/* * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. */ #include /* for udelay */ #include "gk20a/gk20a.h" #include "gk20a/pmu_gk20a.h" #include "gp10b/pmu_gp10b.h" #include "hw_mc_gp106.h" #include "hw_pwr_gp106.h" static int gp106_pmu_reset(struct gk20a *g) { gk20a_dbg_fn(""); gk20a_reset(g, mc_enable_pwr_enabled_f()); gk20a_writel(g, pwr_falcon_engine_r(), pwr_falcon_engine_reset_true_f()); udelay(10); gk20a_writel(g, pwr_falcon_engine_r(), pwr_falcon_engine_reset_false_f()); gk20a_dbg_fn("done"); return 0; } void gp106_init_pmu_ops(struct gpu_ops *gops) { gk20a_dbg_fn(""); gp10b_init_pmu_ops(gops); gops->pmu.reset = gp106_pmu_reset; gk20a_dbg_fn("done"); }