| Commit message (Collapse) | Author | Age |
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This patch inserts the function address of
gk20a_debug_dump_device into host data struct once
the nvgpu module loads and removes it during unload.
Bug 1476801
Change-Id: If49262208325b2aa0807705c26086e6d7c81632c
Signed-off-by: Yogesh Bhosale <ybhosale@nvidia.com>
Reviewed-on: http://git-master/r/779397
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
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Add gpu_ops for CDE, and add get_program_numbers function pointer for
determining horizontal and vertical CDE swizzler programs. This allows
different GPUs to have their own specific requirements for choosing
the CDE firmware programs.
Bug 1604102
Change-Id: Ib37c13abb017c8eb1c32adc8cbc6b5984488222e
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: http://git-master/r/784899
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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- add hal initializaiton
- create folders vgpu/gk20a and vgpu/gm20b for specific code
Bug 1653185
Change-Id: If94d45e22a1d73d2e4916673736cc29751be4e40
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/774148
GVS: Gerrit_Virtual_Submit
Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-by: Ken Adams <kadams@nvidia.com>
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In gk20a_ce2_nonstall_isr(), we first invoke semaphore workqueue
on all channels and then clear the interrupt
This delay in clearing the interrupt can sometimes lead to
dropping of new interrupt
If that happens, we never invoke gk20a_channel_semaphore_wakeup()
for new semaphore interrupts and semaphore waiting
never completes.
Fix this by moving gk20a_channel_semaphore_wakeup() after
we clear the interrupt
Bug 200131938
Change-Id: I26d72f04a8b49f4a3ac326bf6037cd04c741a920
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/784771
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Currently, we first invoke semaphore workqueue on all channels
and then clear the interrupt
This delay in clearing the interrupt can sometimes lead to
dropping of new interrupt
If that happens, we never invoke gk20a_channel_semaphore_wakeup()
for new semaphore interrupts and semaphore waiting
never completes.
Fix this by moving gk20a_channel_semaphore_wakeup() after
we clear the interrupt
Bug 200083084
Bug 200117718
Change-Id: I7278cb378728e3799961411c4ed71d266d178a32
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Signed-off-by: sujeet baranwal <sbaranwal@nvidia.com>
Reviewed-on: http://git-master/r/783175
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Tested-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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Change-Id: Iec6aac4027c8079d10e6d09bb145fa7a37d1679b
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/779696
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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1. Before destroying the allocator for PMU dmem check if it was already
initialized. It is only initialized through certain paths like PMU ISRs.
So while testing the nvgpu module using nvgpu_submit_twod test I found
that it was never initialized.
2. Inside gk20a_init_gr_setup_sw, cleanup part calls for de-allocating
the already allocated chunk of memory. Whereas, cleanup also gets called
when memory allocation inside the same function fails. In such cases,
we should have a non-null check else we attempt to free a non-allocated
memory and kernel panics.
Bug 1476801
Change-Id: Ia2f0599ac0c35d58709acd149033e114b898b426
Signed-off-by: Yogesh Bhosale <ybhosale@nvidia.com>
Reviewed-on: http://git-master/r/777118
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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replace sprinf with snprintf in func gk20a_channel_syncpt_create.
sync point name can be long.
Bug 1638853
Change-Id: Ie305d04edfbb299c8b1241eca52101439bb4a6c6
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/769113
Reviewed-on: http://git-master/r/776424
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com>
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- pmu version update to sync with CL-19816709
- GPCCS version update to sync with CL-19816709
Change-Id: Ia60bb538ddba35c973183ca2d4d3a7a0013b4b59
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/779628
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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gk20a_busy() is already called on all the paths to
__gk20a_channel_syncpt_incr() i.e. in gk20a_submit_channel_gpfifo()
hence remove the redundant gk20a_busy() call since it causes
deadlock scenario with VPR resize use case
Bug 200128257
Bug 1645760
Bug 200114947
Bug 200124519
Change-Id: I4cd47b7e7cdc92aaeda17256a99f2ba93833a3b3
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/778341
(cherry picked from commit 5a5dc5b5a9d38a5e8d5c1ca29dc6de425c00b605)
Reviewed-on: http://git-master/r/779070
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
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gk20a_busy() was added to gk20a_channel_syncpt_update() for possible
case of channel deletion
But API to delete a channel (i.e. gk20a_free_channel()) is already
called in paths which ensure gk20a_busy() is called before
deleting the channel
Hence, remove redundant gk20a_busy()/idle() calls
This also fixes a deadlock scenario with VPR resize use case
Bug 200128257
Bug 1645760
Bug 200114947
Bug 200124519
Change-Id: I05dc739b3be88af2ba22b0a667e5004d8100bf6f
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/778340
(cherry picked from commit 306282aa950201cf1ae91a5cc48d75719b179d19)
Reviewed-on: http://git-master/r/779069
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
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Remove Tegra specific powergate and power-domain calls
from generic platform file
Change-Id: I86e263193e01150cbcf7ae50fd0c86f0b8b59b14
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/778682
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
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Add device-tree support for tegra power-domains and power-gating
for t186, then perform the related cleanup.
