/* * GM20B FB * * Copyright (c) 2014-2020, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef NVGPU_FB_GM20B #define NVGPU_FB_GM20B #include struct gk20a; struct wpr_carveout_info; struct nvgpu_mem; void gm20b_fb_init_hw(struct gk20a *g); int gm20b_fb_tlb_invalidate(struct gk20a *g, struct nvgpu_mem *pdb); void fb_gm20b_init_fs_state(struct gk20a *g); void gm20b_fb_set_mmu_page_size(struct gk20a *g); bool gm20b_fb_set_use_full_comp_tag_line(struct gk20a *g); u32 gm20b_fb_mmu_ctrl(struct gk20a *g); u32 gm20b_fb_mmu_debug_ctrl(struct gk20a *g); u32 gm20b_fb_mmu_debug_wr(struct gk20a *g); u32 gm20b_fb_mmu_debug_rd(struct gk20a *g); unsigned int gm20b_fb_compression_page_size(struct gk20a *g); unsigned int gm20b_fb_compressible_page_size(struct gk20a *g); u32 gm20b_fb_compression_align_mask(struct gk20a *g); void gm20b_fb_dump_vpr_info(struct gk20a *g); void gm20b_fb_dump_wpr_info(struct gk20a *g); void gm20b_fb_read_wpr_info(struct gk20a *g, struct wpr_carveout_info *inf); int gm20b_fb_vpr_info_fetch(struct gk20a *g); bool gm20b_fb_debug_mode_enabled(struct gk20a *g); void gm20b_fb_set_debug_mode(struct gk20a *g, bool enable); void gm20b_fb_set_mmu_debug_mode(struct gk20a *g, bool enable); #endif