/* * Copyright (c) 2015-2017, NVIDIA CORPORATION. All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef __VGPU_GR_GP10B_H__ #define __VGPU_GR_GP10B_H__ #include "gk20a/gk20a.h" int vgpu_gr_gp10b_alloc_gr_ctx(struct gk20a *g, struct nvgpu_gr_ctx *gr_ctx, struct vm_gk20a *vm, u32 class, u32 flags); int vgpu_gr_gp10b_set_ctxsw_preemption_mode(struct gk20a *g, struct nvgpu_gr_ctx *gr_ctx, struct vm_gk20a *vm, u32 class, u32 graphics_preempt_mode, u32 compute_preempt_mode); int vgpu_gr_gp10b_set_preemption_mode(struct channel_gk20a *ch, u32 graphics_preempt_mode, u32 compute_preempt_mode); int vgpu_gr_gp10b_init_ctx_state(struct gk20a *g); #endif