/* * Copyright (c) 2017-2018, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include #include "ptimer_gk20a.h" #include void gk20a_ptimer_isr(struct gk20a *g) { u32 save0, save1, fecs_errcode = 0; save0 = gk20a_readl(g, timer_pri_timeout_save_0_r()); if (timer_pri_timeout_save_0_fecs_tgt_v(save0)) { /* * write & addr fields in timeout_save0 * might not be reliable */ fecs_errcode = gk20a_readl(g, timer_pri_timeout_fecs_errcode_r()); } save1 = gk20a_readl(g, timer_pri_timeout_save_1_r()); nvgpu_err(g, "PRI timeout: ADR 0x%08x " "%s DATA 0x%08x", timer_pri_timeout_save_0_addr_v(save0) << 2, (timer_pri_timeout_save_0_write_v(save0) != 0U) ? "WRITE" : "READ", save1); gk20a_writel(g, timer_pri_timeout_save_0_r(), 0); gk20a_writel(g, timer_pri_timeout_save_1_r(), 0); if (fecs_errcode) { nvgpu_err(g, "FECS_ERRCODE 0x%08x", fecs_errcode); if (g->ops.priv_ring.decode_error_code) { g->ops.priv_ring.decode_error_code(g, fecs_errcode); } } } int gk20a_read_ptimer(struct gk20a *g, u64 *value) { const unsigned int max_iterations = 3; unsigned int i = 0; u32 gpu_timestamp_hi_prev = 0; if (value == NULL) { return -EINVAL; } /* Note. The GPU nanosecond timer consists of two 32-bit * registers (high & low). To detect a possible low register * wrap-around between the reads, we need to read the high * register before and after low. The wraparound happens * approximately once per 4 secs. */ /* get initial gpu_timestamp_hi value */ gpu_timestamp_hi_prev = gk20a_readl(g, timer_time_1_r()); for (i = 0; i < max_iterations; ++i) { u32 gpu_timestamp_hi = 0; u32 gpu_timestamp_lo = 0; gpu_timestamp_lo = gk20a_readl(g, timer_time_0_r()); gpu_timestamp_hi = gk20a_readl(g, timer_time_1_r()); if (gpu_timestamp_hi == gpu_timestamp_hi_prev) { *value = (((u64)gpu_timestamp_hi) << 32) | gpu_timestamp_lo; return 0; } /* wrap-around detected, retry */ gpu_timestamp_hi_prev = gpu_timestamp_hi; } /* too many iterations, bail out */ nvgpu_err(g, "failed to read ptimer"); return -EBUSY; }