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* gpu: nvgpu: Unify querying stream idTerje Bergstrom2018-01-31
| | | | | | | | | | | | | | Stream ID for gp10b is retrieved directly from DT headers in common code. Introduce instead a variable to store the stream ID and move the query to platform_gp10b_tegra.c. JIRA NVGPU-4 Change-Id: I123024e13e470283bb691883f8f963eb72c997d8 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1648013 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: vgpu: fix resource leakAingara Paramakuru2018-01-31
| | | | | | | | | | | | | gr_ctx->tsgid needs to be set to ensure that the GR ctx free sequence will target the correct TSG's GR ctx. Bug 200341631 Change-Id: I83c57597f10ce3af572f114d28312376cea55c2a Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1646790 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: gv11b: enable clock gating featuresseshendra Gadagottu2018-01-31
| | | | | | | | | | | | | | | Enable ELCG, BLCG and SLCG features. Bug 2051863 Change-Id: Id2c67c94c7b2dd0517d4ee4b0280aeb19f3fe35a Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1646302 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: vgpu: add vgpu_ivc_* wrappersRichard Zhao2018-01-31
| | | | | | | | | | | | | | | | | tegra_gr_comm_* are wrapped as vgpu_ivc_*, which helps make vgpu code more common. Jira EVLR-2364 Change-Id: Id49462ed6c176c73ceee8c6bc41104447748e187 Signed-off-by: Richard Zhao <rizhao@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1645656 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: make .tsg_unbind_channel one layer lowerRichard Zhao2018-01-31
| | | | | | | | | | | | | | | | | | | | | | | | | The message to tell RM server to unbind channel has to be sent after client unbinds the channel and before client calls tsg release. The channel has to belong to a tsg on RM server before client submit a runlist to remove the channel. Or there's a bare channel problem. By moving .tsg_unbind_channl one layer lower, gk20a_tsg_unbind_channel() will be common functions for all chip, and it'll call tsg release after call .tsg_unbind_channel. So vgpu won't need to worry about tsg was released before sending msg to RM server. Bug 200382695 Bug 200382785 Change-Id: I32acc122f3f9d5d0628049ccf673225f9e90c87a Signed-off-by: Richard Zhao <rizhao@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1645383 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: cause early VPR resize for gv11bDeepak Nibade2018-01-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | Patch 7240b3c2 enabled secure allocation for gv11b But since we allocate secure buffers in poweron path, and secure allocation needs GPU to be in off state, this results in deadlock in poweron path To solve this, we already cause early VPR resize for older chips by calling gk20a_tegra_secure_page_alloc() from late_probe Implement same for gv11b. Add late_probe callback and add a call to gk20a_tegra_secure_page_alloc() Bug 2038249 Change-Id: I8c17b069962b26edbd0639a7c0d6c2fdaa352935 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1648831 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Tested-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Seema Khowala <seemaj@nvidia.com>
* gpu: nvgpu: Update gv10x regops whitelistThomas Fleury2018-01-27
| | | | | | | | | | | | | | | Update regops whitelists for GV100 Bug 2046928 Change-Id: If07450dd43f7c7e5177831a645460644c7d86018 Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1640386 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: vgpu: remove virt_ctx from tegra_gr_commRichard Zhao2018-01-26
| | | | | | | | | | | | | | | | | | | queue index can already index the queues. It also help make the api more common. Jira EVLR-2364 Change-Id: I98a5014ba0510a2687fdf096a160c497bd1f6985 Signed-off-by: Richard Zhao <rizhao@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1646197 Reviewed-by: Damian Halas <dhalas@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: Nirav Patel <nipatel@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: ce: store fences in a separate arrayKonsta Holtta2018-01-26
| | | | | | | | | | | | | | | | | | | | Simplify the copyengine code massively by storing the job post fence pointers in an array of fences instead of mixing them up in the command buffer memory. The post fences are used when the ring buffer of a context gets full and we need to wait for the oldest slot to free up. NVGPU-43 NVGPU-52 Change-Id: I36969e19676bec0f38de9a6357767a8d5cbcd329 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1646037 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: ce: drop prefence supportKonsta Holtta2018-01-26
