| Commit message (Collapse) | Author | Age |
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Cycle stats and cycle stats snapshot ioctls have been moved to
debug node. Removing channel ioctls.
Bug 2660206
Bug 220464613
Change-Id: I3aecdf4a8310eeb38de2de5ac076048891afe436
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2030992
(cherry picked from commit f20424ea6a7c6fcf977630e3e95d9e78418f13b8)
Signed-off-by: Gagan Grover <ggrover@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2092020
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Phoenix Jung <pjung@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: Peter Daifuku <pdaifuku@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add NVGPU_DBG_GPU_IOCTL_CYCLE_STATS to debugger node, to
install/uninstall a buffer for cycle stats.
Add NVGPU_DBG_GPU_IOCTL_CYCLE_STATS_SNAPSHOT to debugger
node, to attach/flush/detach a buffer for Mode-E streamout.
Those ioctls will apply to the first channel in the debug session.
Bug 2660206
Bug 200464613
Change-Id: I0b96d9a07c016690140292fa5886fda545697ee6
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2002060
(cherry picked from commit 90b0bf98ac01d7fa24c40f6a1f20bfe5fa481d36)
Signed-off-by: Gagan Grover <ggrover@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2092008
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Phoenix Jung <pjung@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: Peter Daifuku <pdaifuku@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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On Volta, nvgpu needs to wait for explicit ACK from CTXSW while
setting FECS watchdog timeoout
This is manual port of the fixes 4d7e5026e38528b88a4a168eca9a8b180475b368
and ad89436b03428a42e43042b6a849c15843fdebc4 on dev-main since clean
cherry-pick is not possible due to huge file and structure differences.
Bug 200603566
Change-Id: Icba69998ab45eee5fdf2a29e1ac1067589301be6
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2371708
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Reviewed-by: Alex Waterman <alexw@nvidia.com>
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The timeout message of nvgpu_timeout_expired_msg() leaks
a stack value (%llx) in error log on timeout. As the format
expects 1 argument and none is given, fix this by specifying
the required argument.
Manual port of https://git-master.nvidia.com/r/c/linux-nvgpu/+/2205423
Bug 2780861
Bug 3051385
Change-Id: Ic223e4b79bde718108826f095740b10b54a5e84d
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2366452
(cherry picked from commit 372837506af77e2c5b8489ee2123292778abe75d)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2370285
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
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File tu104/gr_tu104.c was added with commit f56874aec2 owing to
incorrect conflict resolution. Delete it.
Bug 200447167
Change-Id: I24648a3130bc76731c888328d5742229f6f6c928
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2371610
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Data can be speculativerly stored and
code flow can be hijacked.
To mitigate this problem insert a
speculation barrier.
Bug 200447167
Change-Id: Ia865ff2add8b30de49aa970715625b13e8f71c08
Signed-off-by: Ranjanikar Nikhil Prabhakarrao <rprabhakarra@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1972221
(cherry picked from commit f0762ed4831b3fe6cc953a4a4ec26c2537dcb69f)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/1996052
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Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
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Initialize the perfmon counters #3 masks to be same values as ELPG.
Hardware boots up with value NV_PPWR_PMU_IDLE_MASK_1(3) (0x10aa4c) = 0x1030,
but ELPG NV_PPWR_PMU_IDLE_MASK_1_SUPP(0) (0x10a9f4) boots up with 0.
Bug 2833620
Change-Id: I3a424345aec6176a97dd20fb2c68a6e2faf955ad
Signed-off-by: David Ung <davidu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2335299
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
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Add pmu_idle_mask_1, pmu_idle_mask_2 and pmu_idle_mask_2_supp
Bug 2833620
Change-Id: Icceb99b48a227d32653fd9fbc3da9e27065e9fe2
Signed-off-by: David Ung <davidu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2334219
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
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Regenerating header from register generator
Bug 2833620
Change-Id: Idc8e922bb611ed5acae66b6ca38db4bb9c8a1904
Signed-off-by: David Ung <davidu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2335263
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
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There is no point to depend on strlen of second argument,
otherwise it could be a simple strcpy. Instead, let's make
it depending on sizeof(destination)
...and make sure that result is NUL-terminated, too
Bug 2973859
Change-Id: Ifc941fab07e503b7b980696950d65b8bb10bf4ff
Signed-off-by: dmitry pervushin <dpervushin@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2342281
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Currently, for platforms with canRailgate device characteristics disabled,
suspend can block as deterministic channels hold busy references. This
patch makes the change to first hold off any new jobs for deterministic
channels and then reverts back the busy references taken by those
channels. Following this, suspend also waits for the device to get idle
by waiting (with timeout) for the nvgpu's internal usage counter to be
come zero. This ensures there are no further jobs in progress and
allows the system to go into a suspend state.
