/* * GV11B FB * * Copyright (c) 2016-2018, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef NVGPU_FB_GV11B_H #define NVGPU_FB_GV11B_H #define NONREPLAY_REG_INDEX 0 #define REPLAY_REG_INDEX 1 struct gk20a; struct gr_gk20a; void gv11b_fb_init_hw(struct gk20a *g); void gv11b_fb_init_fs_state(struct gk20a *g); void gv11b_fb_init_cbc(struct gk20a *g, struct gr_gk20a *gr); void gv11b_fb_reset(struct gk20a *g); void gv11b_fb_hub_isr(struct gk20a *g); bool gv11b_fb_is_fault_buf_enabled(struct gk20a *g, u32 index ); void gv11b_fb_fault_buf_set_state_hw(struct gk20a *g, u32 index, u32 state); void gv11b_fb_fault_buf_configure_hw(struct gk20a *g, u32 index); void gv11b_fb_enable_hub_intr(struct gk20a *g); void gv11b_fb_disable_hub_intr(struct gk20a *g); bool gv11b_fb_mmu_fault_pending(struct gk20a *g); void gv11b_fb_handle_dropped_mmu_fault(struct gk20a *g, u32 fault_status); void gv11b_fb_handle_other_fault_notify(struct gk20a *g, u32 fault_status); void gv11b_fb_handle_mmu_nonreplay_replay_fault(struct gk20a *g, u32 fault_status, u32 index); void gv11b_fb_handle_nonreplay_fault_overflow(struct gk20a *g, u32 fault_status); void gv11b_fb_handle_replay_fault_overflow(struct gk20a *g, u32 fault_status); void gv11b_fb_handle_replayable_mmu_fault(struct gk20a *g); void gv11b_handle_l2tlb_ecc_isr(struct gk20a *g, u32 ecc_status); void gv11b_handle_hubtlb_ecc_isr(struct gk20a *g, u32 ecc_status); void gv11b_handle_fillunit_ecc_isr(struct gk20a *g, u32 ecc_status); void fb_gv11b_write_mmu_fault_buffer_lo_hi(struct gk20a *g, u32 index, u32 addr_lo, u32 addr_hi); u32 fb_gv11b_read_mmu_fault_buffer_get(struct gk20a *g, u32 index); void fb_gv11b_write_mmu_fault_buffer_get(struct gk20a *g, u32 index, u32 reg_val); u32 fb_gv11b_read_mmu_fault_buffer_put(struct gk20a *g, u32 index); u32 fb_gv11b_read_mmu_fault_buffer_size(struct gk20a *g, u32 index); void fb_gv11b_write_mmu_fault_buffer_size(struct gk20a *g, u32 index, u32 reg_val); void fb_gv11b_read_mmu_fault_addr_lo_hi(struct gk20a *g, u32 *addr_lo, u32 *addr_hi); void fb_gv11b_read_mmu_fault_inst_lo_hi(struct gk20a *g, u32 *inst_lo, u32 *inst_hi); u32 fb_gv11b_read_mmu_fault_info(struct gk20a *g); u32 fb_gv11b_read_mmu_fault_status(struct gk20a *g); void fb_gv11b_write_mmu_fault_status(struct gk20a *g, u32 reg_val); int gv11b_fb_mmu_invalidate_replay(struct gk20a *g, u32 invalidate_replay_val); #endif /* NVGPU_FB_GV11B_H */