| | | | | | | | | | | | | | | | | Delete the gk20a_fence_in argument in gk20a_ce_execute_ops. It has never been used and is in the way of some upcoming code cleanup. NVGPU-43 Change-Id: Ie61e1a2f4945b1e34d64880044c265d26fa822d7 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1646036 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: enable IO coherence characteristics for dGPUsDeepak Nibade2018-01-26
| | | | | | | | | | | | | Enable NVGPU_SUPPORT_IO_COHERENCE characteristics for dGPUs which support DMA_COHERENCE e.g. GV100 Bug 200383034 Change-Id: If12d2ef6c642f7c4cce83dbf05f492100ee1c7e0 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1644277 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: gv11b: dump more mmu fault infoSeema Khowala2018-01-26
| | | | | | | | | | | | | | | | | | | | | -Dump client type/id and protected mode as error prints. This will help figuring out which client is causing mmu fault. -Removed extra print for unbound instance block fault as it is already printed as fault type -Changed few extra prints from info prints to prints protected by gpu_dbg_intr Change-Id: I9e87e2a701372b47200f85149e040176365bd71c Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1643817 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Initial Nvlink driver skeletonDavid Nieto2018-01-25
| | | | | | | | | | | | | | | | | | | | | | Adds the skeleton and integration of the GV100 endpoint driver to NVGPU (1) Adds a OS abstraction layer for the internal nvlink structure. (2) Adds linux specific integration with Nvlink core driver. (3) Adds function pointers for nvlink api, initialization and isr process. (4) Adds initial support for minion. (5) Adds new GPU enable properties to handle NVLINK presence (6) Adds new GPU enable properties for SG_PHY bypass (required for NVLINK over PCI) (7) Adds parsing of nvlink vbios structures. (8) Adds logging defines for NVGPU JIRA: EVLR-2328 Change-Id: I0720a165a15c7187892c8c1a0662ec598354ac06 Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1644708 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add speculative load barrier (sched IOCTLs)Alex Waterman2018-01-25
| | | | | | | | | | | | | | | | | | | | | | Data can be speculatively loaded from memory and stay in cache even when bound check fails. This can lead to unintended information disclosure via side-channel analysis. To mitigate this problem insert a speculation barrier. bug 2039126 CVE-2017-5753 Change-Id: Iec23eb75ce2a9251c8a5c8cbdd21a32910e1a71a Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1640502 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Richard Zhao <rizhao@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add speculative load barrier (dbg IOCTLs)Alex Waterman2018-01-25
| | | | | | | | | | | | | | | | | Data can be speculatively loaded from memory and stay in cache even when bound check fails. This can lead to unintended information disclosure via side-channel analysis. To mitigate this problem insert a speculation barrier. bug 2039126 CVE-2017-5753 Change-Id: I982225e754cc5d430c19f4cc542302e52243bd38 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1640501 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add speculative load barrier (ctrl IOCTLs)Alex Waterman2018-01-25
| | | | | | | | | | | | | | | | | Data can be speculatively loaded from memory and stay in cache even when bound check fails. This can lead to unintended information disclosure via side-channel analysis. To mitigate this problem insert a speculation barrier. bug 2039126 CVE-2017-5753 Change-Id: Ib6c4b2f99b85af3119cce3882fe35ab47509c76f Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1640500 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add speculative load barrier (VM ioctls)Alex Waterman2018-01-25
| | | | | | | | | | | | | | | | | | | | | | Data can be speculatively loaded from memory and stay in cache even when bound check fails. This can lead to unintended information disclosure via side-channel analysis. To mitigate this problem insert a speculation barrier. bug 2039126 CVE-2017-5753 Change-Id: Idf09b8d64dbdc2b0e4b504d4d7ea0197d38157d3 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1640499 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Richard Zhao <rizhao@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add speculative load barrier (channel IOCTLs)Alex Waterman2018-01-25