Bug 200598228
Bug 2930266
Change-Id: Id02b4d41a9c2dd64303b2e2449dbed48c12aea4c
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2328489
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
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Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Shashank Singh <shashsingh@nvidia.com>
Reviewed-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
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Background: There is a race that occurs when l2_fb_ops ioctl is
invoked. The race occurs as part of the flush() call while a
gk20_idle() is in progress.
This patch handles the race by making changes in the l2_fb_ops
ioctl itself. For cases where pm_runtime is disabled or railgate is
disabled, we allow this ioctl call to always go ahead as power is
assumed to be always on.
For the other case, we first check the status of g->power_on. In the
driver, g->power_on is set to true, once unrailgate is completed and is
set to false just before calling railgate.
For linux, the driver invokes gk20a_idle() but there is a delay after
which the call to the rpm_suspend()'s callback gets triggered. This
leads to a scenario where we cannot efficiently rely on the
runtime_pm's APIs to allow us to block an imminent suspend or exit if
the suspend is currently in progress. Previous attempts at solving this
has lead to ineffective solutions and make it much complicated to
maintain the code.
With regards to the above, this patch attempts to simplify the way this
can be solved. The patch calls gk20a_busy() when g->power_on = true.
This prevents the race with gk20a_idle(). Based on the rpm_resume and
rpm_suspend's upstream code, resume is prioritized over a suspend
unless a suspend is already in progress i.e. the delay period has been
served and the suspend invokes the callback. There is a very small
window for this to happen and the ioctl can then power_up the device as
evident from the gk20a_busy's calls.
A new function gk20a_check_poweron() is added. This function protects
the access to g->power_on via a mutex. By preventing a read from
happening simulatenously as a write on g->power_on, the likelihood of
an runtime_suspend triggering before a runtime_resume is further
reduced.
Bug 200507468
Change-Id: I5c02dfa8ea855732e59b759d167152cf45a1131f
Signed-off-by:Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2299545
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Some of the APIs that access debugger register are not protected
from ELPG. This might trigger PRI access timeouts for corresponding
registers if GR engine is power gated.
Add gr_gk20a_elpg_protected_call() to protect against ELPG.
Bug 2820066
Change-Id: I467ea28aaea1c0e36c2d6aabce6a2daea6ee9911
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2306383
(cherry picked from commit 0c0eb25ee798db3a8dcd8cab7db06312a220240e)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2313210
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When nvgpu_vm_unmap_sync fails, nvgpu_unmap_sync currently bails
out without decreasing the buffer refcount. This prevents from
releasing the buffer, in case a deferred job completes after the
timeout (which was observed 2 times during overnight
stress tests). This also means that the fixed address is not
re-useable.
Throw out a warning when nvgpu_vm_unmap_sync fails, but proceed
with decreasing refcount.
Bug 200578193
Change-Id: Ie0cc7caa7d12ca0a3b42123a5f7a28bda72dabbc
Signed-off-by: ddutta <ddutta@nvidia.com>
(cherry picked from commit a433f26d5bb1ec3253fc2655998b1ef7fb2847cb
in dev-main)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2291352
Tested-by: Naveen Kumar S <nkumars@nvidia.com>
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blcg is always enabled by default and there is no need for disabling
this during gr init or gr reset.
Bug 2866010
Change-Id: Iaf17b7fdf05ad04fe435e1a1fda758deedc6484c
Signed-off-by: ddutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2303114
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Check kzalloc() allocations for failures and return
an error if an allocation fails.
