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* gpu: nvgpu: Simplify ref-counting on VMsAlex Waterman2017-02-07
| | | | | | | | | | | | | | | | | | | | Simplify ref-counting on VMs: take a ref when a VM is bound to a channel and drop a ref when a channel is freed. Previously ref-counts were scattered over the driver. Also the CE and CDE code would bind channels with custom rolled code. This was because the gk20a_vm_bind_channel() function took an as_share as the VM argument (the VM was then inferred from that as_share). However, it is trivial to abtract that bit out and allow a central bind channel function that just takes a VM and a channel. Bug 1846718 Change-Id: I156aab259f6c7a2fa338408c6c4a3a464cd44a0c Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1261886 Reviewed-by: Richard Zhao <rizhao@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Do not skip errors in gk20a_init_sw_bundleTerje Bergstrom2017-02-07
| | | | | | | | | | | | | | | | | gk20a_init_sw_bundle() has a couple of places where it continues even despite an error is returned. Also it does not check the return value from gops->gr.init_sw_veid_bundle(). Add an error goto label which restores pipeline state. Add gotos to that label for all error cases. Coverity ID 490376 Change-Id: I65338272d2817fa831370c8f070019debbfcd673 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1300098 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Remove self-include of boardobjgrp_e255.hTerje Bergstrom2017-02-06
| | | | | | | | | | | | boardobjgrp_e255.h #includes itself. Remove the recursion. Coverity ID 490376 Change-Id: Ia0bb047cacd0d87f6e2d258ee83d216feb91eaff Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1300091 Reviewed-by: Alex Waterman <alexw@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Make context mapping non-cacheablePeter Boonstoppel2017-02-06
| | | | | | | | | | | | | | | | | | Changes to the context header after the context has been loaded may not be visible to the GPU when mapped as cacheable memory. Examples include updating the preemption modes or boosted_ctx bits at runtime. This patch changes the mapping to non-cacheable. Bug 1819874 Bug 1852094 Bug 200265538 Change-Id: I3b9e87adeaf32e337ec48e01631ad9dea61cc7da Signed-off-by: Peter Boonstoppel <pboonstoppel@nvidia.com> Reviewed-on: http://git-master/r/1297601 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* Revert "Revert "nvgpu: gp10b:remove EMC floor when GPU Fmin""Cyril Raju2017-02-06
| | | | | | | | | | | | | | | | | | | | | | This reverts commit 74948b73e3667 ("Revert "nvgpu: gp10b: remove EMC floor when GPU Fmin"") The orginal patch caused instability in GVS and was reverted for unknown reasons.This reverts the revert. Revert patch : http://git-master/r/#/c/1291512/ Original patch : http://git-master/r/#/c/1284572/ Bug 1864117 Bug 1863013 Change-Id: Iaeef74296d0df4bb63d02d567e0d4be63688643a Signed-off-by: Cyril Raju <craju@nvidia.com> Reviewed-on: http://git-master/r/1296294 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Deepak Nibade <dnibade@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: add capability for FECS tracingThomas Fleury2017-01-31
| | | | | | | | | | | | | FECS tracing is not supported yet on some platforms (e.g. GM20B), so we need a flag to determine when to run automated tests. Jira EVLR-992 Change-Id: I01a5b2f78612363de44c1f2c17cebaded696f423 Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: http://git-master/r/1293350 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: empty FECS buffer on trace enableThomas Fleury2017-01-31
| | | | | | | | | | | | | | | | | | Currently, when reading from ctxsw device node, we are collecting traces that occurred before enabling tracing. This is not wanted, and makes testing unpredicatable. This change drops existing data in FECS ring buffer when enabling traces, as currently done on vm-server side. Jira EVLR-991 Change-Id: Idd2544d4667396f90778b7be82bdf73d1f8b8dc8 Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: http://git-master/r/1293303 Reviewed-by: Vishnu Reddy Mandalapu <vmandalapu@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: prepare MCLK/GPCLK enumeration changeThomas Fleury2017-01-31
| | | | | | | | | | | | | | | | | | GPC2CLK has been replaced with GPCCLK on user API. Remove related definition from kernel API. GPCLCK and MCLK are currently assigned EQU values in kernel API. We want to move to a simple enumeration as used in nvrm_gpu. During the transition, an alias value will be defined for each clock, and kernel will accept both. Jira DNVGPU-210 Jira DNVGPU-211 Change-Id: I944fe78be9f810279f7a69964be7cda9b9c8d40d Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: http://git-master/r/1292593 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: enable PG419 SKU610 probingThomas Fleury2017-01-31