| | | | | | | | | | | | | | | | | | | | | | Data can be speculatively loaded from memory and stay in cache even when bound check fails. This can lead to unintended information disclosure via side-channel analysis. To mitigate this problem insert a speculation barrier. bug 2039126 CVE-2017-5753 Change-Id: I6b8af794ea2156f0342ea6cc925051f49dbb1d6e Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1640498 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Richard Zhao <rizhao@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* nvgpu: gpu: Add speculation barrier macroAlex Waterman2018-01-25
| | | | | | | | | | | | | Provide a macro for preventing CPU speculation. bug 2039126 CVE-2017-5753 Change-Id: Ifa936c079d9f2a0231d0cf35c4d8bdd18d54b238 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1640497 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Cleanup '\n' usage in allocator debuggingAlex Waterman2018-01-25
| | | | | | | | | | | | | | | | | | These '\n' were leftover from the previous debugging macro usage which did no add the '\n' automagically. However, once swapped over to the nvgpu logging system the '\n' is added and no longer needs to be present in the code. This did require one extra modification though to keep things consistent. The __alloc_pstat() macro, used for sending output either to a seq_file or the terminal, needed to add the '\n' for seq_printf() calls and the '\n' had to be deleted in the C files. Change-Id: I4d56317fe2a87bd00033cfe79d06ffc048d91049 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1613641 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: gv100: BOOTSTRAP_GR_FALCONS using RPCMahantesh Kumbar2018-01-25
| | | | | | | | | | | | | | | - Created nv_pmu_rpc_struct_acr_bootstrap_gr_falcons struct - gv100_load_falcon_ucode() function to bootstrap GR flacons using RPC, wait for INIT_WPR_REGION before creating & executing BOOTSTRAP_GR_FALCONS RPC. - Added code to handle BOOTSTRAP_GR_FALCONS ack in RPC handler Change-Id: If70dc75bb2789970382853fb001d970a346b2915 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1613316 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: gv100: INIT WPR region using RPCMahantesh Kumbar2018-01-25
| | | | | | | | | | | | | | | | - Created nv_pmu_rpc_struct_acr_init_wpr_region struct - Function gv100_pmu_init_acr() to create & execute INIT_WPR_REGION using RPC. - Updated gv100 HAL .init_wpr_region to point to gv100_pmu_init_acr() - Added code to handle INIT_WPR_REGION ack in RPC handler. Change-Id: I699fa945790689e5f24ad5d3de022efb458662e0 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1613290 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: gv100: PMU f/w updateMahantesh Kumbar2018-01-25
| | | | | | | | | | | | | | | | | | | | | | | | -Added new version of pmu init msg "pmu_init_msg_pmu_v5" -created methods to support new pmu init message parameter read based on f/w version for below ops. .get_pmu_msg_pmu_init_msg_ptr .get_pmu_init_msg_pmu_sw_mg_off .get_pmu_init_msg_pmu_sw_mg_size -Corrected PMU_DMEM_ALLOC_ALIGNMENT value to 32 bit to allocate PMU DMEM space for nvgpu -Updated PMU version of GV100/APP_VERSION_BIGGPU to 23440730 & PMU ucode CL is https://git-master.nvidia.com/r/#/c/1642432/ Change-Id: Ib1e0197b5f3a229a601e810c9c0d93f05b9d69e7 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1642229 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Smarter way to check vmalloc addressAlex Waterman2018-01-24
| | | | | | | | | | | | | | | | | | | | | | In the nvgpu_big_free() function the passed in address is checked to see what type of address it is: kmalloc or vmalloc. This change uses the is_vmalloc_addr() instead since this is a much clearer and easier way to determine if a virtual address should be vfree()ed. Anything not a vmalloc address is then assumed to be a kmalloc() address. Bug 2049449 Change-Id: I2bd9441d3c5fc455f03ec2075d012c607280ad5f Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1644802 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Arun Kannan <akannan@nvidia.com> Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: gv11b: disable idle clock slowdownseshendra Gadagottu2018-01-24
| | | | | | | | | | | | | | | | | | Updated thermal settings as per hw POR update: - Disabled idle clock slowdown - Updated therm_grad_stepping1_pdiv_duration as per updated hw por value. Bug 200365110 Change-Id: I0c67366ecebd5681343746e9badb57fa74dfaeaa Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1643895 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Implement gp10b variant of cbc_ctrlTerje Bergstrom2018-01-24
