/* * Pascal GPU series Copy Engine. * * Copyright (c) 2011-2016, NVIDIA CORPORATION. All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along with * this program. */ #ifndef __CE_GP10B_H__ #define __CE_GP10B_H__ #include "gk20a/channel_gk20a.h" #include "gk20a/tsg_gk20a.h" void gp10b_init_ce(struct gpu_ops *gops); void gp10b_ce_isr(struct gk20a *g, u32 inst_id, u32 pri_base); #endif /*__CE2_GP10B_H__*/