| | | | | | | | | | | | Add PG419 SKU610 compatible device for PCI enumeration Jira DNVGPU-213 Change-Id: Ib2361fa8007b56d852b2e02d27f1c05540f34924 Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: http://git-master/r/1285107 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add flag for over power monitoringThomas Fleury2017-01-31
| | | | | | | | | | | | | | | | On PG418, we hard code SW threshold table for over power monitoring. On PG419, there is a dedicated INA for over power monitoring. It is programmed in VBIOS devinit. Added a platform flag to indicate if devinit has already taken care of programming. Jira DNVGPU-206 Change-Id: I28e70ac5621b692864a24e0eadb6d24b9957c0af Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: http://git-master/r/1291813 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Conditional address space unificationAlex Waterman2017-01-31
| | | | | | | | | | | | | | | | Allow platforms to choose whether or not to have unified GPU VA spaces. This is useful for the dGPU where having a unified address space has no problems. On iGPUs testing issues is getting in the way of enabling this feature. Bug 1396644 Bug 1729947 Change-Id: I65985f1f9a818f4b06219715cc09619911e4824b Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1265303 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Remove separate fixed address VMAAlex Waterman2017-01-31
| | | | | | | | | | | | | | Remove the special VMA that could be used for allocating fixed addresses. This feature was never used and is not worth maintaining. Bug 1396644 Bug 1729947 Change-Id: I06f92caa01623535516935acc03ce38dbdb0e318 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1265302 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Cleanup gk20a_init_vm()Alex Waterman2017-01-31
| | | | | | | | | | | | | | | | Cleanup and simplify the gk20a_init_vm() function to ease the implementation of a platform dependent address space unification decision. Bug 1396644 Bug 1729947 Change-Id: Id8487d0e3d3c65e3357e3528063fb17c8a85f7da Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1265301 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Unify the small and large page address spacesAlex Waterman2017-01-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The basic structure of this patch is to make the small page allocator and the large page allocator into pointers (where they used to be just structs). Then assign each of those pointers to the same actual allocator since the buddy allocator has supported mixed page sizes since its inception. For the rest of the driver some changes had to be made in order to actually support mixed pages in a single address space. 1. Unifying the allocation page size determination Since the allocation and map operations happen at distinct times both mapping and allocation of GVA space must agree on page size. This is because the allocation has to separate allocations into separate PDEs to avoid the necessity of supporting mixed PDEs. To this end a function __get_pte_size() was introduced which is used both by the balloc code and the core GPU MM code. It determines page size based only on the length of the mapping/ allocation. 2. Fixed address allocation + page size Similar to regular mappings/GVA allocations fixed address mapping page size determination had to be modified. In the past the address of the mapping determined page size since the address space split was by address (low addresses were small pages, high addresses large pages). Since that is no longer the case the page size field in the reserve memory ioctl is now honored by the mapping code. When, for instance, CUDA makes a memory reservation it specifies small or large pages. When CUDA requests mappings to be made within that address range the page size is then looked up in the reserved memory struct. Fixed address reservations were also modified to now always allocate at a PDE granularity (64M or 128M depending on large page size. This prevents non-fixed allocations from ending up in the same PDE and causing kernel panics or GMMU faults. 3. The rest... The rest of the changes are just by products of the above. Lots of places required minor updates to use a pointer to the GVA allocator struct instead of the struct itself. Lastly, this change is not truly complete. More work remains to be done in order to fully remove the notion that there was such a thing as separate address spaces for different page sizes. Basically after this patch what remains is cleanup and proper documentation. Bug 1396644 Bug 1729947 Change-Id: If51ab396a37ba16c69e434adb47edeef083dce57 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1265300 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: use map_offset for PTE size computationAlex Waterman2017-01-31
