/* * Copyright (c) 2017-2018, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef NVGPU_VM_AREA_H #define NVGPU_VM_AREA_H #include #include struct vm_gk20a; struct gk20a_as_share; struct nvgpu_as_alloc_space_args; struct nvgpu_as_free_space_args; struct nvgpu_vm_area { /* * Entry into the list of VM areas owned by a VM. */ struct nvgpu_list_node vm_area_list; /* * List of buffers mapped into this vm_area. */ struct nvgpu_list_node buffer_list_head; u32 flags; u32 pgsz_idx; u64 addr; u64 size; bool sparse; }; static inline struct nvgpu_vm_area * nvgpu_vm_area_from_vm_area_list(struct nvgpu_list_node *node) { return (struct nvgpu_vm_area *) ((uintptr_t)node - offsetof(struct nvgpu_vm_area, vm_area_list)); }; /* * Alloc space flags. */ #define NVGPU_VM_AREA_ALLOC_FIXED_OFFSET BIT(0) #define NVGPU_VM_AREA_ALLOC_SPARSE BIT(1) int nvgpu_vm_area_alloc(struct vm_gk20a *vm, u32 pages, u32 page_size, u64 *addr, u32 flags); int nvgpu_vm_area_free(struct vm_gk20a *vm, u64 addr); struct nvgpu_vm_area *nvgpu_vm_area_find(struct vm_gk20a *vm, u64 addr); int nvgpu_vm_area_validate_buffer(struct vm_gk20a *vm, u64 map_offset, u64 map_size, u32 pgsz_idx, struct nvgpu_vm_area **pvm_area); #endif /* NVGPU_VM_AREA_H */