/* * Copyright (c) 2015, NVIDIA CORPORATION. All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. */ #ifndef RPFB_GP20B_H #define RPFB_GP20B_H struct gk20a; #define NV_UVM_FAULT_BUF_SIZE 32 int gp10b_replayable_pagefault_buffer_init(struct gk20a *g); u32 gp10b_replayable_pagefault_buffer_get_index(struct gk20a *g); u32 gp10b_replayable_pagefault_buffer_put_index(struct gk20a *g); bool gp10b_replayable_pagefault_buffer_is_empty(struct gk20a *g); bool gp10b_replayable_pagefault_buffer_is_full(struct gk20a *g); bool gp10b_replayable_pagefault_buffer_is_overflow(struct gk20a *g); void gp10b_replayable_pagefault_buffer_clear_overflow(struct gk20a *g); void gp10b_replayable_pagefault_buffer_info(struct gk20a *g); void gp10b_replayable_pagefault_buffer_deinit(struct gk20a *g); #endif