| | | | | | | | | | | | | | | | | | | | | | Make sure that map_offset is set to the fixed map address or 0) before determining PTE size. Then use map_offset instead of offset_align for computing the PTE size since offset_align could be either an alignment ora fixed mapping offset. Also is the minimum of the buffer size and the buffer alignment for computing page size. This is necessary is the GMMU is doing page gathering (i.e the buffer does not appear as a continguous IOMMU range to the GPU). Is such cases a large page sized buffer may be made up of a bunch of discontiguous 4k pages. Bug 1396644 Bug 1729947 Change-Id: I6464ee6a4ccab2495ccb31cd1ddf1db467d2b215 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1271359 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Fix priv ring error detectionTerje Bergstrom2017-01-31
| | | | | | | | | | | | | | | | | | | | | Use hardware headers instead of hardcoded register numbers in priv ring. This required updating the priv ring headers to add all the registers and fields needed. Incidentally this also gets rid of a lot of GPC priv ring registers as they're not used in our code. Also delete duplicate prints for the same information. We were dumping GPC error also in gk20a_pbus_isr(), and we dumped master information twice. Dump status of each GPC separately instead of supporting only GPC0. Change-Id: Ic50817ecc50892618fa27947fa83b05148b2cd6a Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1295481 GVS: Gerrit_Virtual_Submit Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
* gpu: nvgpu: Prune clock gating listTerje Bergstrom2017-01-31
| | | | | | | | | | | | Prune from clock gating list the entries that target units that do not exist on gp106. Change-Id: I192219a24d8e67de7c1fc25276dfcccbe041a05f Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1294819 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
* gpu: nvgpu: Clear timer registers on bus intrTerje Bergstrom2017-01-31
| | | | | | | | | | | | | Clear error address and code from timer registers. This allows following errors to report correctly. Change-Id: I9845ce77347ea7b9231e33f4164098cbb8694ba3 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1294682 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Seema Khowala <seemaj@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
* gpu: nvgpu: Reset priv ring properly on errorTerje Bergstrom2017-01-31
| | | | | | | | | | | | | | | | We did not follow the proper sequence to reset priv ring on error. Instead we just re-enabled priv ring, which does not reset anything. Rename the gk20a_reset_priv_ring() to gk20a_enable_priv_ring() to indicate its proper use. Add another gk20a_reset_priv_ring() which actually resets priv ring properly. Change-Id: Ied74465b1215daa447a565b7e9cafef7fbe67d1b Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1294681 Reviewed-by: Seema Khowala <seemaj@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Propagate pmu initialization failuresDavid Nieto2017-01-31
| | | | | | | | | | | | | | | | | During testing it was detected that a failure in loading the firmware for the driver would not propagate, allowing some function pointers to be left unitialized. This would cause a kernel-crash later on. Bug 1866370 Change-Id: I66056a1d99229d10635293d4c1685f596f197255 Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: http://git-master/r/1295376 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: enb TEGRA_USE_NA_GPCPLL for T210 K4.4Srikar Srimath Tirumala2017-01-30
| | | | | | | | | | | | | | T210 K4.4 uses common clock framework instead of Tegra Clock Framework. Fix the config dependency to address this. Bug 200233943 Change-Id: I2ed61153ca9475f895593ca7c22fd9cdcf6f3534 Signed-off-by: Srikar Srimath Tirumala <srikars@nvidia.com> Reviewed-on: http://git-master/r/1266180 Reviewed-by: Peter Boonstoppel <pboonstoppel@nvidia.com> Reviewed-by: Shreshtha Sahu <ssahu@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: fix DEVFREQ init on T210 K4.4Srikar Srimath Tirumala2017-01-30
| | | | | | | | | | | | | | | Devfreq and gpcclk require GPU v/f tables for registering correctly. Fix this by deferring the nvgpu_probe if GPU-DVFS is not completely initialized. Change applicable to kernels with Common Clock Framework enabled. Bug 200233943 Change-Id: I82dadc1b0970d47e839d6bec935330966402e93b Signed-off-by: Srikar Srimath Tirumala <srikars@nvidia.com> Reviewed-on: http://git-master/r/1280832 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: allow defer probing to workSrikar Srimath Tirumala2017-01-30
