/* * Copyright (c) 2017-2018, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef NVGPU_DMA_H #define NVGPU_DMA_H #include struct gk20a; struct vm_gk20a; struct nvgpu_mem; /* * Flags for the below nvgpu_dma_{alloc,alloc_map}_flags* */ /* * Don't create a virtual kernel mapping for the buffer but only allocate it; * this may save some resources. The buffer can be mapped later explicitly. */ #define NVGPU_DMA_NO_KERNEL_MAPPING BIT32(0) /* * Don't allow building the buffer from individual pages but require a * physically contiguous block. */ #define NVGPU_DMA_FORCE_CONTIGUOUS BIT32(1) /* * Make the mapping read-only. */ #define NVGPU_DMA_READ_ONLY BIT32(2) /** * nvgpu_iommuable - Check if GPU is behind IOMMU * * @g - The GPU. * * Returns true if the passed GPU is behind an IOMMU; false otherwise. If the * GPU is iommuable then the DMA address in nvgpu_mem_sgl is valid. * * Note that even if a GPU is behind an IOMMU that does not necessarily mean the * GPU _must_ use DMA addresses. GPUs may still use physical addresses if it * makes sense. */ bool nvgpu_iommuable(struct gk20a *g); /** * nvgpu_dma_alloc - Allocate DMA memory * * @g - The GPU. * @size - Size of the allocation in bytes. * @mem - Struct for storing the allocation information. * * Allocate memory suitable for doing DMA. Store the allocation info in @mem. * Returns 0 on success and a suitable error code when there's an error. This * memory can be either placed in VIDMEM or SYSMEM, which ever is more * convenient for the driver. */ int nvgpu_dma_alloc(struct gk20a *g, size_t size, struct nvgpu_mem *mem); /** * nvgpu_dma_alloc_flags - Allocate DMA memory * * @g - The GPU. * @flags - Flags modifying the operation of the DMA allocation. * @size - Size of the allocation in bytes. * @mem - Struct for storing the allocation information. * * Allocate memory suitable for doing DMA. Store the allocation info in @mem. * Returns 0 on success and a suitable error code when there's an error. This * memory can be either placed in VIDMEM or SYSMEM, which ever is more * convenient for the driver. * * The following flags are accepted: * * %NVGPU_DMA_NO_KERNEL_MAPPING * %NVGPU_DMA_FORCE_CONTIGUOUS * %NVGPU_DMA_READ_ONLY */ int nvgpu_dma_alloc_flags(struct gk20a *g, unsigned long flags, size_t size, struct nvgpu_mem *mem); /** * nvgpu_dma_alloc_sys - Allocate DMA memory * * @g - The GPU. * @size - Size of the allocation in bytes. * @mem - Struct for storing the allocation information. * * Allocate memory suitable for doing DMA. Store the allocation info in @mem. * Returns 0 on success and a suitable error code when there's an error. This * allocates memory specifically in SYSMEM. */ int nvgpu_dma_alloc_sys(struct gk20a *g, size_t size, struct nvgpu_mem *mem); /** * nvgpu_dma_alloc_flags_sys - Allocate DMA memory * * @g - The GPU. * @flags - Flags modifying the operation of the DMA allocation. * @size - Size of the allocation in bytes. * @mem - Struct for storing the allocation information. * * Allocate memory suitable for doing DMA. Store the allocation info in @mem. * Returns 0 on success and a suitable error code when there's an error. This * allocates memory specifically in SYSMEM. * * The following flags are accepted: * * %NVGPU_DMA_NO_KERNEL_MAPPING * %NVGPU_DMA_FORCE_CONTIGUOUS * %NVGPU_DMA_READ_ONLY */ int nvgpu_dma_alloc_flags_sys(struct gk20a *g, unsigned long flags, size_t size, struct nvgpu_mem *mem); /** * nvgpu_dma_alloc_vid - Allocate DMA memory * * @g - The GPU. * @size - Size of the allocation in bytes. * @mem - Struct for