/* * nvgpu os fence * * Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef NVGPU_OS_FENCE_H #define NVGPU_OS_FENCE_H #include struct nvgpu_semaphore; struct channel_gk20a; struct priv_cmd_entry; struct nvgpu_nvhost_dev; /* * struct nvgpu_os_fence adds an abstraction to the earlier Android Sync * Framework, specifically the sync-fence mechanism and the newer DMA sync * APIs from linux-4.9. This abstraction provides the high-level definition * as well as APIs that can be used by other OSes in future to have their own * alternatives for the sync-framework. */ struct nvgpu_os_fence; /* * struct nvgpu_os_fence depends on the following ops structure */ struct nvgpu_os_fence_ops { /* * This API is used to iterate through multiple fence points within the * fence and program the pushbuffer method for wait command. */ int (*program_waits)(struct nvgpu_os_fence *s, struct priv_cmd_entry *wait_cmd, struct channel_gk20a *c, int max_wait_cmds); /* * This should be the last operation on the OS fence. The * OS fence acts as a place-holder for the underlying fence * implementation e.g. sync_fences. For each construct/fdget call * there needs to be a drop_ref call. This reduces a reference count * for the underlying sync_fence. */ void (*drop_ref)(struct nvgpu_os_fence *s); /* * Used to install the fd in the corresponding OS. The underlying * implementation varies from OS to OS. */ void (*install_fence)(struct nvgpu_os_fence *s, int fd); }; /* * The priv structure here is used to contain the struct sync_fence * for LINUX_VERSION <= 4.9 and dma_fence for LINUX_VERSION > 4.9 */ struct nvgpu_os_fence { void *priv; struct gk20a *g; const struct nvgpu_os_fence_ops *ops; }; /* * This API is used to validate the nvgpu_os_fence */ static inline int nvgpu_os_fence_is_initialized(struct nvgpu_os_fence *fence) { return (fence->ops != NULL); } #ifdef CONFIG_SYNC int nvgpu_os_fence_sema_create( struct nvgpu_os_fence *fence_out, struct channel_gk20a *c, struct nvgpu_semaphore *sema); int nvgpu_os_fence_fdget( struct nvgpu_os_fence *fence_out, struct channel_gk20a *c, int fd); #else static inline int nvgpu_os_fence_sema_create( struct nvgpu_os_fence *fence_out, struct channel_gk20a *c, struct nvgpu_semaphore *sema) { return -ENOSYS; } static inline int nvgpu_os_fence_fdget( struct nvgpu_os_fence *fence_out, struct channel_gk20a *c, int fd) { return -ENOSYS; } #endif /* CONFIG_SYNC */ #if defined(CONFIG_TEGRA_GK20A_NVHOST) && defined(CONFIG_SYNC) int nvgpu_os_fence_syncpt_create(struct nvgpu_os_fence *fence_out, struct channel_gk20a *c, struct nvgpu_nvhost_dev *nvhost_dev, u32 id, u32 thresh); #else static inline int nvgpu_os_fence_syncpt_create( struct nvgpu_os_fence *fence_out, struct channel_gk20a *c, struct nvgpu_nvhost_dev *nvhost_dev, u32 id, u32 thresh) { return -ENOSYS; } #endif /* CONFIG_TEGRA_GK20A_NVHOST && CONFIG_SYNC */ #endif /* NVGPU_OS_FENCE_H */