| | | | | | | | | | | | | | | | | | | | | Pascal has support for more comptags than Maxwell, but we were using gm20b definitions for cbc_ctrl on all chips. Specifically field clear_upper_bound is one bit wider in Pascal. Implement gp10b version of cbc_ctrl and take that into use in Pascal and Volta. Bug 200381317 Change-Id: I7d3cb9e92498e08f8704f156e2afb34404ce587e Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1642574 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Seema Khowala <seemaj@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: vgpu: set detach_snapshot in gv11b gopsRichard Zhao2018-01-24
| | | | | | | | | | | | | | | It has to be set to detach snapshot. We missed it somehow. Jira VFND-4703 Change-Id: Ia5842494f86fb2d788d72ba372ee8870977a2f67 Signed-off-by: Richard Zhao <rizhao@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1640668 GVS: Gerrit_Virtual_Submit Reviewed-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: gv11b: skip mmu fault buf alloc after resumeSeema Khowala2018-01-24
| | | | | | | | | | | | | Skip allocating memory if required s/w set up for mmu fault buffers is already done. Bug 2045228 Change-Id: Ib88e8dd4f54b3f0faf7dc9edf091ec285220f7b5 Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1640516 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Remove fault_buf_status arrayAlex Waterman2018-01-24
| | | | | | | | | | | | Now that we have a consistent way to check if a mem allocation is valid this array is not necessary. The code can simply check the validity of the nvgpu_mem. Change-Id: I6aaf563ddc314cf86a2c2b98f7eb75fa7a9a1ad9 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1641637 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* Revert "Revert "gpu: nvgpu: disable_syncpoints debugfs changed to read only""Inamdar Sharif2018-01-24
| | | | | | | | | | | | | | | This reverts commit 4021d42cbb37c6d7cd30bd132d1d08d004422917. Original change was reverted since that was suspected to have caused opengles test faulure on QNX, but it turned out that the original change was actually not causing the failure. Hence original change is restored. Change-Id: I64796f1a3b1f700f294c259d4426c493f2f1ad85 Signed-off-by: Inamdar Sharif <isharif@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1643309 Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com> Tested-by: Bharat Nihalani <bnihalani@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: remove extranneous linux include in mm_gv11b.cSourab Gupta2018-01-24
| | | | | | | | | | | The patch removes the extranneous linux include in the file mm_gv11b.c, which is not required. Change-Id: I6d5a5d27ec9120ad7784348ba81f9e5d0c320c19 Signed-off-by: Sourab Gupta <sourabg@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1643293 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Report mailbox id and value on ucode timeoutTerje Bergstrom2018-01-23
| | | | | | | | | | | | | | | | | | | | When we detect a timeout waiting for ctxsw ucode method to complete, we print an error. The error does not detail the event we are waiting which makes debugging difficult. Add the missing mailbox id and value to the error. Bug 2049965 Change-Id: I45204a2d6f1f39919a0133b1e0867213e1a5b671 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1643709 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-by: Seema Khowala <seemaj@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* Revert "gpu: nvgpu: gv11b: enable devfreq"Konsta Holtta2018-01-23
| | | | | | | | | | | | | | | This reverts commit 968d8cd3e543b951714d9a86373bd721d08c8482. Bug 2049965 Bug 2039013 Bug 200377508 Change-Id: I813947417740f8d3a0c9bea82784df1dd4a5f1ac Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1644224 Reviewed-by: David Pu <dpu@nvidia.com> Tested-by: David Pu <dpu@nvidia.com>
* gpu: nvgpu: skip missing gpc_tpc_count in gr dumpsKonsta Holtta2018-01-23
| | | | | | | | | | | | | | | | The gv11b and gm20b gr status reg dumps can get printed so early that this array is null, so don't access it in that case. Commit 946f1e635963d20f1e9f8020024c781448bfeb2d ("gpu: nvgpu: don't read missing gpc_tpc_count in dump") fixed this for gp10b only. Bug 2049965 Change-Id: I9739fd63b5a153f43000d719a5c509e3be5135cf Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1643692 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: PMU code cleanupMahantesh Kumbar2018-01-23
| | | | | | | | | | | | | | | | | | | | -removed unsupported PMU f/w version defines & corrected naming specific to chip -removed unsupported PMU f/w version methods which are not useful for existing ucode. -removed unsupported PMU interface which are not useful for existing ucode Change-Id: I17933ff656f48a888e049d680f108b2ef7537439 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1643399 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Fold T19x code back to main code pathsTerje Bergstrom2018-01-23
