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* gpu: nvgpu: scaling driver updateSeshendra Gadagottu2015-11-19
| | | | | | | | | | | | | | | | Update scaling driver to support to differnt clock frameworks. Bug 200147662 Reviewed-on: http://git-master/r/816929 (cherry picked from commit cbd4cb575fb2d27870089797ff2a8f22540b87e8) Change-Id: Ie50304b4a593d74bd43b271005cc9616fdb52a6e Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: http://git-master/r/834748 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* video: tegra: host: Wrappers for upstream host1xArto Merilainen2015-11-19
| | | | | | | | | | | | This patch adds wrappers to use nvhost functions even if the upstream host1x driver was used. In this case the functions are re-routed to corresponding functions in the host1x driver. Bug 1698151 Change-Id: Id49ea78f925e9b14e54e67743cac42610b3ecbeb Signed-off-by: Arto Merilainen <amerilainen@nvidia.com> Reviewed-on: http://git-master/r/823638
* gpu: nvgpu: User-space managed address space supportSami Kiminki2015-11-18
| | | | | | | | | | | | | | | | | | | | | | | | | | Implement NVGPU_GPU_IOCTL_ALLOC_AS_FLAGS_USERSPACE_MANAGED, which enables creating userspace-managed GPU address spaces. When an address space is marked as userspace-managed, the following changes are in effect: - Only fixed-address mappings are allowed. - VA space allocation for fixed-address mappings is not required, except to mark space as sparse. - Maps and unmaps are always immediate. In particular, the mapping ref increments at kickoffs and decrements at job completion are skipped. Bug 1614735 Bug 1623949 Bug 1660392 Change-Id: I834fe19b3f65e9b02c268952383eddee0e465759 Signed-off-by: Sami Kiminki <skiminki@nvidia.com> Reviewed-on: http://git-master/r/738558 Reviewed-on: http://git-master/r/833253 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: add fake mmu fault printDeepak Nibade2015-11-18
| | | | | | | | | | | | | If we are handlling a fake mmu fault, then mention so in the error print Bug 1696529 Change-Id: Ife0106c3b83d18b315fc08dafadeca0129187624 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/828460 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: ZBC update without idleTerje Bergstrom2015-11-17
| | | | | | | | | | Do ZBC updates without forcing engine idle first. Bug 1698013 Change-Id: I99218c8cfd02be05dace2003b8d91921765f7ca9 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/829145
* gpu: nvgpu: Implement NVGPU_GPU_IOCTL_GET_BUFFER_INFOSami Kiminki2015-11-17
| | | | | | | | | | | | | | | | | | Implement NVGPU_GPU_IOCTL_GET_BUFFER_INFO. The new IOCTL can be used to identify buffers and retrieve their sizes. This allows the userspace to be agnostic to the dmabuf implementation, as the generic dmabuf fd interface does not have a reliable way for buffer identification. Bug 1614735 Bug 1623949 Bug 1660392 Change-Id: Ic3dd0a9385c9852778110ccb80636dd6f4f36208 Signed-off-by: Sami Kiminki <skiminki@nvidia.com> Reviewed-on: http://git-master/r/822845 Reviewed-on: http://git-master/r/833252 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: vgpu: add tsg initializationRichard Zhao2015-11-13
| | | | | | | | | | | | | | It fixed kernel dump when run CUDA L0 test. Bug 1594604 Change-Id: Ic986b34629052e915f4ccc5a5b6df198afaf2ff9 Signed-off-by: Richard Zhao <rizhao@nvidia.com> Reviewed-on: http://git-master/r/831391 (cherry picked from commit 43d4ba4d6ffc6043e8425dc40967975afe3a95f1) Reviewed-on: http://git-master/r/832416 GVS: Gerrit_Virtual_Submit Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com>
* gpu: nvgpu: remove shift initial value 3 when set runlist timesliceRichard Zhao2015-11-12
| | | | | | | | | | | | | Bug 1695718 Change-Id: I595694e4a92ccaf8b8cd389e215d28709ed98c50 Signed-off-by: Richard Zhao <rizhao@nvidia.com> Reviewed-on: http://git-master/r/827829 (cherry picked from commit be5397109404b632c51a57758ee0dcdd2d2f5cc7) Reviewed-on: http://git-master/r/831556 GVS: Gerrit_Virtual_Submit Reviewed-by: Kirill Artamonov <kartamonov@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Report all mapping callsTerje Bergstrom2015-11-12