| | | | | | | | | | | | | | Platform probe can return a EDEFER_PROBE, perform user init only if platform probe is successful so that all the device objects are created only once. Bug 200233943 Change-Id: If6f41af13c29d070743896f26e6650228153027b Signed-off-by: Srikar Srimath Tirumala <srikars@nvidia.com> Reviewed-on: http://git-master/r/1280831 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: use gm20b.gbus instead of gpcclkSrikar Srimath Tirumala2017-01-30
| | | | | | | | | | | | | | DVFS constraints for GPU are applied on gbus not on gpcclk. Make T210 K4.4 use gm20b.gbus to change the GPU clk rates and use its parent clock gbus while querrying DVFS constraints for the GPU. Bug 200233943 Change-Id: I2bad3266d6b8f8f3806a0d4249d9b40308c2ee6a Signed-off-by: Srikar Srimath Tirumala <srikars@nvidia.com> Reviewed-on: http://git-master/r/1275926 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: fix gm20b round rate opsSrikar Srimath Tirumala2017-01-30
| | | | | | | | | | | | | Make the clk_round_rate ops consider the max rate supported by DVFS while calculating the max frequency. Bug 200233943 Change-Id: Ib36a40a29cb16231dd1442aa652a20819e0f4016 Signed-off-by: Srikar Srimath Tirumala <srikars@nvidia.com> Reviewed-on: http://git-master/r/1281552 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: move gpcclk sw init to probe timeSrikar Srimath Tirumala2017-01-30
| | | | | | | | | | | | | | Move the sw initialization of gpcclk to probe time so that gpcclk is ready to use before first rail ungate. Change is applicable only for platforms with CCF enabled. Bug 200233943 Change-Id: I7b322215041c0b88e9e2a37567af408fbbc31dc1 Signed-off-by: Srikar Srimath Tirumala <srikars@nvidia.com> Reviewed-on: http://git-master/r/1280830 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add missing headerSrikar Srimath Tirumala2017-01-30
| | | | | | | | | | | | Allow NA_GPCPLL to be enabled on T210 K4.4 Bug 200233943 Change-Id: I5ea0b9d1de51b510f5c6671339dee2953bf1ec80 Signed-off-by: Srikar Srimath Tirumala <srikars@nvidia.com> Reviewed-on: http://git-master/r/1280829 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* Revert "gpu: nvgpu: fix round_rate ops for CCF"Srikar Srimath Tirumala2017-01-30
| | | | | | | | | | | | This reverts commit 34d8421ab4e9ecd0af09f7fefe71b9a1d8781061. Bug 200233943 Change-Id: Id03b7922c955d252aff54e6bbd8163926bdc65fb Signed-off-by: Srikar Srimath Tirumala <srikars@nvidia.com> Reviewed-on: http://git-master/r/1280828 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* Revert "gpu: nvgpu: fix gpcclk for K4.4"Srikar Srimath Tirumala2017-01-30
| | | | | | | | | | This reverts commit a918003694984b6fca9e6b6c07fd7cdf3503055e. Change-Id: Idf39cc0946c5c4df82c7c4b6afa225b1f8d5a923 Signed-off-by: Srikar Srimath Tirumala <srikars@nvidia.com> Reviewed-on: http://git-master/r/1280827 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Base channel watchdog on gp_getTerje Bergstrom2017-01-30
| | | | | | | | | | | | | | | | | | Instead of checking if a job is complete, only check that channel is making progress by checking its gp_get is advancing. This will make the watchdog conservative. Previously a whole job had x seconds to complete. Now channel has x seconds to get host to consume each push buffer segment. Bug 1861838 Bug 200273419 Bug 200263100 Change-Id: I70adc1f50301bce8db7dac675771c251c0f11b70 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1294850 Reviewed-by: Automatic_Commit_Validation_User
* gpu: nvgpu: add disable_syncpoints debugfs nodeKonsta Holtta2017-01-27
| | | | | | | | | | | | | | | | | | To test semaphore-related bugs with igpus, add a debugfs node called "disable_syncpoints" to override the "has_syncpoints" platform flag. This makes job synchronization use semaphores, for example. NVGPU_GPU_FLAGS_HAS_SYNCPOINTS is still reported in gpu characteristics if the platform supports that, because it is filled in during boot. Jira NVGPU-18 Change-Id: I58c815f896a6054df472f571012c239f1478bf07 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: http://git-master/r/1293972 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: update zcull and pm context pointersseshendra Gadagottu2017-01-27
| | | | | | | | | | | | | Update zcull and perfmon buffer pointers in context header through function pointers. JIRA GV11B-48 Change-Id: Iaa6dd065128cb0c39e308cecf17b9d68a826d865 Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: http://git-master/r/1291850 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Remove circular dependency in PMU includesTerje Bergstrom2017-01-27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Remove including gk20a.h from pmu_gk20a.h. This causes a fallout as some #includes were missing. gr_gp10b.h uses mem_desc, but did not include mm_gk20a.h. Add the include. Including mm_gk20a.h in gr_gp10b.h causes recursive include, as mm_gk20a.h has some gr defines. Move the defines to gr_gk20a.h to remove the dependency. gr_ctx_gk20a.h used struct gk20a pointers, but did not forward declare it. Add a forward declaration. gr_gk20a.h uses dbg_session_gk20a, but was missing forward declaration. gr_gk20a.h did not include nvgpu.h but it uses preemption types from that header. Add include. Change-Id: I2168e2303b55e0d187b816bcb26f37c8af1649ba Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1283717 Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
