From 0d908e51c806f83daa7a0d6e3bc3dcc6ef28ecd5 Mon Sep 17 00:00:00 2001 From: Terje Bergstrom Date: Mon, 31 Mar 2014 12:36:55 +0300 Subject: gpu: nvgpu: Check bar1 bind Add two fb flushes after bar1 bind. This should hang the thread instead of whole system in case there is a BAR1 hang. Change-Id: I2385a243711219297b889daa30c9fc81106e5825 Signed-off-by: Terje Bergstrom Reviewed-on: http://git-master/r/390183 --- drivers/gpu/nvgpu/gk20a/mm_gk20a.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'drivers/gpu/nvgpu/gk20a/mm_gk20a.h') diff --git a/drivers/gpu/nvgpu/gk20a/mm_gk20a.h b/drivers/gpu/nvgpu/gk20a/mm_gk20a.h index 23d15c23..cdbab138 100644 --- a/drivers/gpu/nvgpu/gk20a/mm_gk20a.h +++ b/drivers/gpu/nvgpu/gk20a/mm_gk20a.h @@ -287,7 +287,7 @@ int gk20a_init_mm_setup_sw(struct gk20a *g); int gk20a_init_bar1_vm(struct mm_gk20a *mm); int gk20a_init_pmu_vm(struct mm_gk20a *mm); -void gk20a_mm_fb_flush(struct gk20a *g); +int gk20a_mm_fb_flush(struct gk20a *g); void gk20a_mm_l2_flush(struct gk20a *g, bool invalidate); void gk20a_mm_l2_invalidate(struct gk20a *g); -- cgit v1.2.2