| | | | | | | | | | | | Add dbg_map debug spew for all mapping calls. This plugs the hole where kernel mappings were not logged, because the debug log is added only in ioctl path. Change-Id: I036bf41f92ba5b612d32805020ca7a16fe54f9f4 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/812288 (cherry picked from commit c37b2892d6d967ad48076b20e5a9ef97dc600b31) Reviewed-on: http://git-master/r/831333
* gpu: nvgpu: use a separate big vm for cdeKonsta Holtta2015-11-11
| | | | | | | | | | | | | Allocate a separate VM for CDE channels instead of using the system (PMU) vm, and make it much bigger than the PMU's to fit the maximum number of CDE channels there. Bug 1566740 Change-Id: I4f487c40c9ec79cc9ffb880b0ecd3f47eb450336 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: http://git-master/r/815149 Reviewed-by: Automatic_Commit_Validation_User
* gpu: nvgpu: Do not use G_ELPG_FLUSHTerje Bergstrom2015-11-10
| | | | | | | | | | | | | G_ELPG_FLUSH is protected in some chips. Use L2 flush operations instead. Bug 1698618 Change-Id: I984a8ace8bcd0ad2d4a4e2d63af75a342bdeb75a Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/828656 (cherry picked from commit ba9075fa43975112a221d37d246f0b8f5af40fab) Reviewed-on: http://git-master/r/829415
* Revert "gpu: nvgpu: Implement sparse PDEs"Terje Bergstrom2015-11-09
| | | | | | | | | | | | This reverts commit c44947b1314bb2afa1f116b4928f4e8a4c34d7b1. It introduces a regression in T124. Bug 1702063 Change-Id: I64e333f66d98bd4dbcfe40a60f1aa825d90376a5 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/830786 GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: use platform data for ptimer source rateSeshendra Gadagottu2015-11-04
| | | | | | | | | | | | | | | | Instead of depending on clock frame-work, use platform data for ptimer source rate. Removed ptimerscaling10x platform data, and use ptimer source frequency to calculate ptimerscaling factor. Reviewed-on: http://git-master/r/819030 (cherry picked from commit dd291334d54dab80cab7eb1656dffc48a59610b4) Change-Id: I7638ce9875a6e440bbfc2ba2da0d0b094b2700ff Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: http://git-master/r/827300 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: IOCTL to set TSG timesliceDeepak Nibade2015-11-03
| | | | | | | | | | | | | | | | | | | | | | | | | Add new IOCTL NVGPU_IOCTL_TSG_SET_PRIORITY to allow setting timeslice for entire TSG Return error from channel specific IOCTL_CHANNEL_SET_PRIORITY if the channel is part of TSG Separate out API gk20a_channel_get_timescale_from_timeslice() to get timeslice_timeout and scale from timeslice period Use this API to get timeslice_timeout and scale for TSG and store it in tsg_gk20a structure Then trigger runlist update so that new timeslice values will be re-written to runlist for TSG Bug 200146615 Change-Id: I555467d034f81b372b31372f0835d72b1c159508 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/824206 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: IOCTL to disable timeoutsDeepak Nibade2015-11-03
| | | | | | | | | | | | | | | | | | | | Add IOCTL NVGPU_DBG_GPU_IOCTL_TIMEOUT to support disabling/re-enabling scheduler timeout from user space If user space application is closed without re-enabling the timeouts, kernel will restore the timeouts' state while releasing the debug session This is needed for debugging purpose Bug 1514061 Change-Id: I32efb47ad09d793f3e7fd8f0aaa9720c8bc91272 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/788176 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Implement sparse PDEsTerje Bergstrom2015-10-30
| | | | | | | Change-Id: Idfeb3bf95751902d52a895d77045a529f69abc0b Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/758651 GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: update thermal programmingSeshendra Gadagottu2015-10-27
| | | | | | | | | | | | | | | Add required fileds and values for thermal slow-down settings in thermal header file and implemented chip specific thermal register programming Reviewed-on: http://git-master/r/822199 (cherry picked from commit 9e8a745b8295af002b9780c83caa8dc7b22cc737) Change-Id: I016b18ed230fa6c104eada2e166ccd1a5f2ace36 Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: http://git-master/r/823012 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Get rid of legacy gpfifo typeJanne Hellsten2015-10-27