Also enable TEGRA_MC_DOMIANS, PM_GENERIC_DOMAINS_OF and
TEGRA_POWERGATE for t186.
Bug 200105664
Change-Id: I548c6b71a1577afa439a39a0eafc317a1c3cbc68
Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
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As CONFIG_PM_GENERIC_DOMAINS_OF is enabled, so cleaning-up
the code which remains unused when this config is enabled.
Bug 200070810
Change-Id: I884ca3d6fb8fa6acdff8c1b2fbe66a672758274a
Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
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Make modification to add DT support for gpu
power-domain for T186 chip.
Bug 200105664
Change-Id: Ief8d0a6c84918578c52d153db7eac02587b67ee7
Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
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Add below sysfs to check if GPU is railgated or not :
/sys/devices/platform/gpu.0/is_railgated
Bug 200124736
Change-Id: Iafac48bbe82fcd422eeb2b948490e8dc8ad3801a
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/773457
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
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gk20a_pm_shutdown() is the last callback before
GPU railgate will be forced by platform code
Hence we need to call prepare_poweroff() before
returning from shutdown() to clean up below things
mainly,
1. disable interrupts to ensure that GPU is not
processing any interrupts while railgating
2. disable clocks (and related flags) to ensure
no h/w access from exported clock ops
Note that GPU railgate will be triggered by platform
code since config CONFIG_PM_GENERIC_DOMAINS_OF is
enabled by default
Bug 200123584
Change-Id: Ifaa0d1ba9b01d49bf5cc85d9c9a9feb3815866d8
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/770485
Reviewed-by: Prashant Gaikwad <pgaikwad@nvidia.com>
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
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Now that the buddy allocator is merged we can increase the VA space
without dramatically increasing memory usage by the allocator.
40 bits is the max VA space available on gk20a and gm20b.
Change-Id: I7bc8d86e35b28f041e9a435f2571c8288970c8ee
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/745076
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/771152
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>
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The address space limit was being computed with the assumption
that the va_limit field is inclusive. The va_limit field is
actually not inclusive. It points to the first invalid byte.
Thus when generating the adr_limit register the code incorrectly
calculated that the address limit should be 0. To fix this the
computation now just uses va_limit - 1.
Also, the bitwise OR of 0xfff into the lower limit word was
incorrect. The bottom 12 bits of the lower 32 bit word are
ignored by the GPU and as such should not be populated.
Change-Id: Ifcc13343aaf50776f3cf1a1e3726e73ffde5003f
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/756690
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/771151
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>
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Fix an issue where large ( > 4GB) allocations were not being computed
correctly. The two fields, pages and page_size, were both 32 bits so
when multiplied they easily overflowed. Simple fix is to cast them to
64 bits before multiplying them.
Change-Id: I63fa54679e485de5c3a99684cbeb72c6cdc65504
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/747429
Reviewed-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/771148
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>
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While evaluating the broadcast register, use the correct max_tpc_per_gpc for gm20b.
Bug 200118793
Change-Id: Icdc506c05895e5ecdd424dfa2729d0d53460ff15
Reviewed-on: http://git-master/r/765147
(cherry picked from commit be5add9a2f13f787ea408d2a28b0b82c776227d4)
Signed-off-by: Sandarbh Jain <sanjain@nvidia.com>
Reviewed-on: http://git-master/r/771254
Reviewed-by: Ken Adams <kadams@nvidia.com>
Tested-by: Ken Adams <kadams@nvidia.com>
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bug 200114561
1) when handling sched error, if CTXSW status reads switch
check FECS mailbox register to know whether next or current
channel caused error
2) Update recovery function to use ch id passed to it
3) Recovery function now passes mmu_engine_id to mmu fault
handler instead of fifo_engine_id
Change-Id: I3576cc4a90408b2f76b2c42cce19c27344531b1c
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/763538
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
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if GPU is not powered before L2 is flushed, then
L2 cache flush is a noop. Same behavior as
gk20a_mm_L2_Invalidate()
bug 1661228
Change-Id: I0f590628928a73b7277d1b16a5a79a86e0213648
Signed-off-by: Sam Payne <spayne@nvidia.com>
Reviewed-on: http://git-master/r/768068
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
(cherry picked from commit cb4d29d34d0736aa753afa323bfb216481cc8640)
Reviewed-on: http://git-master/r/771113
GVS: Gerrit_Virtual_Submit
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In gk20a_cde_remove_ctx(), current sequence is as below
- gk20a_channel_close()
- gk20a_deinit_cde_img()
- gk20a_free_obj_ctx()
But gk20a_free_obj_ctx() needs reference to channel and hence
below crash is seen :
[ 3901.466223] Unable to handle kernel paging request at virtual address
00001624
...
