/* * Tegra Virtualized GPU Platform Interface * * Copyright (c) 2014-2017, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include "gk20a.h" #include "platform_gk20a.h" #include "vgpu/clk_vgpu.h" #include static int gk20a_tegra_probe(struct device *dev) { #ifdef CONFIG_TEGRA_GK20A_NVHOST struct gk20a_platform *platform = dev_get_drvdata(dev); int ret; ret = nvgpu_get_nvhost_dev(platform->g); if (ret) return ret; vgpu_init_clk_support(platform->g); return 0; #else return 0; #endif } struct gk20a_platform vgpu_tegra_platform = { .has_syncpoints = true, .aggressive_sync_destroy_thresh = 64, /* power management configuration */ .can_railgate_init = false, .can_elpg_init = false, .enable_slcg = false, .enable_blcg = false, .enable_elcg = false, .enable_elpg = false, .enable_aelpg = false, .ch_wdt_timeout_ms = 5000, .probe = gk20a_tegra_probe, .clk_round_rate = vgpu_clk_round_rate, .get_clk_freqs = vgpu_clk_get_freqs, /* frequency scaling configuration */ .devfreq_governor = "userspace", .virtual_dev = true, };