* gpu: nvgpu: gp106: Generate new gp106 headersTerje Bergstrom2017-01-26
| | | | | | | | | | | | | | Hardware headers have been outdated. Regenerate with newest tool. At the same time correct the incorrect usage of fuse fields. JIRA DNVGPU-172 Change-Id: If190bf0cf2e41d525e6ea374a30efd1f63963e5e Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1294267 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Bump semaphore timeoutTerje Bergstrom2017-01-26
| | | | | | | | | | | | | Semaphore acquire timeout is configured to half of watchdog timeout. This is too short, so bump it to 80% of watchdog timeout. Bug 200261389 Change-Id: Ie906ea3d3520c2e3f547cff7ffbb1e37459e6d2f Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1283623 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Skip checking for null in error pathTerje Bergstrom2017-01-26
| | | | | | | | | | | | | | | | | | vfe_var_construct_single_sensed_fuse() first constructs boardobj and then does further validity checks. If the checks fail, it calls exit label. The exit label checks if boardobj is NULL and calls destructor if it is. As there is no path to get to exit label with boardobj NULL, skip the check. Coverity ID 2011368 Change-Id: Ifea931113a7b862830b4b3f9852d9c16310a1549 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1291685 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Skip checking for null in error pathTerje Bergstrom2017-01-26
| | | | | | | | | | | | | | | | | | clk_prog_construct_1x_master_table() first constructs boardobj and then allocates further structures. If the further allocation fails, it calls exit label. The exit label checks if boardobj is NULL and calls destructor if it is. As there is no path to get to exit label with boardobj NULL, skip the check. Coverity ID 2011367 Change-Id: Ic157397ca42d26b7640f7b28f6a9fb929d517412 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1291684 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Free nvgpu_clk_dev in case of errorTerje Bergstrom2017-01-26
| | | | | | | | | | | | | | | | If nvgpu_clk_arb_install_fd() gets an error from nvgpu_clk_notification_queue_alloc(), it fails to free the nvgpu_clk_dev that it allocated earlier. Direct the error case to call an appropriate fail label. Coverity ID 1862040 Change-Id: I1d804d4f5261ec64831938f997f9efc3f2700b60 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1291683 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Free board_obj_ptr in case of errorTerje Bergstrom2017-01-26
| | | | | | | | | | | | | | | | If construct_clk_prog() gets an error reported in status, it returns NULL instead of the constructed board_obj_ptr. Call a destructor to prevent leaking any possibly constructed board_obj_ptr. Coverity ID 490171 Change-Id: Icf359da6511b108a03dd86d4556c5cbb288e90de Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1291682 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Disable ECC sysfs in GP106David Nieto2017-01-26
| | | | | | | | | | | | | | The current wiring causes an attempt to re-create the stats on dGPU re-bind bug 1816516 Change-Id: Idb9aea08c9f80325f6ce860b2e0e482e42e973f8 Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: http://git-master/r/1291822 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* Revert "Revert "gpu: nvgpu: gp10b: fix freq rounding""Deepak Nibade2017-01-25
| | | | | | | | | | | | | | | | | This reverts commit 28fb1de00a907719a02cee62c7e7f3a0aee7075f. Instability on Quill-B00 is now resolved, and hence restore original patch reviewed on http://git-master/r/#/c/1284302/ Bug 1864117 Bug 1863013 Change-Id: Ie5aa5a5f0184f3aa4db2d08f041f623de92b3dea Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1291513 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
* Revert "nvgpu: gp10b: remove EMC floor when GPU Fmin"Deepak Nibade2017-01-25
| | | | | | | | | | | | | | | | | | | | | This reverts commit c58da17d131bc551f8b3c5a05e60d8375d940f02. With original patch, we request 0 emc for minimum GPU frequency, and this causes instability on Quill-B00 Hence revert this patch Original patch : http://git-master/r/#/c/1284572/ Bug 1864117 Bug 1863013 Change-Id: I45aadba4614286f04b29a5abb7432d03d99ed6c1 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1291512 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
