/* * Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include int nvgpu_thread_create(struct nvgpu_thread *thread, void *data, int (*threadfn)(void *data), const char *name) { struct task_struct *task = kthread_create(threadfn, data, name); if (IS_ERR(task)) return PTR_ERR(task); thread->task = task; wake_up_process(task); return 0; }; void nvgpu_thread_stop(struct nvgpu_thread *thread) { kthread_stop(thread->task); }; bool nvgpu_thread_should_stop(struct nvgpu_thread *thread) { return kthread_should_stop(); };