/* * Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef NVGPU_BUG_H #define NVGPU_BUG_H #ifdef __KERNEL__ #include /* * Define an assert macro that code within nvgpu can use. * * The goal of this macro is for debugging but what that means varies from OS * to OS. On Linux wee don't want to BUG() for general driver misbehaving. BUG() * is a very heavy handed tool - in fact there's probably no where within the * nvgpu core code where it makes sense to use a BUG() when running under Linux. * * However, on QNX (and POSIX) BUG() will just kill the current process. This * means we can use it for handling bugs in nvgpu. * * As a result this macro varies depending on platform. */ #define nvgpu_assert(cond) ((void) WARN_ON(!(cond))) #define nvgpu_do_assert_print(g, fmt, arg...) \ do { \ nvgpu_err(g, fmt, ##arg); \ } while (false) #elif defined(__NVGPU_POSIX__) #include #else #include #endif #endif /* NVGPU_BUG_H */