/* * Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include "gp10b/ecc_gp10b.h" int gp10b_ecc_init(struct gk20a *g) { int err = 0; err = NVGPU_ECC_COUNTER_INIT_PER_TPC(sm_lrf_ecc_single_err_count); if (err != 0) { goto done; } err = NVGPU_ECC_COUNTER_INIT_PER_TPC(sm_lrf_ecc_double_err_count); if (err != 0) { goto done; } err = NVGPU_ECC_COUNTER_INIT_PER_TPC(sm_shm_ecc_sec_count); if (err != 0) { goto done; } err = NVGPU_ECC_COUNTER_INIT_PER_TPC(sm_shm_ecc_sed_count); if (err != 0) { goto done; } err = NVGPU_ECC_COUNTER_INIT_PER_TPC(sm_shm_ecc_ded_count); if (err != 0) { goto done; } err = NVGPU_ECC_COUNTER_INIT_PER_TPC(tex_ecc_total_sec_pipe0_count); if (err != 0) { goto done; } err = NVGPU_ECC_COUNTER_INIT_PER_TPC(tex_ecc_total_ded_pipe0_count); if (err != 0) { goto done; } err = NVGPU_ECC_COUNTER_INIT_PER_TPC(tex_unique_ecc_sec_pipe0_count); if (err != 0) { goto done; } err = NVGPU_ECC_COUNTER_INIT_PER_TPC(tex_unique_ecc_ded_pipe0_count); if (err != 0) { goto done; } err = NVGPU_ECC_COUNTER_INIT_PER_TPC(tex_ecc_total_sec_pipe1_count); if (err != 0) { goto done; } err = NVGPU_ECC_COUNTER_INIT_PER_TPC(tex_ecc_total_ded_pipe1_count); if (err != 0) { goto done; } err = NVGPU_ECC_COUNTER_INIT_PER_TPC(tex_unique_ecc_sec_pipe1_count); if (err != 0) { goto done; } err = NVGPU_ECC_COUNTER_INIT_PER_TPC(tex_unique_ecc_ded_pipe1_count); if (err != 0) { goto done; } err = NVGPU_ECC_COUNTER_INIT_PER_LTS(ecc_sec_count); if (err != 0) { goto done; } err = NVGPU_ECC_COUNTER_INIT_PER_LTS(ecc_ded_count); if (err != 0) { goto done; } done: if (err != 0) { nvgpu_err(g, "ecc counter allocate failed, err=%d", err); nvgpu_ecc_free(g); } return err; }