/* * Copyright (c) 2015, NVIDIA CORPORATION. All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. */ #include #include "gm20b/hw_gr_gm20b.h" #include "gk20a/gk20a.h" #include "vgpu/vgpu.h" static void vgpu_gm20b_detect_sm_arch(struct gk20a *g) { struct gk20a_platform *platform = gk20a_get_platform(g->dev); u32 v = 0; gk20a_dbg_fn(""); if (vgpu_get_attribute(platform->virt_handle, TEGRA_VGPU_ATTRIB_GPC0_TPC0_SM_ARCH, &v)) gk20a_err(dev_from_gk20a(g), "failed to retrieve SM arch"); g->gpu_characteristics.sm_arch_spa_version = gr_gpc0_tpc0_sm_arch_spa_version_v(v); g->gpu_characteristics.sm_arch_sm_version = gr_gpc0_tpc0_sm_arch_sm_version_v(v); g->gpu_characteristics.sm_arch_warp_count = gr_gpc0_tpc0_sm_arch_warp_count_v(v); } void vgpu_gm20b_init_gr_ops(struct gpu_ops *gops) { gops->gr.detect_sm_arch = vgpu_gm20b_detect_sm_arch; }