/* * Tegra GK20A GPU Debugger Driver * * Copyright (c) 2013-2018, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef DBG_GPU_H #define DBG_GPU_H #include #include #include struct gk20a; struct channel_gk20a; struct dbg_session_gk20a; /* used by the interrupt handler to post events */ void gk20a_dbg_gpu_post_events(struct channel_gk20a *fault_ch); struct channel_gk20a * nvgpu_dbg_gpu_get_session_channel(struct dbg_session_gk20a *dbg_s); struct dbg_gpu_session_events { struct nvgpu_cond wait_queue; bool events_enabled; int num_pending_events; }; struct dbg_session_gk20a { /* dbg session id used for trace/prints */ int id; /* profiler session, if any */ bool is_profiler; /* has a valid profiler reservation */ bool has_profiler_reservation; /* power enabled or disabled */ bool is_pg_disabled; /* timeouts enabled or disabled */ bool is_timeout_disabled; struct gk20a *g; /* list of bound channels, if any */ struct nvgpu_list_node ch_list; struct nvgpu_mutex ch_list_lock; /* event support */ struct dbg_gpu_session_events dbg_events; bool broadcast_stop_trigger; struct nvgpu_mutex ioctl_lock; }; struct dbg_session_data { struct dbg_session_gk20a *dbg_s; struct nvgpu_list_node dbg_s_entry; }; static inline struct dbg_session_data * dbg_session_data_from_dbg_s_entry(struct nvgpu_list_node *node) { return (struct dbg_session_data *) ((uintptr_t)node - offsetof(struct dbg_session_data, dbg_s_entry)); }; struct dbg_session_channel_data { int channel_fd; u32 chid; struct nvgpu_list_node ch_entry; struct dbg_session_data *session_data; int (*unbind_single_channel)(struct dbg_session_gk20a *dbg_s, struct dbg_session_channel_data *ch_data); }; static inline struct dbg_session_channel_data * dbg_session_channel_data_from_ch_entry(struct nvgpu_list_node *node) { return (struct dbg_session_channel_data *) ((uintptr_t)node - offsetof(struct dbg_session_channel_data, ch_entry)); }; struct dbg_profiler_object_data { int session_id; u32 prof_handle; struct channel_gk20a *ch; bool has_reservation; struct nvgpu_list_node prof_obj_entry; }; static inline struct dbg_profiler_object_data * dbg_profiler_object_data_from_prof_obj_entry(struct nvgpu_list_node *node) { return (struct dbg_profiler_object_data *) ((uintptr_t)node - offsetof(struct dbg_profiler_object_data, prof_obj_entry)); }; bool gk20a_dbg_gpu_broadcast_stop_trigger(struct channel_gk20a *ch); int gk20a_dbg_gpu_clear_broadcast_stop_trigger(struct channel_gk20a *ch); int dbg_set_powergate(struct dbg_session_gk20a *dbg_s, bool disable_powergate); bool nvgpu_check_and_set_global_reservation( struct dbg_session_gk20a *dbg_s, struct dbg_profiler_object_data *prof_obj); bool nvgpu_check_and_set_context_reservation( struct dbg_session_gk20a *dbg_s, struct dbg_profiler_object_data *prof_obj); void nvgpu_release_profiler_reservation(struct dbg_session_gk20a *dbg_s, struct dbg_profiler_object_data *prof_obj); int gk20a_perfbuf_enable_locked(struct gk20a *g, u64 offset, u32 size); int gk20a_perfbuf_disable_locked(struct gk20a *g); void nvgpu_dbg_session_post_event(struct dbg_session_gk20a *dbg_s); u32 nvgpu_set_powergate_locked(struct dbg_session_gk20a *dbg_s, bool mode); /* PM Context Switch Mode */ /*This mode says that the pms are not to be context switched. */ #define NVGPU_DBG_HWPM_CTXSW_MODE_NO_CTXSW (0x00000000) /* This mode says that the pms in Mode-B are to be context switched */ #define NVGPU_DBG_HWPM_CTXSW_MODE_CTXSW (0x00000001) /* This mode says that the pms in Mode-E (stream out) are to be context switched. */ #define NVGPU_DBG_HWPM_CTXSW_MODE_STREAM_OUT_CTXSW (0x00000002) #endif /* DBG_GPU_GK20A_H */