/* * Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include #include /* * Load libnvgpu-drv.so. This is done with dlopen() since this will make * resolving addresses into symbols easier in the future. * * Also, this makes people think carefully about what functions to call in * nvgpu-drv from the unit test FW. The interaction should really be limited * and doing explicit name lookups is a good way to prevent too much coupling. */ int core_load_nvgpu(struct unit_fw *fw) { const char *msg; /* * Specify a GLOBAL binding so that subsequently loaded unit tests see * the nvgpu-drv library. They will of course need it (and will access * it directly). I.e they will link against nvgpu-drv and this should * satisfy that linkage. */ fw->nvgpu_so = dlopen("libnvgpu-drv.so", RTLD_NOW | RTLD_GLOBAL); if (fw->nvgpu_so == NULL) { msg = dlerror(); core_err(fw, "Failed to load nvgpu-drv: %s\n", msg); return -1; } /* * We directly check the value of the returned symbol for these * functions against NULL because if it is NULL then something is * terribly wrong. */ fw->nvgpu.nvgpu_posix_probe = dlsym(fw->nvgpu_so, "nvgpu_posix_probe"); if (fw->nvgpu.nvgpu_posix_probe == NULL) { msg = dlerror(); core_err(fw, "Failed to resolve nvgpu_posix_probe: %s\n", msg); return -1; } fw->nvgpu.nvgpu_posix_cleanup = dlsym(fw->nvgpu_so, "nvgpu_posix_cleanup"); if (fw->nvgpu.nvgpu_posix_cleanup == NULL) { msg = dlerror(); core_err(fw, "Failed to resolve nvgpu_posix_cleanup: %s\n", msg); return -1; } return 0; }