* gpu: nvgpu: add target refcount for gk20a_wait_for_idle()Deepak Nibade2017-01-25
| | | | | | | | | | | | | | | | | | | | | | API gk20a_wait_for_idle() right now always waits for 0 usage count But in case railgating is disabled through sysfs, usage count will never get to 0 Hence in this case we should wait for usage count of 1 If platform->user_railgate_disabled is set, keep target usage count of 1, otherwise keep target usage count as 0 Bug 200260926 Change-Id: I1a80621ca61babbd6566989dc09a7b20670c649c Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1291421 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: vgpu: retrieve gpu loadAparna Das2017-01-24
| | | | | | | | | | | | | | | Add support to send command to RM server to retrieve GPU load. Bug 200261903 Change-Id: Ie3d0ba7ec91317e9a2911f71613ad78d20f9c1fb Signed-off-by: Aparna Das <aparnad@nvidia.com> Reviewed-on: http://git-master/r/1275045 (cherry picked from commit 5a6c1de1e6997bfd803b4b95b3e44e282ba32f67) Reviewed-on: http://git-master/r/1283279 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Make driver rebind workAlex Waterman2017-01-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Make the GPU bind and rebind operations work when the driver is idle. This required two changes. 1. Reset the GPU before doing SW init for PCI GPUs. This clears the SW state which may be stale in the case of a rebind attempt. 2. Cleanup the interrupt enable/disables. Firstly there was one place where nvgpu would accidentally disable the stalling interrupt twice when the stalling interrupt and non-stalling interrupt are the same. Secondly make sure when exiting nvgpu that the interrupt enable/disables are balanced. Leaving the interrupt in the -1 disable state means that next time the driver runs interrupts never quite get enabled. Bug 1816516 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1287643 Reviewed-on: http://git-master/r/1287649 (cherry picked from commit aa15af0aae5d0a95a8e765469be4354ab7ddd9f8) Change-Id: I945e21c1fbb3f096834acf850616b71b2aab9ee3 Reviewed-on: http://git-master/r/1292700 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Add GPU reset for gp106 XVEAlex Waterman2017-01-24
| | | | | | | | | | | | | | | | | | Resets the GPU without resetting the XVE/XP interfaces. This allows the GPU to stay attached to the PCI bus but still resets all the rest of the GPU's internal state. Bug 1816516 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1287644 Reviewed-on: http://git-master/r/1287650 (cherry picked from commit c14efaee5d03a053d5bf229425a7594e1c6bfad0) Change-Id: If7aba3cc8109e30bd6b6aa145836e812d50b35c5 Reviewed-on: http://git-master/r/1292699 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Add GPU reset to XVEAlex Waterman2017-01-24
| | | | | | | | | | | | | | | | | | | | | Add a full GPU reset function to the XVE block. This allows the driver to reset the GPU (except the XVE and XP interfaces) to clear the GPU's state. This is necessary for the GPU rebind to work. The state of the GPU needs to be cleared before the new driver instance can work. Bug 1816516 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1287642 Reviewed-on: http://git-master/r/1287648 (cherry picked from commit 7e751c0eb2c0f7d9d0b2020600c33fc8b4381878) Change-Id: Ie2b721bf1b40acbab34de2436dea4e70d33b5611 Reviewed-on: http://git-master/r/1292698 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Use correct class for driver de-initAlex Waterman2017-01-24
| | | | | | | | | | | | | | | | | When removing the driver nodes make sure to use the correct class to free the dev-node. Bug 1816516 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1287641 Reviewed-on: http://git-master/r/1287647 (cherry picked from commit acf97306b4950d8397bb511784b3391a3530ff77) Change-Id: I983a2106eff6f4839c52a2e16bdd036facb501c0 Reviewed-on: http://git-master/r/1292697 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Add t19x nvgpu include pathAlex Waterman2017-01-24
| | | | | | | | | | | | | This is necessary for building t19x with the new header file organization. Bug 1799159 Change-Id: I722146219ef22f79aa2f22614d11d44555fc9e5e Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1284432 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Debug spew for context priority & GfxpMihir Thakkar2017-01-24
| | | | | | | | | | | | | | | | Prints out Timeslice value, Interleave level, Graphics preemption mode and compute preempt mode along with chid, tsgid, pid. Enable it with setting dbg_mask with 8192 Bug 1855710 Change-Id: I60efef9810587f8fedd4e2ba62ba67d06d84faea Signed-off-by: Mihir Thakkar <mthakkar@nvidia.com> Reviewed-on: http://git-master/r/1287141 Reviewed-by: Alex Waterman <alexw@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>