/* * GV100 memory management * * Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. */ #include "gk20a/gk20a.h" #include "gv11b/mm_gv11b.h" #include "gv100/mm_gv100.h" #include static size_t gv100_mm_get_vidmem_size(struct gk20a *g) { u32 range = gk20a_readl(g, fb_mmu_local_memory_range_r()); u32 mag = fb_mmu_local_memory_range_lower_mag_v(range); u32 scale = fb_mmu_local_memory_range_lower_scale_v(range); u32 ecc = fb_mmu_local_memory_range_ecc_mode_v(range); size_t bytes = ((size_t)mag << scale) * SZ_1M; if (ecc) bytes = bytes / 16 * 15; return bytes; } void gv100_init_mm(struct gpu_ops *gops) { gv11b_init_mm(gops); gops->mm.get_vidmem_size = gv100_mm_get_vidmem_size; gops->mm.get_physical_addr_bits = NULL; }