Bug 2279948
Change-Id: I8a2c3b84904da897ad6118900c11489c8656c20f
Signed-off-by: Nitin Kumbhar <nkumbhar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2020123
(cherry picked from commit fadd0014da39cb9498472494e52590db4b0bd7b9)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2298066
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When unbinding a channel from a tsg when virtual, vgpu_tsg_unbind_channel
would return an error if unbinding the channel on the guest side failed,
and did so before notifying the RM server of the unbind.
Later on in the recovery process, the guest OS would remove the channel from the
TSG's list, but this would leave the RM server with an out-of-date channel list.
Fix this by making the tsg_unbind_channel HAL optional and implemented only for vgpu:
the vgpu version now just notifies the RM server so that it can clean up its version
of the TSG; if vgpu, always call the tsg_unbind_channel HAL whether or not
the local unbind succeeded.
Minimal port from dev-main of https://git-master.nvidia.com/r/c/linux-nvgpu/+/2084029
Bug 2766920
Bug 200587845
Change-Id: I75bddf3a28ac20bf4fb7510ff64097a32c7eec3f
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2287774
(cherry picked from commit 471c72c1efcc4fe6d547f556edf7773827fd2674)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2289928
Reviewed-by: Thomas Steinle <tsteinle@nvidia.com>
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tsg_release hal_fn was missing in vgpu_gp10b causing
proper cleanup not to happen at the rm-server.
Bug 2766920
Bug 200587845
Change-Id: Ic0e57d1d37e0f92eea23087299c8c22c094199b0
Signed-off-by: aalex <aalex@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1830192
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2287773
(cherry picked from commit db765a8b898e1fd74a447081ea5e7de195ad3ce7)
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This patch help resolve the boot time failures happening with
pmu_exterr for porg. cg_enable can race with pmu_init thread,
cg_enable is moved post pmu init thread to avoid the above race.
Bug 200565050
Change-Id: I2192053eff8767847ea012ca20b3607d2f6cd26f
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2239959
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Added two new IVC commands that set gr and fb mmu debug mode.
Bug 2586624
Change-Id: I358fb04713a9754fb209c0a90d02130dd4a1caf6
Reviewed-on: https://git-master.nvidia.com/r/2204980
(cherry picked from commit db4e5b09891aff075dfffb7cc2fe0630a71ab9a6)
Signed-off-by: Aparna Das <aparnad@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2288347
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Replaced ch->mmu_debug_mode_enabled with ch->mmu_debug_mode_refcnt.
If channel is enabled multiple times by userspace, then ref count is
updated accordingly. There is an expectation that enable/disable
calls are balanced for setting channel's mmu debug mode.
When unbinding the channel, decrease refcnt for the channel until it
reaches 0.
Also, removed tsg parameter from nvgpu_tsg_set_mmu_debug_mode as it
can be retrieved from ch.
Bug 2515097
Bug 2713590
Change-Id: If334e374a55bd14ae219edbfd3b1fce5ff25c226
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2184702
(cherry picked from commit f422aee39387a5aa337de69cc21a67f16697ae0e)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2208772
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Kajetan Dutka <kdutka@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Winnie Hsu <whsu@nvidia.com>
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Set NV_PFB_HSMMU_PRI_MMU_DEBUG_CTRL and NV_PFB_PRI_MMU_DEBUG_CTRL
in addition to NV_PGRAPH_PRI_GPCS_MMU_DEBUG_CTRL, in
NVGPU_DBG_GPU_IOCTL_SET_CTX_MMU_DEBUG_MODE
Bug 2515097
Bug 2713590
Change-Id: I1763b43e79fac3edb68a35980683d58bfa89519f
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2115785
(cherry picked from commit 8057514a9f7fc5f175e2e0571dfa91d78ebb6410)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2208771
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Kajetan Dutka <kdutka@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Winnie Hsu <whsu@nvidia.com>
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Add accessors for NV_PFB_HSMMU_PRI_MMU_DEBUG_CTRL and
NV_PFB_PRI_MMU_DEBUG_CTRL
Bug 2515097
Bug 2713590
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Change-Id: Ieadee041854bc9a17721b5b17938a106e205517f
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2208770
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Kajetan Dutka <kdutka@nvidia.com>
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GPC MMU debug mode should be set if at least one channel
in the TSG has requested it. Add refcounting for MMU debug
mode, to make sure debug mode is disabled only when no
channel in the TSG is using it.
