/* * Copyright (c) 2015-2018, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef __VGPU_GR_GP10B_H__ #define __VGPU_GR_GP10B_H__ #include "gk20a/gk20a.h" int vgpu_gr_gp10b_alloc_gr_ctx(struct gk20a *g, struct nvgpu_gr_ctx *gr_ctx, struct vm_gk20a *vm, u32 class, u32 flags); int vgpu_gr_gp10b_set_ctxsw_preemption_mode(struct gk20a *g, struct nvgpu_gr_ctx *gr_ctx, struct vm_gk20a *vm, u32 class, u32 graphics_preempt_mode, u32 compute_preempt_mode); int vgpu_gr_gp10b_set_preemption_mode(struct channel_gk20a *ch, u32 graphics_preempt_mode, u32 compute_preempt_mode); int vgpu_gr_gp10b_init_ctx_state(struct gk20a *g); #endif