storing the allocation information. * * Allocate memory suitable for doing DMA. Store the allocation info in @mem. * Returns 0 on success and a suitable error code when there's an error. This * allocates memory specifically in VIDMEM. */ int nvgpu_dma_alloc_vid(struct gk20a *g, size_t size, struct nvgpu_mem *mem); /** * nvgpu_dma_alloc_flags_vid - Allocate DMA memory * * @g - The GPU. * @flags - Flags modifying the operation of the DMA allocation. * @size - Size of the allocation in bytes. * @mem - Struct for storing the allocation information. * * Allocate memory suitable for doing DMA. Store the allocation info in @mem. * Returns 0 on success and a suitable error code when there's an error. This * allocates memory specifically in VIDMEM. * * Only the following flags are accepted: * * %NVGPU_DMA_NO_KERNEL_MAPPING * */ int nvgpu_dma_alloc_flags_vid(struct gk20a *g, unsigned long flags, size_t size, struct nvgpu_mem *mem); /** * nvgpu_dma_alloc_flags_vid_at - Allocate DMA memory * * @g - The GPU. * @size - Size of the allocation in bytes. * @mem - Struct for storing the allocation information. * @at - A specific location to attempt to allocate memory from or 0 if the * caller does not care what the address is. * * Allocate memory suitable for doing DMA. Store the allocation info in @mem. * Returns 0 on success and a suitable error code when there's an error. This * allocates memory specifically in VIDMEM. * */ int nvgpu_dma_alloc_vid_at(struct gk20a *g, size_t size, struct nvgpu_mem *mem, u64 at); /** * nvgpu_dma_alloc_flags_vid_at - Allocate DMA memory * * @g - The GPU. * @flags - Flags modifying the operation of the DMA allocation. * @size - Size of the allocation in bytes. * @mem - Struct for storing the allocation information. * @at - A specific location to attempt to allocate memory from or 0 if the * caller does not care what the address is. * * Allocate memory suitable for doing DMA. Store the allocation info in @mem. * Returns 0 on success and a suitable error code when there's an error. This * allocates memory specifically in VIDMEM. * * Only the following flags are accepted: * * %NVGPU_DMA_NO_KERNEL_MAPPING */ int nvgpu_dma_alloc_flags_vid_at(struct gk20a *g, unsigned long flags, size_t size, struct nvgpu_mem *mem, u64 at); /** * nvgpu_dma_free - Free a DMA allocation * * @g - The GPU. * @mem - An allocation to free. * * Free memory created with any of: * * nvgpu_dma_alloc() * nvgpu_dma_alloc_flags() * nvgpu_dma_alloc_sys() * nvgpu_dma_alloc_flags_sys() * nvgpu_dma_alloc_vid() * nvgpu_dma_alloc_flags_vid() * nvgpu_dma_alloc_flags_vid_at() */ void nvgpu_dma_free(struct gk20a *g, struct nvgpu_mem *mem); /** * nvgpu_dma_alloc_map - Allocate DMA memory and map into GMMU. * * @vm - VM context for GMMU mapping. * @size - Size of the allocation in bytes. * @mem - Struct for storing the allocation information. * * Allocate memory suitable for doing DMA and map that memory into the GMMU. * Note this is different than mapping it into the CPU. This memory can be * either placed in VIDMEM or SYSMEM, which ever is more convenient for the * driver. * * Note: currently a bug exists in the nvgpu_dma_alloc_map*() routines: you * cannot use nvgpu_gmmu_map() on said buffer - it will overwrite the necessary * information for the DMA unmap routines to actually unmap the buffer. You * will either leak mappings or see GMMU faults. */ int nvgpu_dma_alloc_map(struct vm_gk20a *vm, size_t size, struct nvgpu_mem *mem); /** * nvgpu_dma_alloc_map_flags - Allocate DMA memory and map into GMMU. * * @vm - VM