Bug 2515097
Bug 2713590
Change-Id: Ic5530f93523a9ec2cd3bfebc97adf7b7000531e0
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2123017
(cherry picked from commit a1248d87fe6e20aab3e5f2e0764f9fe8d80d0552)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2208769
Reviewed-by: Kajetan Dutka <kdutka@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Winnie Hsu <whsu@nvidia.com>
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NV_PGPC_PRI_MMU_DEBUG_CTRL is now context switched in gv11b
FECS ucode. Enable NVGPU_SUPPORT_SET_CTX_MMU_DEBUG_MODE, so that
userspace can use NVGPU_DBG_GPU_IOCTL_SET_CTX_MMU_DEBUG_MODE
ioctl for gv11b.
Bug 2515097
Bug 2713590
Change-Id: Ia9fb36cffc9e67cf96c31c50ffa4c59997258ce2
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2115019
(cherry picked from commit 3f9ea7dfd854d748c3d0fae52e2981bae1c8e650)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2208768
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Added NVGPU_DBG_GPU_IOCTL_SET_CTX_MMU_DEBUG_MODE ioctl to set MMU
debug mode for a given context.
Added gr.set_mmu_debug_mode HAL to change NV_PGPC_PRI_MMU_DEBUG_CTRL
for a given channel. HAL implementation for native case is
gm20b_gr_set_mmu_debug_mode. It internally uses regops, which directly
writes to the register if the context is resident, or writes to
gr context otherwise.
Added NVGPU_SUPPORT_SET_CTX_MMU_DEBUG_MODE to enable the feature.
NV_PGPC_PRI_MMU_DEBUG_CTRL has to be context switched in FECS ucode,
so the feature is only enabled on TU104 for now.
Bug 2515097
But 2713590
Change-Id: Ib4efaf06fc47a8539b4474f94c68c20ce225263f
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2110720
(cherry-picked from commit af2ccb811d3de06f052b1dee39bd9ffa863ac8ce)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2208767
Reviewed-by: Kajetan Dutka <kdutka@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Winnie Hsu <whsu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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When the TSG is initialized, the timeslice is initially set to 0,
which is a flag for using the default timeslice.
The sched get_params ioctl was returning 0 in this case; instead,
call gk20a_tsg_get_timeslice() to get the correct value.
Bug 2818547
Change-Id: I29fde48240098074de12e9a9a3e347e4042a64e8
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2283962
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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gk20a_pm_runtime_suspend can fail and invoke gk20a_pm_finalize_poweron
that can cause double mapping of the usermode mmap region via
io_remap_pfn_range(). Avoid this by using a boolean variable to track
whether the region is already mapped.
Bug 2707416
Bug 200582208
Change-Id: I4d8cbe427400a5b986348a19af145367cc08ffc6
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2229312
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2283801
Reviewed-by: Kajetan Dutka <kdutka@nvidia.com>
Reviewed-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-by: Amulya Yarlagadda <ayarlagadda@nvidia.com>
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Add struct nvgpu_sched_ctrl to struct gk20a
Delete struct gk20a_sched_ctrl from struct nvgpu_os_linux
Update sched_ctrl functions to use the nvgpu_sched_ctrl struct
Bug 200576520
Change-Id: I35b13219e5ef0a8a03333dfd7d46e1d308aec541
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2279152
Reviewed-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-by: Satish Arora <satisha@nvidia.com>
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Nvgpu flags will miss fecs when nvgpu poweron. We have to add this
fecs in flag when we are seeing trace was initialized before.
Bug 2629615
Change-Id: I7815af7bf66a7a103a14cd375a3fd394243035b1
Signed-off-by: Jeremy Ho <jeremyh@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2279244
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Set platform atomic attribute flag.
