/* * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. */ #ifndef _BOARDOBJGRP_E32_H_ #define _BOARDOBJGRP_E32_H_ #include "ctrl/ctrlboardobj.h" #include "boardobj.h" #include "boardobjgrp.h" #include "boardobjgrpmask.h" #include "boardobj/boardobjgrp.h" /* * boardobjgrp_e32 is @ref BOARDOBJGRP child class allowing storage of up to 32 * @ref BOARDOBJ object pointers with single static 32-bit mask denoting valid * object pointers. */ struct boardobjgrp_e32 { /* * BOARDOBJGRP super-class. Must be first element of the structure. */ struct boardobjgrp super; /* * Statically allocated array of PBOARDOBJ-s */ struct boardobj *objects[CTRL_BOARDOBJGRP_E32_MAX_OBJECTS]; /* * Statically allocated mask strcuture referenced by super::pMask. */ struct boardobjgrpmask_e32 mask; }; /* * Wrapper to the _SUPER implementation. Provided for the child classes which * implement this interface. */ #define boardobjgrp_pmudatainit_e32(g, pboardpbjgrp, pboardobjgrppmu) \ boardobjgrp_pmudatainit_super(g, pboardpbjgrp, pboardobjgrppmu) /* Constructor and destructor */ u32 boardobjgrpconstruct_e32(struct boardobjgrp_e32 *pboardobjgrp); boardobjgrp_destruct boardobjgrpdestruct_e32; boardobjgrp_pmuhdrdatainit boardobjgrp_pmuhdrdatainit_e32; #endif