/* * Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include #include "gk20a/gk20a.h" void *nvgpu_sgt_get_next(struct nvgpu_sgt *sgt, void *sgl) { return sgt->ops->sgl_next(sgl); } u64 nvgpu_sgt_get_phys(struct nvgpu_sgt *sgt, void *sgl) { return sgt->ops->sgl_phys(sgl); } u64 nvgpu_sgt_get_dma(struct nvgpu_sgt *sgt, void *sgl) { return sgt->ops->sgl_dma(sgl); } u64 nvgpu_sgt_get_length(struct nvgpu_sgt *sgt, void *sgl) { return sgt->ops->sgl_length(sgl); } u64 nvgpu_sgt_get_gpu_addr(struct nvgpu_sgt *sgt, struct gk20a *g, void *sgl, struct nvgpu_gmmu_attrs *attrs) { return sgt->ops->sgl_gpu_addr(g, sgl, attrs); } void nvgpu_sgt_free(struct nvgpu_sgt *sgt, struct gk20a *g) { if (sgt && sgt->ops->sgt_free) sgt->ops->sgt_free(g, sgt); }