/* * Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include /* * These functions are somewhat meaningless. */ u64 nvgpu_mem_get_addr(struct gk20a *g, struct nvgpu_mem *mem) { return (u64)(uintptr_t)mem->cpu_va; } u64 nvgpu_mem_get_phys_addr(struct gk20a *g, struct nvgpu_mem *mem) { return (u64)(uintptr_t)mem->cpu_va; } static struct nvgpu_sgl *nvgpu_mem_sgl_next(struct nvgpu_sgl *sgl) { return NULL; } static u64 nvgpu_mem_sgl_phys(struct gk20a *g, struct nvgpu_sgl *sgl) { struct nvgpu_mem *mem = (struct nvgpu_mem *)sgl; return (u64)(uintptr_t)mem->cpu_va; } static u64 nvgpu_mem_sgl_dma(struct nvgpu_sgl *sgl) { struct nvgpu_mem *mem = (struct nvgpu_mem *)sgl; return (u64)(uintptr_t)mem->cpu_va; } static u64 nvgpu_mem_sgl_length(struct nvgpu_sgl *sgl) { struct nvgpu_mem *mem = (struct nvgpu_mem *)sgl; return (u64)mem->aligned_size; } static u64 nvgpu_mem_sgl_gpu_addr(struct gk20a *g, struct nvgpu_sgl *sgl, struct nvgpu_gmmu_attrs *attrs) { struct nvgpu_mem *mem = (struct nvgpu_mem *)sgl; return mem->gpu_va; } static bool nvgpu_mem_sgt_iommuable(struct gk20a *g, struct nvgpu_sgt *sgt) { return nvgpu_iommuable(g); } static void nvgpu_mem_sgt_free(struct gk20a *g, struct nvgpu_sgt *sgt) { nvgpu_kfree(g, sgt); } static struct nvgpu_sgt_ops nvgpu_sgt_posix_ops = { .sgl_next = nvgpu_mem_sgl_next, .sgl_phys = nvgpu_mem_sgl_phys, .sgl_dma = nvgpu_mem_sgl_dma, .sgl_length = nvgpu_mem_sgl_length, .sgl_gpu_addr = nvgpu_mem_sgl_gpu_addr, .sgt_iommuable = nvgpu_mem_sgt_iommuable, .sgt_free = nvgpu_mem_sgt_free, }; struct nvgpu_sgt *nvgpu_sgt_create_from_mem(struct gk20a *g, struct nvgpu_mem *mem) { struct nvgpu_sgt *sgt = nvgpu_kzalloc(g, sizeof(*sgt)); if (sgt == NULL) return NULL; /* * The userspace implementation is simple: a single 'entry' (which we * only need the mem struct to describe). Maybe this could be expanded * to be more interesting some day. */ sgt->sgl = (struct nvgpu_sgl *)mem; sgt->ops = &nvgpu_sgt_posix_ops; return sgt; } int nvgpu_mem_create_from_mem(struct gk20a *g, struct nvgpu_mem *dest, struct nvgpu_mem *src, u64 start_page, int nr_pages) { u64 start = start_page * PAGE_SIZE; u64 size = nr_pages * PAGE_SIZE; if (src->aperture != APERTURE_SYSMEM) return -EINVAL; /* Some silly things a caller might do... */ if (size > src->size) return -EINVAL; if ((start + size) > src->size) return -EINVAL; memset(dest, 0, sizeof(*dest)); dest->cpu_va = ((char *)src->cpu_va) + start; dest->mem_flags = src->mem_flags | NVGPU_MEM_FLAG_SHADOW_COPY; dest->aperture = src->aperture; dest->skip_wmb = src->skip_wmb; dest->size = size; return 0; }