32;
#endif
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