/* * drivers/video/tegra/host/gk20a/fence_gk20a.h * * GK20A Fences * * Copyright (c) 2014-2018, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef NVGPU_GK20A_FENCE_GK20A_H #define NVGPU_GK20A_FENCE_GK20A_H #include #include #include struct platform_device; struct nvgpu_semaphore; struct channel_gk20a; struct gk20a; struct nvgpu_os_fence; struct gk20a_fence_ops; struct gk20a_fence { struct gk20a *g; /* Valid for all fence types: */ bool valid; struct nvgpu_ref ref; const struct gk20a_fence_ops *ops; struct nvgpu_os_fence os_fence; /* Valid for fences created from semaphores: */ struct nvgpu_semaphore *semaphore; struct nvgpu_cond *semaphore_wq; /* Valid for fences created from syncpoints: */ struct nvgpu_nvhost_dev *nvhost_dev; u32 syncpt_id; u32 syncpt_value; /* Valid for fences part of a pre-allocated fence pool */ struct nvgpu_allocator *allocator; }; /* Fences can be created from semaphores or syncpoint (id, value) pairs */ int gk20a_fence_from_semaphore( struct gk20a_fence *fence_out, struct nvgpu_semaphore *semaphore, struct nvgpu_cond *semaphore_wq, struct nvgpu_os_fence os_fence); int gk20a_fence_from_syncpt( struct gk20a_fence *fence_out, struct nvgpu_nvhost_dev *nvhost_dev, u32 id, u32 value, struct nvgpu_os_fence os_fence); int gk20a_alloc_fence_pool( struct channel_gk20a *c, unsigned int count); void gk20a_free_fence_pool( struct channel_gk20a *c); struct gk20a_fence *gk20a_alloc_fence( struct channel_gk20a *c); void gk20a_init_fence(struct gk20a_fence *f, const struct gk20a_fence_ops *ops, struct nvgpu_os_fence os_fence); /* Fence operations */ void gk20a_fence_put(struct gk20a_fence *f); struct gk20a_fence *gk20a_fence_get(struct gk20a_fence *f); int gk20a_fence_wait(struct gk20a *g, struct gk20a_fence *f, unsigned long timeout); bool gk20a_fence_is_expired(struct gk20a_fence *f); bool gk20a_fence_is_valid(struct gk20a_fence *f); int gk20a_fence_install_fd(struct gk20a_fence *f, int fd); #endif /* NVGPU_GK20A_FENCE_GK20A_H */