| | | | | | | | | | | | | | | | | | | | | | | Get rid of the duplicate gpfifo struct to emphasize the fact that nvgpu_gpfifo is the only memory layout for gpfifo entries that works. This is the same layout that HW uses. Also, add a local pointer to the gpfifo memory in gk20a_submit_channel_gpfifo to get rid of repeated typecasts. Bug 1592391 Bug 1550886 Change-Id: I5432859ef8e7c1aab5907e44098994d7bb807f50 Signed-off-by: Janne Hellsten <jhellsten@nvidia.com> Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: http://git-master/r/677341 (cherry picked from commit 724c8c6228af81dd440e825bddf545dd6b2b8bd7) Reviewed-on: http://git-master/r/822548 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Arto Merilainen <amerilainen@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Add sysfs node to enable rail gatingSeshendra Gadagottu2015-10-26
| | | | | | | | | | | | | | | | Add sysfs node "railgate_enable" to enable gpu railgating dynamically. Bug 1552469 Reviewed-on: http://git-master/r/804746 (cherry picked from commit 53d76d1d1576a96c70f66b744411d2909ec8414f) Change-Id: I69ac63958b00ae4ea5d9ccbaed03316d35ddc5eb Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: http://git-master/r/822208 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: use railgate instead of reset_assertDeepak Nibade2015-10-26
| | | | | | | | | | | | | | | | | | | | | | | | In gk20a_do_idle(), if can_railgate = false, we do reset_assert() on the GPU But asserting reset might have dependencies on specific h/w seqeunce for ensuring proper reset Hence avoid calling reset_assert() and directly call platform specific unrailgate() and railgate() APIs which take care of the correct reset sequence Bug 200142989 Bug 200137963 Bug 1678611 Change-Id: Ide886dd88b8422ad36de52d54378b1edd9c7bbd6 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/820322 (cherry picked from commit d621ddd49da976a75c14aa7aaa37f700fb4e83f2) Reviewed-on: http://git-master/r/822515 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Sachin Nikam <snikam@nvidia.com>
* gpu: nvgpu: unrailgate only if pm_domains not enabledDeepak Nibade2015-10-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Currently we unrailgate the GPU if railgating is not enabled or pm_domains are not enabled But in case if railgating is not enabled and pm_domains are enabled, we explicitly unrailgate GPU in gk20a_pm_init() and then runtime PM unrailgates it again when first user space request arrives - setting unrailgate refcount to 2 Now for gk20a_do_idle(), we need to railgate the GPU in fist call but that does not happen since unrailgate refcount != 1 hence, in case railgating is not enabled, we should unrailgate the GPU from only one place i.e. when first user space request arrives Bug 200142989 Bug 200137963 Bug 1678611 Reviewed-on: http://git-master/r/820321 (cherry picked from commit 452a1ff8da8e3f47caed2371440f9ad150bf8699) Change-Id: Ic9fe2267c9df5629315c30c1404c2b3044c1265a Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/822296 GVS: Gerrit_Virtual_Submit Reviewed-by: Sachin Nikam <snikam@nvidia.com>
* gpu: nvgpu: Disable only channel at zcull bindTerje Bergstrom2015-10-23
| | | | | | | | | | | | | | At zcull bind we disable whole GR engine. This is unnecessary, so instead disable only the channel and make sure it's unloaded. Introduces also an API in fifo_gk20a.c to do the channel disable. gr_gk20a_ctx_zcull_setup() was always passed true as last parameter, so remove parameter. Change-Id: I7ae6e101ec7d1ab3f6ee4e9bcc442d23dbd21247 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/787570
* gpu: nvgpu: Protect sync by an own lockTerje Bergstrom2015-10-22
| | | | | | | | | | | Protect creation and deletion of sync by an own mutex. This prevents deadlock in channel abort when abort is called from submit path. Bug 200147887 Change-Id: I5d6308b773c1d1a6a89d4590e2e74c74d691f79d Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/821127
* gpu: nvgpu: Use gradual slowdownTerje Bergstrom2015-10-22
| | | | | | | | | Program clock slowdown to happen using gradual slowdown. It is significantly faster than the default slowdown. Change-Id: I9e5259889637fce2c0b083a424b54af12bb45c25 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/819698
* gpu: nvgpu: vgpu: Alloc kernel address spaceTerje Bergstrom2015-10-22
