/* * Tegra GK20A GPU Debugger Driver * * Copyright (c) 2013-2017, NVIDIA CORPORATION. All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef DBG_GPU_GK20A_H #define DBG_GPU_GK20A_H #include /* module debug driver interface */ int gk20a_dbg_gpu_dev_release(struct inode *inode, struct file *filp); int gk20a_dbg_gpu_dev_open(struct inode *inode, struct file *filp); long gk20a_dbg_gpu_dev_ioctl(struct file *filp, unsigned int cmd, unsigned long arg); unsigned int gk20a_dbg_gpu_dev_poll(struct file *filep, poll_table *wait); /* used by profiler driver interface */ int gk20a_prof_gpu_dev_open(struct inode *inode, struct file *filp); /* used by the interrupt handler to post events */ void gk20a_dbg_gpu_post_events(struct channel_gk20a *fault_ch); struct channel_gk20a * nvgpu_dbg_gpu_get_session_channel(struct dbg_session_gk20a *dbg_s); struct dbg_gpu_session_events { wait_queue_head_t wait_queue; bool events_enabled; int num_pending_events; }; struct dbg_session_gk20a { /* dbg session id used for trace/prints */ int id; /* profiler session, if any */ bool is_profiler; /* has a valid profiler reservation */ bool has_profiler_reservation; /* power enabled or disabled */ bool is_pg_disabled; /* timeouts enabled or disabled */ bool is_timeout_disabled; /* * There can be different versions of the whitelists * between both global and per-context sets; as well * as between debugger and profiler interfaces. */ struct regops_whitelist *global; struct regops_whitelist *per_context; /* gpu module vagaries */ struct device *dev; struct gk20a *g; /* list of bound channels, if any */ struct nvgpu_list_node ch_list; struct nvgpu_mutex ch_list_lock; /* event support */ struct dbg_gpu_session_events dbg_events; bool broadcast_stop_trigger; struct nvgpu_mutex ioctl_lock; }; struct dbg_session_data { struct dbg_session_gk20a *dbg_s; struct nvgpu_list_node dbg_s_entry; }; static inline struct dbg_session_data * dbg_session_data_from_dbg_s_entry(struct nvgpu_list_node *node) { return (struct dbg_session_data *) ((uintptr_t)node - offsetof(struct dbg_session_data, dbg_s_entry)); }; struct dbg_session_channel_data { /* * We have to keep a ref to the _file_, not the channel, because * close(channel_fd) is synchronous and would deadlock if we had an * open debug session fd holding a channel ref at that time. Holding a * ref to the file makes close(channel_fd) just drop a kernel ref to * the file; the channel will close when the last file ref is dropped. */ struct file *ch_f; int channel_fd; int chid; struct nvgpu_list_node ch_entry; struct dbg_session_data *session_data; }; static inline struct dbg_session_channel_data * dbg_session_channel_data_from_ch_entry(struct nvgpu_list_node *node) { return (struct dbg_session_channel_data *) ((uintptr_t)node - offsetof(struct dbg_session_channel_data, ch_entry)); }; struct dbg_profiler_object_data { int session_id; u32 prof_handle; struct channel_gk20a *ch; bool has_reservation; struct nvgpu_list_node prof_obj_entry; }; static inline struct dbg_profiler_object_data * dbg_profiler_object_data_from_prof_obj_entry(struct nvgpu_list_node *node) { return (struct dbg_profiler_object_data *) ((uintptr_t)node - offsetof(struct dbg_profiler_object_data, prof_obj_entry)); }; int dbg_unbind_single_channel_gk20a(struct dbg_session_gk20a *dbg_s, struct dbg_session_channel_data *ch_data); bool gk20a_dbg_gpu_broadcast_stop_trigger(struct channel_gk20a *ch); int gk20a_dbg_gpu_clear_broadcast_stop_trigger(struct channel_gk20a *ch); int dbg_set_powergate(struct dbg_session_gk20a *dbg_s, u32 powermode); bool nvgpu_check_and_set_global_reservation( struct dbg_session_gk20a *dbg_s, struct dbg_profiler_object_data *prof_obj); bool nvgpu_check_and_set_context_reservation( struct dbg_session_gk20a *dbg_s, struct dbg_profiler_object_data *prof_obj); void nvgpu_release_profiler_reservation(struct dbg_session_gk20a *dbg_s, struct dbg_profiler_object_data *prof_obj); int gk20a_perfbuf_enable_locked(struct gk20a *g, u64 offset, u32 size); int gk20a_perfbuf_disable_locked(struct gk20a *g); #endif /* DBG_GPU_GK20A_H */