bug 200580236
Change-Id: I06fd0cf363886922ad5145837004d04e35383470
Signed-off-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2016078
(cherry picked from commit ef5aac37d9a4531fecd1f1dae0581a2bd28f164d)
Signed-off-by: Lakshmanan M <lm@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2274970
GVS: Gerrit_Virtual_Submit
Tested-by: Sreeniketh H <sh@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
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Support following changes related to platform atomic feature
NV_PFB_PRI_MMU_CTRL_ATOMIC_CAPABILITY_MODE to RMW MODE
NV_PFB_PRI_MMU_CTRL_ATOMIC_CAPABILITY_SYS_NCOH_MODE to L2
NV_PFB_HSHUB_NUM_ACTIVE_LTCS_HUB_SYS_ATOMIC_MODE to USE_RMW
NV_PFB_FBHUB_NUM_ACTIVE_LTCS_HUB_SYS_ATOMIC_MODE to USE_RMW
NV_PFB_FBHUB_NUM_ACTIVE_LTCS_HUB_SYS_NCOH_ATOMIC_MODE to USE_READ
In gv11b, FBHUB_NUM_ACTIVE_LTCS register has read only privilege,
so atomic mode register bits cannot be updated from kernel code.
atomic capability and atomic_sys_ncoh_mode bits are copied from
fb mmu_ctrl to gpcs_mmu_ctrl register.
new tu104 hal for fb_enable_nvlink function.
bug 200580236
Change-Id: Ia78986c1c56795c6efad20f4ba42700ef1c2c1ad
Signed-off-by: Vinod G <vinodg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2013481
(cherry picked from commit 251e3eaa8029c4ae07b2cde7af5d9775e1cd8ec1)
Signed-off-by: Lakshmanan M <lm@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2274932
GVS: Gerrit_Virtual_Submit
Tested-by: Sreeniketh H <sh@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add new variable in nvgpu_as_map_buffer_ex_args for app
to specify the platform atomic support for the page.
When platform atomic attribute flag is set, pte memory
aperture is set to be coherent type.
renamed nvgpu_aperture_mask_coh -> nvgpu_aperture_mask_raw
function.
bug 200580236
Change-Id: I18266724dafdc8dfd96a0711f23cf08e23682afc
Signed-off-by: Vinod G <vinodg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2012679
(cherry picked from commit 9e0a9004b71f92b7713fd3b30141b0d9d4cfa2c6)
Signed-off-by: Lakshmanan M <lm@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2274914
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: Sreeniketh H <sh@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
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Typically, the PMU init thread will finish up long
before the golden context image has been initialized,
which means that ELPG hasn't truly been enabled at that
point.
Create a new function, nvgpu_pmu_reenable_pg(), which
checks if elpg had been enabled (non-zero refcnt), and
if so, disables then re-enables it.
Call this function from gk20a_alloc_obj_ctx() after
the golden context image has been initialized to ensure
that elpg is truly enabled.
Manually ported from dev-main
Bug 200543218
Change-Id: I0e7c4f64434c5e356829581950edce61cc88882a
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2245768
(cherry picked from commit 077b6712b5a40340ece818416002ac8431dc4138)
Reviewed-on: https://git-master.nvidia.com/r/2250091
GVS: Gerrit_Virtual_Submit
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gk20a_idle can still race with gk20a_busy_noresume as the following
pm_runtime's functions can run concurrently. i.e. pm_runtime_suspend and
pm_runtime_get_noresume. pm_runtime_get_noresume simply increments the
refcount without first acquiring the pm_runtime's power_lock. This can
be resolved by the use of pm_runtime_get_if_in_use which acquires a
the power lock of PM runtime. This prevents a potential use of register
after power_off in the l2_ops ioctl path.
We still call pm_runtime_get_noresume even if pm_runtime_get_if_in_use
returns <= 0. This helps in the following ways.
1) The signature of the function gk20a_busy_noresume remains same w.r.t
QNX code
2) Any calls to gk20a_busy_noresume() in the driver is followed by a
check to g->power_on. When pm_runtime_get_if_in_use() returns <=0,
g->power_on is false and would immediately call gk20a_suspend_noidle()
thus keeping the original 'intent' of the gk20a_busy_noresume intact.
Bug 200507468
Change-Id: Id46bf2124047bb0e9a299fda57441e425195468f
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2180787
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add g->ops.ce.init_prod_values() hal for gv11b to initialize
PROD values of CE unit
Bug 2526212
Chery-pick/manual port from dev-main
Change-Id: I8e516b292622e09c537feb7830392648116baa7c
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2150874
(cherry picked from commit 0e6a305c6af3ea6d9a0cad7b4071f68028a1aebe)
Reviewed-on: https://git-master.nvidia.com/r/2224709
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-by: Luis Dib <ldib@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add BLCG and SLCG clock gating support for HSHUB unit on gv11b
Register list for BLCG and SLCG is auto generated with scripts.