| | | | | | | | | | | JIRA VFND-890 Change-Id: I8eba041b663cead94f2cc3d75d6458d472f1a755 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Signed-off-by: Richard Zhao <rizhao@nvidia.com> Reviewed-on: http://git-master/r/815378 (cherry picked from commit 4b52329e955758ec4368abcb463ce4e3a2653237) Reviewed-on: http://git-master/r/820499
* gpu: nvgpu: vgpu: fix notification handlingAingara Paramakuru2015-10-22
| | | | | | | | | | | | | | | | | | | | Take a channel ref when handling a notification from the server, to prevent the channel from being closed. Also, mark the channel as faulted before calling g20a_channel_abort, to keep the semantics the same as the native driver. Bug 1653186 Change-Id: I0cb8ce7bad22a4d508eade6ff63a412296a02fc9 Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com> Reviewed-on: http://git-master/r/811885 Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: http://git-master/r/817021 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: vgpu: re-factor gr ctx managementAingara Paramakuru2015-10-22
| | | | | | | | | | | | | | | | Move the gr ctx management to the GPU HAL. Also, add support for a new interface to allocate gr ctxsw buffers. Bug 1677153 Change-Id: I5a7980acf4de0de7dbd94b7dd20f91a6196dc989 Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com> Reviewed-on: http://git-master/r/806961 Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: http://git-master/r/817009 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Hard code FE_GO_IDLE_TIMEOUTTerje Bergstrom2015-10-20
| | | | | | | | Always use the PROD value for FE_GO_IDLE_TIMEOUT. Change-Id: I455c03ae07b35a8999cd0995e458c421a10e7ca2 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/813958
* gpu: nvgpu: Trigger recovery on HWW errorsTerje Bergstrom2015-10-20
| | | | | | | | | | | | | | | Trigger recovery on DS and MEMFMT HWW errors, and write an error line to UART for each HWW error. Also capture the channel id before clearing the exception. Bug 1683059 Change-Id: Ia00d88a76371a4bd7e047915dde0bf0d4b84bc10 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/816983 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Fix fake MMU fault for TSGsTerje Bergstrom2015-10-20
| | | | | | | | | | When we induce a fake MMU fault, we do not have pointer to a channel. Use the tsg pointer instead. Also remove the error print in case we do not have ch pointer. Change-Id: I14fd75d2b743244915bf32fe39de76097ef5c42f Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/819034
* gpu: nvgpu: restart timer instead of cancelDeepak Nibade2015-10-20
| | | | | | | | | | | | | | | | | In gk20a_fifo_handle_sched_error(), we currently cancel the timeout on all the channels But this could cause us to miss one of stuck channel hence, instead of cancelling, restart the timeout of channel on which it is already active Bug 200133289 Change-Id: I40e7e0e5394911fc110ab6fde39592b885dfaf7d Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/816133 Reviewed-by: Ishan Mittal <imittal@nvidia.com> Tested-by: Ishan Mittal <imittal@nvidia.com>
* gpu: nvgpu: fix deadlock on timeout lockDeepak Nibade2015-10-20
| | | | | | | | | | | | | | | | | | | | | | In gk20a_channel_timeout_stop(), we take the channel's timeout lock and then cancel the timeout worker thread Timeout worker thread also tries to acquire same timeout lock. Hence, while cancelling the timeout in gk20a_channel_timeout_stop() if the timeout_handler is already scheduled, we will have a deadlock Fix this by moving cancel_delayed_work_sync() out of the locks Bug 200133289 Bug 1695481 Change-Id: Iea78770180b483a63e5e176efba27831174e9dde Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/815922 Reviewed-by: Ishan Mittal <imittal@nvidia.com> Tested-by: Ishan Mittal <imittal@nvidia.com>
* gpu: nvgpu: fix pbdma intr handlingDeepak Nibade2015-10-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | To handle any of the pbdma interrupt, we currently write zero to pbdma_method0 and then clear the interrupt But this is insufficient since we cannot use same intr clear method for all the interrupts Hence, add intr specific routines to handle those interrupts NV_PPBDMA_INTR_0_PBENTRY: - fix the pb_header to have a null opcode - fix the pbdma_method to have a valid nop NV_PPBDMA_INTR_0_METHOD: - fix the pbdma_method to have a valid nop NV_PPBDMA_INTR_0_DEVICE: - fix the pb_header to have a null opcode - go through all pbdma_method0/1/2/3 -- if they contain host s/w methods, replace those methods with a valid NOP Bug 200134238 Change-Id: I10c284a6cdc1441f9d437cea65aae00d3c33a8c8 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/814561 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: add support to remove bar2 mmSeshendra Gadagottu2015-10-12
