/* * Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include #include "gk20a/gk20a.h" void *nvgpu_sgt_get_next(struct nvgpu_sgt *sgt, void *sgl) { return sgt->ops->sgl_next(sgl); } u64 nvgpu_sgt_get_phys(struct nvgpu_sgt *sgt, void *sgl) { return sgt->ops->sgl_phys(sgl); } u64 nvgpu_sgt_get_dma(struct nvgpu_sgt *sgt, void *sgl) { return sgt->ops->sgl_dma(sgl); } u64 nvgpu_sgt_get_length(struct nvgpu_sgt *sgt, void *sgl) { return sgt->ops->sgl_length(sgl); } u64 nvgpu_sgt_get_gpu_addr(struct gk20a *g, struct nvgpu_sgt *sgt, void *sgl, struct nvgpu_gmmu_attrs *attrs) { return sgt->ops->sgl_gpu_addr(g, sgl, attrs); } bool nvgpu_sgt_iommuable(struct gk20a *g, struct nvgpu_sgt *sgt) { if (sgt->ops->sgt_iommuable) return sgt->ops->sgt_iommuable(g, sgt); return false; } void nvgpu_sgt_free(struct gk20a *g, struct nvgpu_sgt *sgt) { if (sgt && sgt->ops->sgt_free) sgt->ops->sgt_free(g, sgt); } u64 nvgpu_mem_iommu_translate(struct gk20a *g, u64 phys) { /* ensure it is not vidmem allocation */ WARN_ON(nvgpu_addr_is_vidmem_page_alloc(phys)); if (nvgpu_iommuable(g) && g->ops.mm.get_iommu_bit) return phys | 1ULL << g->ops.mm.get_iommu_bit(g); return phys; } /* * Determine alignment for a passed buffer. Necessary since the buffer may * appear big enough to map with large pages but the SGL may have chunks that * are not aligned on a 64/128kB large page boundary. There's also the * possibility chunks are odd sizes which will necessitate small page mappings * to correctly glue them together into a contiguous virtual mapping. */ u64 nvgpu_sgt_alignment(struct gk20a *g, struct nvgpu_sgt *sgt) { u64 align = 0, chunk_align = 0; void *sgl; /* * If this SGT is iommuable and we want to use the IOMMU address then * the SGT's first entry has the IOMMU address. We will align on this * and double check length of buffer later. Also, since there's an * IOMMU we know that this DMA address is contiguous. */ if (nvgpu_iommuable(g) && nvgpu_sgt_iommuable(g, sgt) && nvgpu_sgt_get_dma(sgt, sgt->sgl)) return 1ULL << __ffs(nvgpu_sgt_get_dma(sgt, sgt->sgl)); /* * Otherwise the buffer is not iommuable (VIDMEM, for example) or we are * bypassing the IOMMU and need to use the underlying physical entries * of the SGT. */ nvgpu_sgt_for_each_sgl(sgl, sgt) { chunk_align = 1ULL << __ffs(nvgpu_sgt_get_phys(sgt, sgl) | nvgpu_sgt_get_length(sgt, sgl)); if (align) align = min(align, chunk_align); else align = chunk_align; } return align; }