[ 3901.535218] PC is at gk20a_free_obj_ctx+0x14/0xb0
[ 3901.539910] LR is at gk20a_deinit_cde_img+0xd8/0x12c
Fix this by closing the channel after gk20a_deinit_cde_img()
Bug 1625901
Change-Id: Ic2dc5af933b6d6ef8982c2b9f0caa28df204051f
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/770322
GVS: Gerrit_Virtual_Submit
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
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Fixed the following sparse warning by including the "fb_gk20a.h" header file:
- fb_gk20a.c: warning: symbol 'fb_gk20a_reset' was not declared.
Should it be static?
Bug 200088648
Change-Id: I1ba6051455a22e81da6598eebdccfa8b45b78c3e
Signed-off-by: Amit Sharma (SW-TEGRA) <amisharma@nvidia.com>
Reviewed-on: http://git-master/r/768203
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
Reviewed-on: http://git-master/r/770654
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The cyclestats mode-e feature supported by userspace only
for t210 devices, so kernel should advertize it only for t210.
Also small check added to prevent BUG in dma-buf.c:826
if device has lack of memory.
Bug 1662506
Change-Id: I8417a8cdd9092e64126382f379d171932e4592a1
Signed-off-by: Leonid Moiseichuk <lmoiseichuk@nvidia.com>
Reviewed-on: http://git-master/r/767073
(cherry picked from commit 06f86b6e78bae5e26e32466716c18e7918efb1b1)
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Reviewed-on: http://git-master/r/767148
Reviewed-by: Automatic_Commit_Validation_User
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Fixed the following sparse warning by making the local function 'static':
- warning: symbol 'gm20b_load_falcon_ucode' was not declared.
Should it be static?
Bug 200067946
Change-Id: I11beaa301dc45dfec6f2295a6a96c1571e0264c9
Signed-off-by: Amit Sharma (SW-TEGRA) <amisharma@nvidia.com>
Reviewed-on: http://git-master/r/766361
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
Reviewed-on: http://git-master/r/767991
Reviewed-by: Automatic_Commit_Validation_User
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Move rail gating sequence to happen in nvgpu driver instead of
piggybacking on Tegra power gating APIs.
Bug 200115454
Change-Id: I8514686c7b137f200021b05ead7157d0883bddc5
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/761991
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eng_buf_load message structure for T18x is updated. Update kernel
code to follow.
Bug 200119744
Change-Id: Ib86c3e54ed60704470b29d9f7de612697cfd54a3
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/764458
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Tested-by: Mahantesh Kumbar <mkumbar@nvidia.com>
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FB reset was added for gk20a. It should be invoked also on gm20b.
Change-Id: I0b074bc50a889108edae93d62b3194e54bfda881
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/765366
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Implement support for privileged pages. Use them for kernel allocated buffers.
Change-Id: I720fc441008077b8e2ed218a7a685b8aab2258f0
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/761919
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Clock bypass divider was changed just before resetting priv ring.
Move the code to a new clk op instead so that it is executed only on
gk20a.
Change-Id: Ic8084a4a5fac23770f50b50f910ced2543ba0f28
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/764970
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Aleksandr Frid <afrid@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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Add batch support for mapping and unmapping. Batching essentially
helps transform some per-map/unmap overhead to per-batch overhead,
namely gk20a_busy()/gk20a_idle() calls, GPU L2 flushes, and GPU TLB
invalidates. Batching with size 64 has been measured to yield >20x
speed-up in low-level fixed-address mapping microbenchmarks.
Bug 1614735
Bug 1623949
Change-Id: Ie22b9caea5a7c3fc68a968d1b7f8488dfce72085
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: http://git-master/r/733231
(cherry picked from commit de4a7cfb93e8228a4a0c6a2815755a8df4531c91)
Reviewed-on: http://git-master/r/763812
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Change-Id: I1cd97a8ea0911a657fc4d5b7a3aee534474aea47
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/762558
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This change brings in all changes that were done for:
1. device-tree support for power domains
2. device-tree support for power-gating driver
3. Reverts of 3 changes from k3.18 power-domain
Bug 200070810
Bug 200105664
Bug 200100078
Change-Id: Iba93713180d66caa46f1f55c30e9bbde2be9dcc0
Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
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As upstream has removed them, but we are still using these.
So uncommenting these callback assignment.
Bug 200070810
Change-Id: I26a221f9d76f6acef70095eb8afcf440057f464c
Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
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Make modification to add DT support for gpu
power-domain for T132 chip.