| | | | | | | | | | | | | Adding support to remove bar2 mm on gpu module remove. Change-Id: Id5f680b1abf7056da9871d5460d9fbc40422673e Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: http://git-master/r/814571 (cherry picked from commit e7c6c87dd6b0893d26a9a3b4568121a691e1eb3c) Reviewed-on: http://git-master/r/815429 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: rework secure_page allocation pathDeepak Nibade2015-10-12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Currently, if can_railgate = false, then we have below sequence to allocate secure_page - unrailgate GPU (forever) - reset_assert() - allocate secure_page - reset_deassert() But if we allocate secure page even before unrailgating GPU for first time, then we can avoid reset_assert()/deassert() calls since GPU should already be in reset/railgated at boot time hence, rework this sequence as below - init required mutex, set platform->reset_control - allocate secure page (GPU should already be in reset at this point) - gk20a_pm_init() which unrailgates GPU in case of can_railgate = false Bug 200137963 Bug 1678611 Change-Id: I79d0543bb5cf1eaf1009e1e6ac142532d84514a5 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/797153 (cherry picked from commit 368004501943d38c003747f6bec0384fed57ee65) Reviewed-on: http://git-master/r/816005 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* nvgpu: gk20a: Optimize vm_put_buffers for zero buffersSami Kiminki2015-10-12
| | | | | | | | | | | | | | | Return immediately in case there are no buffers to put. This skips acquiring mutexes and map batch start/finish overheads. Bug 1614735 Bug 1623949 Bug 1660392 Change-Id: Ief04e36d995e65c1510496c17cb3f5bb90486c69 Signed-off-by: Sami Kiminki <skiminki@nvidia.com> Reviewed-on: http://git-master/r/815376 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: gm20b: update blcg xbar prod settingsSeshendra Gadagottu2015-10-09
| | | | | | | | | | | Bug 1689806 Change-Id: I5090967cd5d14816e4ac3091af0b0c4dca272335 Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: http://git-master/r/814616 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: API for gpmu bootstrapSeshendra Gadagottu2015-10-09
| | | | | | | | | | | | | | Expose API for gpmu bootstrap. Bug 1685722 Change-Id: I46ca6f8b36e14cd1c6a12eb0d5cd178da2e0be1c Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: http://git-master/r/812270 (cherry picked from commit bd7ac9992923cc32f2739926400bbf9b5cadc0c1) Reviewed-on: http://git-master/r/813977 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* Revert "gpu: nvgpu: WAR for bad GPFIFO entries from userspace"Terje Bergstrom2015-10-08
| | | | | | | | | | | This reverts commit aeb74fc7952718ffab6281c687951499510c4333. User space was fixed not to send zero-length GPFIFO entries. Bug 1662670 Change-Id: Iec6bf1870a19db4e8daa2ed4512650b92a37ba92 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/811783
* gpu: nvgpu: cancel all wdt timeouts while handling SCHED errorsDeepak Nibade2015-10-07
| | | | | | | | | | | | | | | | | | | A SCHED error might cause multiple channels' watchdogs to trigger simultaneously Hence, to avoid this conflict cancel watchdog timeout on all channels before recovering from SCHED errors Also, define API gk20a_channel_timeout_stop_all_channels() to cancel wdt timeout on all channels Bug 200133289 Change-Id: I8324c397891f0a711327b77d0677cd6718af6d01 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/810959 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: set default channel timeout to 3sDeepak Nibade2015-10-07
| | | | | | | | | | | | | | | We have another constant timeout of 5s for channel watchdog. Hence drop default channel timeout (used for SCHED errors) to 3s so that they both don't conflict with each other Bug 200133289 Change-Id: Ieed675cad462119ff2f1a155a955c8a22cb6c6f8 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/810958 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: debugfs for ch_wdt timeoutDeepak Nibade2015-10-07