| | | | | | | | | | | | | Lots of code paths were split to T19x specific code paths and structs due to split repository. Now that repositories are merged, fold all of them back to main code paths and structs and remove the T19x specific Kconfig flag. Change-Id: Id0d17a5f0610fc0b49f51ab6664e716dc8b222b6 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1640606 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add sw method for SET_BES_CROP_DEBUG4seshendra Gadagottu2018-01-22
| | | | | | | | | | | | | | | | | | Added sw method support for SET_BES_CROP_DEBUG4. In this sw method: CLAMP_FP_BLEND_TO_MAXVAL forces overflow and CLAMP_FP_BLEND_TO_INF blend results to clamp to FP maxval. Added support for this sw method in gp10b/gp106/gv11b and gv100. Bug 2046636 Change-Id: I3a9e97587aca76718f7f504ea3b853f87409092a Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1641529 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: note railgate_allowed in do_idleKonsta Holtta2018-01-22
| | | | | | | | | | | | | | | | | | | | | | | | The idling and unidling of deterministic channels in the do_idle/do_unidle path assume that each deterministic channel holds a power reference. This is no longer the case if railgating has been allowed for a channel via the deterministic options ioctl which also causes the channel to drop the power ref that it holds otherwise during its lifetime. All this is happening inside the deterministic_busy rwsem, which also guards the ioctl changing those deterministic option states. Bug 200327089 Change-Id: I9ce312bbaa459b3cf4a7541fa369186b78c3afdc Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1642310 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add g->sw_ready flagKonsta Holtta2018-01-20
| | | | | | | | | | | | | | | | | | | | | | | | | Fix a race condition where we'd still be booting up the gpu and/or initializing the driver but elsewhere assume that all is done already. Some userspace APIs to make sure that we're ready by testing g->gr.sw_ready, but this flag is set in the middle of bootup; there are other things after gr initialization. Add a new flag that is enabled after bootup is fully complete at the end of finalize_poweron, and change the checks in user API paths to test the new flag only. These checks are only in the ioctl paths for ctrl, dbg and tsg, and in the ctrl device's opening path. The gr.sw_ready flag is still left there to signify whether just gr has had its bookkeeping initialized. Bug 200370011 Change-Id: I2995500e06de46430d9b835de1e9d60b3f01744e Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1640124 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* Revert "gpu: nvgpu: disable_syncpoints debugfs changed to read only"Inamdar Sharif2018-01-20
| | | | | | | | | | This reverts commit c713934675b32b30f3939f3ab4dd7466eb96a523. since this change is causing ap_opengles_screen to fail on embedded-qnx-hv Change-Id: I812d3483df961def492fb49c14911f6bcca36da4 Signed-off-by: Inamdar Sharif <isharif@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1642759
* gpu: nvgpu: Use real PDE size to determine pte_blk_orderAlex Waterman2018-01-19
| | | | | | | | | | | | | | | | | | | | | In the buddy allocator use the actual size of the PDE to determine the pte_blk_order field which is used to determine what page size a buddy has (or doesn't). Previously this was just set as the large page size times 1024 which would over allocate PDE ranges for Pascal+ chips. This caused userspace, which was using the real PDE size, to sometime allocate small and large pages in what the buddy allocator mistakenly thought was one PDE. Bug 200105199 Change-Id: I7ab7db7962015fc268bad61b558a18704133e1cb Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1639731 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Update gk20a pde bit coverage functionAlex Waterman2018-01-19
| | | | | | | | | | | | | | | | | The mm_gk20a.c function that returns number of bits that a PDE covers is very useful for determing PDE size for all chips. Copy this into the common VM code since this applies to all chips/platforms. Bug 200105199 Change-Id: I437da4781be2fa7c540abe52b20f4c4321f6c649 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1639730 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: disable_syncpoints debugfs changed to read onlySeema Khowala2018-01-19