Add HAL operations to enable/disable HSHUB clock gating
Re-generate gv11b reglist so that all the manually commented registers
are automatically deleted. Some of the unicast registers are also
deleted. We already have corresponding broadcast registers present.
Cherry-pick/manually port from dev-main
Bug 2526212
Change-Id: I2654f158daa802bcf992e103ed4a44675aa5fd4d
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2150199
(cherry picked from commit e34b6f76d38ad5641c1ed7c3a4b36752d9dd4750)
Reviewed-on: https://git-master.nvidia.com/r/2224708
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-by: Luis Dib <ldib@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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PG189 is not supported on rel-32.
Remove related device ids from nvgpu list of supported devices.
Bug 2732086
Change-Id: I800251a864357daab87769ec33a1e7268a2f7b57
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2222547
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-by: Satish Arora <satisha@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Writing same value to railgate_enable_store should be treated as nop
and made successfully. Doing so is not only an optimization for the
operation but also convention that users expect for "settings". This
change is primary for fixing a peculiar situation in the driver:
root@localhost:/sys/devices/17000000.gp10b# cat railgate_enable
0
root@localhost:/sys/devices/17000000.gp10b# echo 0 > railgate_enable
bash: echo: write error: Invalid argument
Attempt to disable railgating on a platform where railgating isn't
supported shouldn't be treated as 'invalid'. It's disabled after all.
Bug 200562094
Change-Id: I3c04934bdbaf337c33d7de9cac6d53c96b4dacae
Signed-off-by: Leon Yu <leoyu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2225476
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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When virtualized, the guest OS has no direct access to
PMU functionality so don't create debugfs entries that
rely on PMU access
Bug 200543218
Change-Id: I12730b600802448a240f3de042760041d3ae7d29
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2213650
(cherry picked from commit 053131ef44252748aecaad11ba8dc54f1dc40fce)
Reviewed-on: https://git-master.nvidia.com/r/2215162
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Luis Dib <ldib@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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In nvgpu_channel_setup_bind, return an error if the
channel isn't bound to a TSG, as future operations
rely on being bound.
Bug 200543218
Change-Id: If33b01b8176c7488445c23080ad9d11f341bff43
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2215160
Reviewed-by: Thomas Fleury <tfleury@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Luis Dib <ldib@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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In nvgpu_linux_get_maxrate, if tegra_dvfs_get_maxrate
returns 0 (a sign that there is no dvfs support), call
nvgpu_clk_arb_get_arbiter_clk_range to get the max
gpu frequency.
Bug 200543218
Change-Id: I4f9bc0acaef98cd9dfa22f709656f4bb7e9fd349
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2215161
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Satish Arora <satisha@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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When called with timeout=0, NVGPU_COND_WAIT_INTERRUPTIBLE macro
ignores the return code from wait_event_interruptible. As a result
we do not detect when the call is interrupted, and the calling
process hangs.
Use wait_event_interruptible return code in case of infinite timeout.
Bug 200384829
Bug 200543218
Change-Id: I930f0d08c73a3b91ab20a6c8faaf633a3d7aee4d
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1982242
(cherry picked from commit 78c513790ac64605cea673c26e6d0d71c3d8db0a)
Reviewed-on: https://git-master.nvidia.com/r/2215159
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Tested-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-by: Satish Arora <satisha@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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A call to exit the PMU state machine/kthread must
be prioritized over any other state change.
It was possible to set the state as PMU_STATE_EXIT,
signal the kthread and overwrite the state before
the kthread has had the chance to exit its loop.
This may lead to a "lost" signal, resulting in
indefinite wait during the destroy sequence.
Faulting sequence:
1. pmu_state = PMU_STATE_EXIT in nvgpu_pmu_destroy()
2. cond_signal()
3. pmu_state = PMU_STATE_LOADING_PG_BUF
4. PMU kthread wakes up
5. PMU kthread processes PMU_STATE_LOADING_PG_BUF
6. PMU kthread sleeps
7. nvgpu_pmu_destroy() waits indefinitely
This patch adds a sticky flag to indicate PMU_STATE_EXIT,
irrespective of any subsequent changes to pmu_state.
