/* * Copyright (C) 2017 NVIDIA Corporation. All rights reserved. * * This software is licensed under the terms of the GNU General Public * License version 2, as published by the Free Software Foundation, and * may be copied, distributed, and modified under those terms. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #include "debug_allocator.h" #include "os_linux.h" #include #include #include static int __alloc_show(struct seq_file *s, void *unused) { struct nvgpu_allocator *a = s->private; nvgpu_alloc_print_stats(a, s, 1); return 0; } static int __alloc_open(struct inode *inode, struct file *file) { return single_open(file, __alloc_show, inode->i_private); } static const struct file_operations __alloc_fops = { .open = __alloc_open, .read = seq_read, .llseek = seq_lseek, .release = single_release, }; void nvgpu_init_alloc_debug(struct gk20a *g, struct nvgpu_allocator *a) { struct nvgpu_os_linux *l = nvgpu_os_linux_from_gk20a(g); if (!l->debugfs_allocators) return; a->debugfs_entry = debugfs_create_file(a->name, S_IRUGO, l->debugfs_allocators, a, &__alloc_fops); } void nvgpu_fini_alloc_debug(struct nvgpu_allocator *a) { } void nvgpu_alloc_debugfs_init(struct gk20a *g) { struct nvgpu_os_linux *l = nvgpu_os_linux_from_gk20a(g); l->debugfs_allocators = debugfs_create_dir("allocators", l->debugfs); if (IS_ERR_OR_NULL(l->debugfs_allocators)) { l->debugfs_allocators = NULL; return; } }