Bug 200070810
Change-Id: Iac63c8fb5fc5280e9a9f5758e63c9da009f3813d
Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
Reviewed-on: http://git-master/r/739698
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Tested-by: Bharat Nihalani <bnihalani@nvidia.com>
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This reverts commit 83699a4ec9ebf55f6cc12c76e57dad1d4ec2fbfa.
This hack was put in place as upstream has removed of_node
field from generic_pm_domain structure. But as we are still
using it, so removing this hack.
Bug 200100078
Change-Id: I14e533786fb814e361c580e2883ceff1f63d251f
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bug 200080684
use new cmd defined in ucode for loading
GR falcons. flip PRIV load flag in lsb
header to indicate using dma. use pmu msg
as cmd completion for new cmd instead of
polling fecs mailbox. also move
check for using dma in non secure boot path
to hal.
Change-Id: I22582a705bd1ae0603f858e1fe200d72e6794a81
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/761625
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Change-Id: Ie575aa3eeea8ebddf5778be0d03cf9744ec35540
Signed-off-by: Rich Wiley <rwiley@nvidia.com>
Reviewed-on: http://git-master/r/760860
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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When flushing L2 do not check status of L2s not present in system.
Change-Id: I95703689314c146f591fea0d85b1a484fdf82cf7
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/759267
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
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- Fixed the following sparse warnings by making the local function as static:
warning: symbol 'balloc_alloc_buddy' was not declared. Should it be static?
Bug 200067946
Change-Id: I6eeb71f6c0d5fbfb99f6c43bbc4504fea1bc8d46
Signed-off-by: Alankrita G <alankritag@nvidia.com>
Reviewed-on: http://git-master/r/746583
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
Reviewed-on: http://git-master/r/760446
Reviewed-by: Amit Sharma (SW-TEGRA) <amisharma@nvidia.com>
Tested-by: Amit Sharma (SW-TEGRA) <amisharma@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
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Client notification support is now added for the following:
- stalling and non-stalling GR sema release
- non-stalling FIFO channel intr
- non-stalling CE2 nonblockpipe intr
Bug 200097077
Change-Id: Icd3c076d7880e1c9ef1fcc0fc58eed9f23f39277
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-on: http://git-master/r/736064
(cherry picked from commit 0585d1f14d5a5ae1ccde8ccb7b7daa5593b3d1bc)
Reviewed-on: http://git-master/r/759824
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Fixed the following sparse warning by using the proper 'NULL' instead of '0':
- fifo_gk20a.c: warning: Using plain integer as NULL pointer
Bug 200067946
Bug 200088648
Change-Id: I316b119e87b7203450ce85232398b43384ee16cc
Signed-off-by: Amit Sharma (SW-TEGRA) <amisharma@nvidia.com>
Reviewed-on: http://git-master/r/755348
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
Reviewed-on: http://git-master/r/757050
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Change-Id: Ied5b1d2e3761a2f82d6b9e3cb9a7b04ea746f1da
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/755208
Reviewed-by: Automatic_Commit_Validation_User
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The allow_all checks are not required for mode-E snapshot buffers operations.
Bug 1573150
Change-Id: I570e70d7ae94b8c9bf2d3e55996442bfe5f71410
Signed-off-by: Leonid Moiseichuk <lmoiseichuk@nvidia.com>
Reviewed-on: http://git-master/r/754413
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/755494
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When choosing an order of buddy to start splitting from (happens when
no buddies of the requested alloc order exist) don't sit in the while
loop past max_order. This makes no sense and hangs the system.
Bug 1647902
Change-Id: I6900597d24944d3170bc76cd75f33794b07707d1
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/756591
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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If rb_erase() is called after __balloc_do_free_fixed() then the
rb_tree code crashes when trying to dereference the possibly changed
(or poisoned in the case of debugging) data in the rb_node.
Change-Id: I4a4456a5ec453fd9ab117c804dc19b2c048a61d4
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/755646
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Krishna Reddy <vdumpa@nvidia.com>
Reviewed-by: Ian Stewart <istewart@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/755816
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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The WAR put into simulation to avoid a simulator crash can now be
removed (c85be1a0968de813fe9b99ebd5c261dcb0ca8875). The first issue
with the failing test was found to be GPFIFO entries that were not
invalid.
Other issues are still present with the test and are fixed in a
later commit.
Change-Id: I7d3def2e384eede82cfc82b961f09ca23b239d30
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/753378
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/755815
Reviewed-by: Automatic_Commit_Validation_User
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Userspace sometimes sends GPFIFO entries with a zero length. This
is a problem when the address of the pushbuffer of zero length is
larger than 32 bits. The high bits are interpreted as an opcode and
either triggers an operation that should not happen or is trated as
invalid.
Oddly, this WAR is only necessary on simulation.
Change-Id: I8be007c50f46d3e35c6a0e8512be88a8e68ee739
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/753379
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/755814
Reviewed-by: Automatic_Commit_Validation_User
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