/* * Copyright (C) 2017 NVIDIA Corporation. All rights reserved. * * This software is licensed under the terms of the GNU General Public * License version 2, as published by the Free Software Foundation, and * may be copied, distributed, and modified under those terms. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #include "debug_ce.h" #include "gk20a/platform_gk20a.h" #include void gk20a_ce_debugfs_init(struct gk20a *g) { struct gk20a_platform *platform = dev_get_drvdata(g->dev); debugfs_create_u32("ce_app_ctx_count", S_IWUSR | S_IRUGO, platform->debugfs, &g->ce_app.ctx_count); debugfs_create_u32("ce_app_state", S_IWUSR | S_IRUGO, platform->debugfs, &g->ce_app.app_state); debugfs_create_u32("ce_app_next_ctx_id", S_IWUSR | S_IRUGO, platform->debugfs, &g->ce_app.next_ctx_id); }