The PMU PG init kthread may wait on a call to
NVGPU_COND_WAIT_INTERRUPTIBLE, which requires a
corresponding call to nvgpu_cond_signal_interruptible()
as the core kernel code requires this task mask to
wake-up an interruptible task.
Bug 2658750
Bug 200532122
Change-Id: I61beae80673486f83bf60c703a8af88b066a1c36
Signed-off-by: Abhiroop Kaginalkar <akaginalkar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2177112
(cherry picked from commit afa49fb073a324c49a820e142aaaf80e4656dcc6)
Reviewed-on: https://git-master.nvidia.com/r/2190733
Tested-by: Divya Singhatwaria <dsinghatwari@nvidia.com>
Reviewed-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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after check failed, need release memory reference
Bug 200531152
Change-Id: I6bfad867eb9bd636a48b5ceb3a4417a80994a3ec
Signed-off-by: Bruce Xu <brucex@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2194025
(cherry picked from commit f85504ae46d65d5346d9e2a5cc84ffb960ba9fb7)
Reviewed-on: https://git-master.nvidia.com/r/2195437
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Tested-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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gk20a_fecs_trace_poll() right now calls gk20a_fecs_trace_ring_read()
to read the trace ring buffer written by FECS
gk20a_fecs_trace_ring_read() returns number of trace entries written
to local buffer if successful, otherwise returns error
In case there is really an invalid entry, gk20a_fecs_trace_poll()
will just stop reading more entries, write current read pointer to
h/w and return
When gk20a_fecs_trace_poll() is called next time, we again read that
invalid entry, and again skip it, and again return
This keeps happening, and we never move on to read new entries
Fix this by always continuing to read next entry irrespective
of current entry is valid or not
gk20a_fecs_trace_poll() now just prints a debug message instead of
breaking the loop
Bug 200491708
Bug 200542611
Reviewed-on: https://git-master.nvidia.com/r/2020167
(cherry picked from commit decbbf35041e7e551b3f354e582daaa5c8c3cc0a)
Change-Id: If8b3c8af63ce662a41ada93a6986fa149e34f664
Signed-off-by: seshendra <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2190151
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vinod Gopalakrishnakurup <vinodg@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Winnie Hsu <whsu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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- This patch fixes enable/disable fecs trace logic.
- Added enable_lock and enable_count to handle multiple
enable/disable of fecs trace logic.
- If user does trace disable twice, enable_count will become
negative and when user tries to re-enable it, fecs trace
will not be enabled.
Bug 2672760
Bug 200542611
Change-Id: Ic7d4883b899f01dcf43058d0e7c9d1223a716c9b
Signed-off-by: seshendra <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2189371
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vinod Gopalakrishnakurup <vinodg@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Winnie Hsu <whsu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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- To enable FECS trace support, nvgpu should set the MSB
of the read pointer (MAILBOX1).
- The ucode will check if the feature is enabled/disabled
before writing a record into the circular buffer. If the
feature is disabled, it will not write the record.
- If the feature is enabled and the buffer is not allocated,
HW will throw a page fault error.
Bug 2459186
Bug 200542611
Change-Id: I6f181643737d1cf1bda02077eaa714a3f4ef3d8c
Signed-off-by: seshendra <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2189250
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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This patch results in a flaw that doesn't clear the GPU cache. This reverts commit 47f6bc0c2e85d0a8ff943b88c81108ca1bfc588e.
Bug 2687410
Change-Id: If78bd7ca29eb5621d4369cbddf21320e2a77a41a
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2186886
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The current code reads the pbdma_status info after clearing the
interrupt. Other interrupts/sleep can cause enough delay between
clearing the interrupt and pbdma switching the channel leading to
invalid channel/tsg ID. Correct that by reading the pbdma_status info
register before clearing of the pbdma interrupt to correctly read the
context information before the pbdma can switch out the context.
Bug 200533450
Change-Id: Ic2f0682526e00d14ad58f0411472f34388183f2b
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2165047
(cherry-picked from 0ef96e4b1a7979d2bae0e52924e976515cb87400
in dev-main)
Reviewed-on: https://git-master.nvidia.com/r/2188861
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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