/* * Copyright (c) 2015-2017, NVIDIA CORPORATION. All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef __VGPU_MM_GP10B_H__ #define __VGPU_MM_GP10B_H__ #include "gk20a/gk20a.h" u64 vgpu_gp10b_locked_gmmu_map(struct vm_gk20a *vm, u64 map_offset, struct nvgpu_sgt *sgt, u64 buffer_offset, u64 size, int pgsz_idx, u8 kind_v, u32 ctag_offset, u32 flags, int rw_flag, bool clear_ctags, bool sparse, bool priv, struct vm_gk20a_mapping_batch *batch, enum nvgpu_aperture aperture); int vgpu_gp10b_init_mm_setup_hw(struct gk20a *g); #endif