/* * GK20A Master Control * * Copyright (c) 2014-2018, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include #include u32 nvgpu_mc_boot_0(struct gk20a *g, u32 *arch, u32 *impl, u32 *rev) { u32 val = __nvgpu_readl(g, mc_boot_0_r()); if (val != 0xffffffffU) { if (arch != NULL) { *arch = mc_boot_0_architecture_v(val) << NVGPU_GPU_ARCHITECTURE_SHIFT; } if (impl != NULL) { *impl = mc_boot_0_implementation_v(val); } if (rev != NULL) { *rev = (mc_boot_0_major_revision_v(val) << 4) | mc_boot_0_minor_revision_v(val); } } return val; }