/* * general p state infrastructure * * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. */ #ifndef __PSTATE_H__ #define __PSTATE_H__ #include "gk20a/gk20a.h" #include "clk/clk.h" #define CTRL_PERF_PSTATE_TYPE_3X 0x3 #define CTRL_PERF_PSTATE_P0 0 #define CTRL_PERF_PSTATE_P5 5 #define CTRL_PERF_PSTATE_P8 8 #define CLK_SET_INFO_MAX_SIZE (32) struct clk_set_info { enum nv_pmu_clk_clkwhich clkwhich; u32 nominal_mhz; u32 min_mhz; u32 max_mhz; }; struct clk_set_info_list { u32 num_info; struct clk_set_info clksetinfo[CLK_SET_INFO_MAX_SIZE]; }; struct pstate { struct boardobj super; u32 num; struct clk_set_info_list clklist; }; struct pstates { struct boardobjgrp_e32 super; u32 num_levels; }; int gk20a_init_pstate_support(struct gk20a *g); int gk20a_init_pstate_pmu_support(struct gk20a *g); struct clk_set_info *pstate_get_clk_set_info(struct gk20a *g, u32 pstate_num, enum nv_pmu_clk_clkwhich clkwhich); #endif /* __PSTATE_H__ */