| | | | | | | | | | | | | | | | export debugfs /d/gpu.0/ch_wdt_timeout_ms to modify all channels' watchdog timeout this is needed for testing purpose only Bug 200133289 Change-Id: I8776b567d5d5a1c304334835b0bcab7b242cf0ab Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/810957 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: make wdt timeout per-platformDeepak Nibade2015-10-07
| | | | | | | | | | | | | | | | Channel watchdog timeout is set to a costant value of 5s as of now Make this timeout platform specific and set it to 5s for gm20b and 7s for gk20a Bug 200133289 Change-Id: I6e7f0fed93a8d5b197ae46807131311196c6636f Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/810956 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Avoid resetting CDE flagsujeet baranwal2015-10-07
| | | | | | | | | | | | | | | While loading the context, erstwhile set CDE flag was being overwritten by copying code of golden context, thus losing the information. This was not letting the CDE info reach to the ucode, and T1 was not configured to 128B mem access. Bug 200096226 Change-Id: I5ceb234a62450ff7875aeba05ec616758cb319d9 Signed-off-by: sujeet baranwal <sbaranwal@nvidia.com> Reviewed-on: http://git-master/r/811767 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: set correct timeslice valueKirill Artamonov2015-10-06
| | | | | | | | | | | | | | | | | | | | Scale timeslice register value based on platform specific ptimer scale koefficient. Expose timeslice values through debugfs to simplify performance tuning. bug 1605552 bug 1603226 Change-Id: I49f86f22d58d26a366ee1b5f5a9ab9d7f896ad25 Signed-off-by: Kirill Artamonov <kartamonov@nvidia.com> Reviewed-on: http://git-master/r/800007 (cherry picked from commit 00c85ef24cf28ffaa81eb53fff7edef1c699220a) Reviewed-on: http://git-master/r/808251 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: scale ptimer based timeoutsVijayakumar2015-10-06
| | | | | | | | | | | | | | | | | bug 1603226 host based timeouts use ptimer for detecting timeouts. on gk20a and gm20b ptimer runs 2.6x slower. scale the fifo_eng_timeout to account for this Change-Id: Ie44718382953e36436ea47d6e89b9a225d5c2070 Signed-off-by: Vijayakumar <vsubbu@nvidia.com> Reviewed-on: http://git-master/r/799983 (cherry picked from commit d1d837fd09ff0f035feff1757c67488404c23cc6) Reviewed-on: http://git-master/r/808250 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: fix ctag computation overflow with 8GBJussi Rasanen2015-10-06
| | | | | | | | | | | | | | Bug 1689976 Change-Id: I97ad14c9698030b630d3396199a2a5296c661392 Signed-off-by: Jussi Rasanen <jrasanen@nvidia.com> Reviewed-on: http://git-master/r/806590 (cherry picked from commit c90cd5ee674d6357db3be2243950ff0d81ef15ef) Reviewed-on: http://git-master/r/808249 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: gk20a: dont disable pmu in pmu_destroyVijayakumar2015-10-06
| | | | | | | | | | | | | | | | | | | bug 1688374 disabling pmu will break RAM suspend on chips implementing split rails. pmu will be powered down along with rest of the GPU anyway. pmu_destroy is not be used outside of rail gating or gpu suspend Change-Id: I9e89859b7c701f731276ae1d1063d9ccd88d4334 Signed-off-by: Vijayakumar <vsubbu@nvidia.com> Reviewed-on: http://git-master/r/805940 (cherry picked from commit 8ded353878ff7df73e55b702041008ddc3cbf069) Reviewed-on: http://git-master/r/808248 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: support reset_control APIDeepak Nibade2015-10-06
| | | | | | | | | | | | | | Bug 200137963 Change-Id: I3197af905c945540b97ba191e5695d970d77af8e Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/797154 (cherry picked from commit 8a50245ea636deb87a3d9435fb115b4eac88fac9) Reviewed-on: http://git-master/r/808247 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: fix 4k compressionJussi Rasanen2015-10-06
| | | | | | | | | | | | | | | | | Add CPU dcache flush after populating scatterBuffer so that the GPU will see the buffer contents. Bug 1679453 Change-Id: I564394ed1fcff4d08d753e753bd3243b460d76df Signed-off-by: Jussi Rasanen <jrasanen@nvidia.com> Reviewed-on: http://git-master/r/805197 (cherry picked from commit d6a5513745aa77c84ac5408a62f72f24839ef439) Reviewed-on: http://git-master/r/808246 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>