context for GMMU mapping. * @flags - Flags modifying the operation of the DMA allocation. * @size - Size of the allocation in bytes. * @mem - Struct for storing the allocation information. * * Allocate memory suitable for doing DMA and map that memory into the GMMU. * Note this is different than mapping it into the CPU. This memory can be * either placed in VIDMEM or SYSMEM, which ever is more convenient for the * driver. * * This version passes @flags on to the underlying DMA allocation. The accepted * flags are: * * %NVGPU_DMA_NO_KERNEL_MAPPING * %NVGPU_DMA_FORCE_CONTIGUOUS * %NVGPU_DMA_READ_ONLY */ int nvgpu_dma_alloc_map_flags(struct vm_gk20a *vm, unsigned long flags, size_t size, struct nvgpu_mem *mem); /** * nvgpu_dma_alloc_map_sys - Allocate DMA memory and map into GMMU. * * @vm - VM context for GMMU mapping. * @size - Size of the allocation in bytes. * @mem - Struct for storing the allocation information. * * Allocate memory suitable for doing DMA and map that memory into the GMMU. * This memory will be placed in SYSMEM. */ int nvgpu_dma_alloc_map_sys(struct vm_gk20a *vm, size_t size, struct nvgpu_mem *mem); /** * nvgpu_dma_alloc_map_flags_sys - Allocate DMA memory and map into GMMU. * * @vm - VM context for GMMU mapping. * @flags - Flags modifying the operation of the DMA allocation. * @size - Size of the allocation in bytes. * @mem - Struct for storing the allocation information. * * Allocate memory suitable for doing DMA and map that memory into the GMMU. * This memory will be placed in SYSMEM. * * This version passes @flags on to the underlying DMA allocation. The accepted * flags are: * * %NVGPU_DMA_NO_KERNEL_MAPPING * %NVGPU_DMA_FORCE_CONTIGUOUS * %NVGPU_DMA_READ_ONLY */ int nvgpu_dma_alloc_map_flags_sys(struct vm_gk20a *vm, unsigned long flags, size_t size, struct nvgpu_mem *mem); /** * nvgpu_dma_alloc_map_vid - Allocate DMA memory and map into GMMU. * * @vm - VM context for GMMU mapping. * @size - Size of the allocation in bytes. * @mem - Struct for storing the allocation information. * * Allocate memory suitable for doing DMA and map that memory into the GMMU. * This memory will be placed in VIDMEM. */ int nvgpu_dma_alloc_map_vid(struct vm_gk20a *vm, size_t size, struct nvgpu_mem *mem); /** * nvgpu_dma_alloc_map_flags_vid - Allocate DMA memory and map into GMMU. * * @vm - VM context for GMMU mapping. * @flags - Flags modifying the operation of the DMA allocation. * @size - Size of the allocation in bytes. * @mem - Struct for storing the allocation information. * * Allocate memory suitable for doing DMA and map that memory into the GMMU. * This memory will be placed in VIDMEM. * * This version passes @flags on to the underlying DMA allocation. The accepted * flags are: * * %NVGPU_DMA_NO_KERNEL_MAPPING * %NVGPU_DMA_FORCE_CONTIGUOUS * %NVGPU_DMA_READ_ONLY */ int nvgpu_dma_alloc_map_flags_vid(struct vm_gk20a *vm, unsigned long flags, size_t size, struct nvgpu_mem *mem); /** * nvgpu_dma_unmap_free - Free a DMA allocation * * @g - The GPU. * @mem - An allocation to free. * * Free memory created with any of: * * nvgpu_dma_alloc_map() * nvgpu_dma_alloc_map_flags() * nvgpu_dma_alloc_map_sys() * nvgpu_dma_alloc_map_flags_sys() * nvgpu_dma_alloc_map_vid() * nvgpu_dma_alloc_map_flags_vid() */ void nvgpu_dma_unmap_free(struct vm_gk20a *vm, struct nvgpu_mem *mem); /* * Don't use these directly. Instead use nvgpu_dma_free(). */ void nvgpu_dma_free_sys(struct gk20a *g, struct nvgpu_mem *mem); void nvgpu_dma_free_vid(struct gk20a *g, struct nvgpu_mem *mem); #endif /* NVGPU_DMA_H */