| | | | | | | | | | | | | | | Syncpoints can longer be disabled/enabled during run time as NVGPU_HAS_SYNCPOINTS flag is set based on has_syncpoints value in platform data during probe. Based on this, either of syncpoint or semaphore pool is initialized. Bug 2040115 Change-Id: Ib256e1a6ec8b1584799adb6f183fd567aebfaf13 Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1640380 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: gv11b: enable devfreqseshendra Gadagottu2018-01-19
| | | | | | | | | | | | | | | | | | | | | | Enable devfreq for gv11b by enabling ""nvhost_podgov" governor in platform data. Reuse scaling functions from gp10b/gk20a. Remove emc floor on railgate for power saving and make max emc frequency as floor in rail-ungate for faster gpu boot. Bug 2039013 Bug 200377508 Change-Id: I65ee7735202e3decbe3451157f7fc1f1f273c3ff Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1639752 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: delete unused wfi in gk20a_fenceKonsta Holtta2018-01-19
| | | | | | | | | | | | | | | | | The boolean wfi field in struct gk20a_fence is not used for anything. Delete it and a couple of function parameters that carried the flag. Jira NVGPU-43 Change-Id: I399c8709102a3f944cab669ff806761aedaeb6d3 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1636344 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Deepak Nibade <dnibade@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: fix typoAlex Waterman2018-01-19
| | | | | | | | | | | | Rename gb10b_init_bar2_vm*() to gp10b_init_bar2_vm*(). Bug 200378257 Change-Id: I9f8a9ef42c82923200d7053c61bab2652b58cbc2 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1639757 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: gv11b: Enable perfmon.Deepak Goyal2018-01-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | t19x PMU ucode uses RPC mechanism for PERFMON commands. - Declared "pmu_init_perfmon", "pmu_perfmon_start_sampling", "pmu_perfmon_stop_sampling" and "pmu_perfmon_get_samples" in pmu ops to differenciate for chips using RPC & legacy cmd/msg mechanism. - Defined and used PERFMON RPC commands for t19x - INIT - START - STOP - QUERY - Adds RPC handler for PERFMON RPC commands. - For guerying GPU utilization/load, we need to send PERFMON_QUERY RPC command for gv11b. - Enables perfmon for gv11b. Bug 2039013 Change-Id: Ic32326f81d48f11bc772afb8fee2dee6e427a699 Signed-off-by: Deepak Goyal <dgoyal@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1614114 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Tested-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: RPC interface supportMahantesh Kumbar2018-01-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Created nv_pmu_rpc_cmd & nv_pmu_rpc_msg struct, & added member rpc under pmu_cmd & pmu_msg - Created RPC header interface - Created RPC desc struct & added as member to pmu payload - Defined PMU_RPC_EXECUTE() to convert different RPC request to make generic RPC call. - nvgpu_pmu_rpc_execute() function to execute RPC request by creating required RPC payload & send request to PMU to execute. - nvgpu_pmu_rpc_execute() function as default callback handler for RPC if caller not provided callback - Modified nvgpu_pmu_rpc_execute() function to include check of RPC payload parameter. - Modified nvgpu_pmu_cmd_post() function to handle RPC payload request. JIRA GPUT19X-137 Change-Id: Iac140eb6b98d6bae06a089e71c96f15068fe7e7b Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1613266 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Tested-by: Deepak Goyal <dgoyal@nvidia.com> Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add cleanup in gk20a_probe()Alex Waterman2018-01-18
| | | | | | | | | | | | | | | Add cleanup to the gk20a_probe() function since it will often fail due to probe deferal. These "failures" cause this function to be called multiple times and potentially allocate many resources over and over again, leaking the old allocations. Bug 200369627 Change-Id: Ic0bba0ae6542485135d9cb7393086e4460cd271d Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1640628 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: railgate platform only if it is not railgatedseshendra Gadagottu2018-01-18
| | | | | | | | | | | | | | | | | Avoid railgating platform, if it is already in railgated state. This is right thing to do and it also avoids ref counting issues related to fuse clock disable. Bug 200381275 Change-Id: Id745f9b878be129bf9b0cc972fadcfc102c8ddc2 Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1640548 Reviewed-by: Seema Khowala <seemaj@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Sachin Nikam <snikam@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>